Player Matchup

Artemis
Artemis
ErMutanda
Artemis
Level 29
God Stats
3W - 0L
1,906 SR
Queue Stats
53W - 28L
1,673 Elo+
Solo
Nox
Nox
Frediii
Nox
Level 29
God Stats
3W - 3L
1,823 SR
Queue Stats
95W - 87L
1,552 Elo+
Solo
Fenrir
Fenrir
HellDunno
Fenrir
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,414 Elo+
Solo
Guan Yu
Guan Yu
Likaionas
Guan Yu
Level 18
God Stats
4W - 3L
1,623 SR
Queue Stats
109W - 109L
1,511 Elo+
Solo
Mercury
Mercury
Neynos
Mercury
Level 22
God Stats
30W - 11L
1,659 SR
Queue Stats
39W - 24L
1,616 Elo+
Solo
Team Averages
Level 22
1,702 SR
1,553 Elo+

VS

Team Averages
Level 23
1,425 SR
1,501 Elo+
Ah Puch
Ah Puch
AkerosWraith
Ah Puch
Level 22
God Stats
2W - 2L
1,549 SR
Queue Stats
41W - 45L
1,354 Elo+
Solo
Ymir
Ymir
Iluxa32242
Ymir
Level 7
God Stats
0W - 3L
1,231 SR
Queue Stats
9W - 6L
1,556 Elo+
Solo
Da Ji
Da Ji
ImEnvi
Da Ji
Level 26
God Stats
8W - 10L
1,500 SR
Queue Stats
132W - 148L
1,498 Elo+
Party 1
Gilgamesh
Gilgamesh
LDJord
Gilgamesh
Level 30
God Stats
4W - 12L
1,199 SR
Queue Stats
130W - 154L
1,494 Elo+
Party 1
Olorun
Olorun
MOPDochkA
Olorun
Level 29
God Stats
8W - 6L
1,644 SR
Queue Stats
128W - 116L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ErMutanda
Artemis
20
20 / 4 / 8
15,126
658
33,596
23,321
9,914
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nox
19
9 / 3 / 19
12,984
565
17,389
15,406
6,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
HellDunno
Fenrir
19
8 / 2 / 13
12,438
541
14,402
12,802
9,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Guan Yu
Likaionas
Guan Yu
18
4 / 0 / 15
11,434
497
6,679
21,724
28,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
Neynos
Mercury
20
10 / 2 / 11
13,233
575
13,358
16,440
6,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AkerosWraith
Ah Puch
15
2 / 12 / 0
10,171
442
10,172
18,729
11,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
0 / 6 / 0
8,815
383
4,756
15,737
7,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Da Ji
ImEnvi
Da Ji
14
6 / 14 / 1
10,008
435
10,867
23,887
6,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gilgamesh
LDJord
Gilgamesh
15
0 / 9 / 0
9,682
421
11,658
23,570
18,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
MOPDochkA
Olorun
15
3 / 10 / 2
10,276
447
10,349
25,409
6,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
14
51
Kills
11
11
Deaths
51
66
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
AkerosWraith
Ah Puch
2
12
0
0.17
W
Artemis
ErMutanda
Artemis
20
4
8
6
W
Nox
9
3
19
6.17
W
Fenrir
HellDunno
Fenrir
8
2
13
7.25
L
0
6
0
0
L
Da Ji
ImEnvi
Da Ji
6
14
1
0.46
L
Gilgamesh
LDJord
Gilgamesh
0
9
0
0
W
Guan Yu
Likaionas
Guan Yu
4
0
15
11.5
L
Olorun
MOPDochkA
Olorun
3
10
2
0.4
W
Mercury
Neynos
Mercury
10
2
11
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,424
Damage
47,802
89,693
Taken
107,332
61,396
Mitigated
49,944
47,360
Healing
20,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
AkerosWraith
Ah Puch
10,172
636
0
1,653
18,729
11,187
156
5,426
13,274
55,640
0
W
Artemis
ErMutanda
Artemis
33,596
22,787
0
12,684
23,321
9,914
5,446
9,287
14,034
0
146,170
W
Nox
17,389
685
0
4,420
15,406
6,027
1,140
4,178
11,113
70,197
0
W
Fenrir
HellDunno
Fenrir
14,402
5,221
0
3,658
12,802
9,645
2,134
4,052
8,750
0
54,047
L
4,756
762
0
1,542
15,737
7,614
54
1,886
13,851
21,903
0
L
Da Ji
ImEnvi
Da Ji
10,867
3,368
0
3,942
23,887
6,454
0
3,173
20,579
0
45,715
L
Gilgamesh
LDJord
Gilgamesh
11,658
2,792
0
2,709
23,570
18,250
0
4,717
18,115
0
74,844
W
Guan Yu
Likaionas
Guan Yu
6,679
760
5,356
13,591
21,724
28,979
361
5,416
16,308
153
40,052
L
Olorun
MOPDochkA
Olorun
10,349
4,594
266
10,810
25,409
6,439
2,512
2,512
22,747
78,189
0
W
Mercury
Neynos
Mercury
13,358
8,240
0
7,651
16,440
6,831
1,416
4,922
11,518
0
96,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,215
Gold Earned
48,952
611
Minions Killed
437
0
Camps Cleared
0
2,195,743
Distance Traveled
1,715,244
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,171
442
102
4
0
318,993
4
W
Artemis
15,126
658
183
8
0
421,684
2
W
Nox
12,984
565
129
6
0
405,073
0
W
Fenrir
12,438
541
85
4
0
387,996
0
L
Ymir
8,815
383
22
1
0
410,118
0
L
Da Ji
10,008
435
74
3
0
323,484
0
L
Gilgamesh
9,682
421
117
5
0
372,835
1
W
Guan Yu
11,434
497
67
3
0
466,434
1
L
Olorun
10,276
447
122
5
0
289,814
5
W
Mercury
13,233
575
147
6
0
514,556
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role