Player Matchup

Fenrir
Fenrir
JlSC
Fenrir
Level 49
God Stats
3W - 7L
1,269 SR
Queue Stats
204W - 196L
1,437 Elo+
Party 1
Baron Samedi
Baron Samedi
NoobioneKenotbe
Baron Samedi
Level 126
God Stats
17W - 24L
1,525 SR
Queue Stats
222W - 234L
1,383 Elo+
Solo
Jormungandr
Jormungandr
StickyP3455
Jormungandr
Level 57
God Stats
23W - 32L
1,398 SR
Queue Stats
180W - 218L
1,367 Elo+
Party 1
Danzaburou
Danzaburou
fant2005
Danzaburou
Level 47
God Stats
35W - 41L
1,497 SR
Queue Stats
124W - 164L
1,337 Elo+
Solo
Serqet
Serqet
ruubjepuubje
Serqet
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
269W - 240L
1,465 Elo+
Party 1
Team Averages
Level 73
1,438 SR
1,398 Elo+

VS

Team Averages
Level 91
1,438 SR
1,425 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Daywalker900084
Zeus
Level 88
God Stats
1W - 2L
1,340 SR
Queue Stats
78W - 117L
1,357 Elo+
Party 2
King Arthur
King Arthur
Steve17
King Arthur
Level 88
God Stats
8W - 9L
1,441 SR
Queue Stats
127W - 166L
1,445 Elo+
Party 2
Horus
Horus
Xaenora
Horus
Level 131
God Stats
2W - 3L
1,221 SR
Queue Stats
23W - 30L
1,410 Elo+
Solo
Cernunnos
Cernunnos
zyzz09
Cernunnos
Level 92
God Stats
6W - 1L
1,688 SR
Queue Stats
139W - 141L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
JlSC
Fenrir
11
2 / 10 / 1
7,789
458
5,917
14,943
7,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baron Samedi
NoobioneKenotbe
Baron Samedi
13
4 / 3 / 2
8,653
509
10,639
12,590
5,716
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
StickyP3455
Jormungandr
9
0 / 4 / 0
6,235
367
6,487
12,343
4,933
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
fant2005
Danzaburou
13
0 / 5 / 0
7,681
452
4,853
11,716
3,694
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Serqet
13
3 / 8 / 3
8,432
496
10,221
15,478
5,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
17
17 / 3 / 4
11,484
676
19,972
19,671
7,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
3 / 4 / 2
9,126
537
7,461
7,695
2,350
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
Steve17
King Arthur
16
8 / 1 / 9
10,637
626
13,599
17,318
11,191
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Horus
Xaenora
Horus
12
1 / 3 / 13
8,488
499
3,617
19,066
17,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cernunnos
zyzz09
Cernunnos
15
0 / 0 / 8
9,427
555
4,779
5,869
1,918
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
65
9
Kills
29
30
Deaths
11
6
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
17
3
4
6.33
W
3
4
2
1
L
Fenrir
JlSC
Fenrir
2
10
1
0.25
L
Baron Samedi
NoobioneKenotbe
Baron Samedi
4
3
2
1.67
W
King Arthur
Steve17
King Arthur
8
1
9
12.5
L
Jormungandr
StickyP3455
Jormungandr
0
4
0
0
W
Horus
Xaenora
Horus
1
3
13
2.5
L
Danzaburou
fant2005
Danzaburou
0
5
0
0
L
Serqet
3
8
3
0.56
W
Cernunnos
zyzz09
Cernunnos
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,117
Damage
49,428
67,070
Taken
69,619
27,930
Mitigated
41,158
17,998
Healing
30,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
19,972
6,382
0
10,548
19,671
7,810
1,618
5,542
13,611
79,354
0
W
7,461
629
0
1,295
7,695
2,350
965
3,523
3,911
42,281
0
L
Fenrir
JlSC
Fenrir
5,917
729
0
3,065
14,943
7,840
0
5,238
9,705
0
30,882
L
Baron Samedi
NoobioneKenotbe
Baron Samedi
10,639
852
372
4,781
12,590
5,716
0
8,781
3,809
43,668
0
W
King Arthur
Steve17
King Arthur
13,599
1,366
401
6,661
17,318
11,191
678
2,958
14,222
0
48,062
L
Jormungandr
StickyP3455
Jormungandr
6,487
1,609
48
1,532
12,343
4,933
0
4,593
7,750
26,641
0
W
Horus
Xaenora
Horus
3,617
1,908
2,131
6,102
19,066
17,889
691
4,070
14,621
0
18,148
L
Danzaburou
fant2005
Danzaburou
4,853
1,762
0
3,224
11,716
3,694
0
3,417
8,299
0
57,771
L
Serqet
10,221
2,988
0
4,976
15,478
5,747
0
5,583
9,895
0
45,168
W
Cernunnos
zyzz09
Cernunnos
4,779
2,091
0
2,886
5,869
1,918
3,851
1,033
4,836
0
70,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,790
Gold Earned
49,162
352
Minions Killed
439
0
Camps Cleared
0
1,522,588
Distance Traveled
1,641,195
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
11,484
676
109
6
0
349,930
5
W
Zeus
9,126
537
83
5
0
304,170
0
L
Fenrir
7,789
458
58
3
0
307,029
1
L
Baron Samedi
8,653
509
73
4
0
302,181
7
W
King Arthur
10,637
626
95
6
0
356,183
0
L
Jormungandr
6,235
367
39
2
0
327,536
0
W
Horus
8,488
499
25
1
0
315,368
6
L
Danzaburou
7,681
452
96
6
0
281,837
0
L
Serqet
8,432
496
86
5
0
304,005
2
W
Cernunnos
9,427
555
127
7
0
315,544
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role