Player Matchup

Fenrir
Fenrir
AstonIsAwesome
Fenrir
Level 68
God Stats
7W - 4L
1,497 SR
Queue Stats
62W - 102L
1,382 Elo+
Party 2
Vamana
Vamana
FuriousGills
Vamana
Level 49
God Stats
0W - 1L
1,634 SR
Queue Stats
44W - 78L
1,368 Elo+
Party 2
Danzaburou
Danzaburou
JumpFirst
Danzaburou
Level 85
God Stats
39W - 52L
1,426 SR
Queue Stats
58W - 90L
1,377 Elo+
Party 2
Kuzenbo
Kuzenbo
SammyWestside
Kuzenbo
Level 66
God Stats
10W - 13L
1,420 SR
Queue Stats
49W - 78L
1,348 Elo+
Party 2
Persephone
Persephone
Sazistan
Persephone
Level 65
God Stats
0W - 3L
1,538 SR
Queue Stats
61W - 98L
1,373 Elo+
Party 2
Team Averages
Level 67
1,503 SR
1,369 Elo+

VS

Team Averages
Level 86
1,517 SR
1,463 Elo+
Izanami
Izanami
HAPK420
Izanami
Level 40
God Stats
25W - 26L
1,529 SR
Queue Stats
133W - 136L
1,537 Elo+
Solo
Kukulkan
Kukulkan
LiLChicha1
Kukulkan
Level 86
God Stats
16W - 24L
1,390 SR
Queue Stats
321W - 374L
1,411 Elo+
Party 1
Mulan
Mulan
Semptern
Mulan
Level 96
God Stats
15W - 12L
1,566 SR
Queue Stats
237W - 258L
1,439 Elo+
Party 1
Achilles
Achilles
Skubidudov
Achilles
Level 81
God Stats
18W - 23L
1,530 SR
Queue Stats
310W - 352L
1,410 Elo+
Party 1
Hel
Hel
christiannn1
Hel
Level 126
God Stats
21W - 28L
1,571 SR
Queue Stats
743W - 742L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 1
7,310
487
3,382
9,770
4,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vamana
10
1 / 2 / 2
6,652
443
1,911
10,005
5,292
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
JumpFirst
Danzaburou
11
2 / 5 / 3
7,284
486
7,438
9,820
2,158
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
10
3 / 3 / 4
6,916
461
5,420
8,883
7,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Persephone
Sazistan
Persephone
10
1 / 5 / 3
7,030
469
5,337
10,247
3,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HAPK420
Izanami
14
3 / 2 / 5
8,721
581
8,051
9,648
3,111
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
LiLChicha1
Kukulkan
12
2 / 3 / 7
7,438
496
5,189
4,934
1,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
Semptern
Mulan
14
7 / 0 / 2
8,716
581
10,082
6,943
4,940
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Achilles
Skubidudov
Achilles
13
4 / 2 / 2
7,822
521
6,255
9,156
4,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
3 / 2 / 8
7,364
491
6,571
10,120
6,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
43
9
Kills
19
19
Deaths
9
13
Assists
24
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
L
Vamana
1
2
2
1
W
Izanami
HAPK420
Izanami
3
2
5
2.75
L
Danzaburou
JumpFirst
Danzaburou
2
5
3
0.7
W
Kukulkan
LiLChicha1
Kukulkan
2
3
7
1.83
L
Kuzenbo
3
3
4
1.67
L
Persephone
Sazistan
Persephone
1
5
3
0.5
W
Mulan
Semptern
Mulan
7
0
2
8
W
Achilles
Skubidudov
Achilles
4
2
2
2.5
W
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,488
Damage
36,148
48,725
Taken
40,801
22,348
Mitigated
20,576
15,585
Healing
14,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,382
187
0
3,734
9,770
4,146
0
2,633
7,047
0
45,086
L
Vamana
1,911
965
494
4,827
10,005
5,292
0
1,677
8,248
0
24,381
W
Izanami
HAPK420
Izanami
8,051
4,916
0
2,471
9,648
3,111
2,387
1,639
7,939
0
65,548
L
Danzaburou
JumpFirst
Danzaburou
7,438
4,054
0
2,066
9,820
2,158
0
1,973
7,825
0
44,197
W
Kukulkan
LiLChicha1
Kukulkan
5,189
289
0
790
4,934
1,681
931
1,947
2,895
26,418
0
L
Kuzenbo
5,420
1,994
0
1,766
8,883
7,749
30
2,715
6,087
17,239
0
L
Persephone
Sazistan
Persephone
5,337
103
0
2,698
10,247
3,003
204
2,449
7,605
33,980
0
W
Mulan
Semptern
Mulan
10,082
383
0
3,707
6,943
4,940
236
1,814
5,019
3,498
43,226
W
Achilles
Skubidudov
Achilles
6,255
1,124
340
2,853
9,156
4,022
656
2,362
6,708
0
44,716
W
6,571
1,341
1,297
3,294
10,120
6,822
484
2,573
7,483
20,647
3,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,192
Gold Earned
40,061
309
Minions Killed
396
0
Camps Cleared
0
1,551,696
Distance Traveled
1,538,799
12
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,310
487
84
6
0
313,554
1
L
Vamana
6,652
443
47
3
0
333,049
0
W
Izanami
8,721
581
124
8
0
288,107
3
L
Danzaburou
7,284
486
79
5
0
289,192
0
W
Kukulkan
7,438
496
65
4
0
311,773
3
L
Kuzenbo
6,916
461
28
2
0
313,440
4
L
Persephone
7,030
469
71
5
0
302,461
7
W
Mulan
8,716
581
96
6
0
307,665
6
W
Achilles
7,822
521
75
5
0
330,789
8
W
Hel
7,364
491
36
2
0
300,465
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role