Player Matchup

Cerberus
Cerberus
Coebra210
Cerberus
Level 157
God Stats
1W - 1L
1,465 SR
Queue Stats
299W - 302L
1,480 Elo+
Solo
Persephone
Persephone
SlackerBacker
Persephone
Level 85
God Stats
29W - 27L
1,587 SR
Queue Stats
204W - 181L
1,588 Elo+
Solo
Fenrir
Fenrir
Theboujieone
Fenrir
Level 62
God Stats
9W - 6L
1,588 SR
Queue Stats
518W - 528L
1,503 Elo+
Solo
Danzaburou
Danzaburou
Yaquelin2
Danzaburou
Level 160
God Stats
2W - 1L
1,338 SR
Queue Stats
295W - 304L
1,505 Elo+
Solo
Chiron
Chiron
yuhboi_sup
Chiron
Level 115
God Stats
2W - 2L
1,328 SR
Queue Stats
1,189W - 1,196L
1,529 Elo+
Solo
Team Averages
Level 116
1,461 SR
1,521 Elo+

VS

Team Averages
Level 77
1,555 SR
1,435 Elo+
Cliodhna
Cliodhna
JRosal
Cliodhna
Level 100
God Stats
8W - 10L
1,777 SR
Queue Stats
31W - 35L
1,513 Elo+
Solo
Achilles
Achilles
Jose_200227
Achilles
Level 144
God Stats
4W - 7L
1,421 SR
Queue Stats
302W - 257L
1,530 Elo+
Solo
Sol
Sol
Moistest-Moan69
Sol
Level 94
God Stats
3W - 4L
1,596 SR
Queue Stats
44W - 61L
1,386 Elo+
Party 1
Sobek
Sobek
l-800-ScamLikely
Sobek
Level 29
God Stats
1W - 2L
1,462 SR
Queue Stats
7W - 11L
1,388 Elo+
Party 1
Izanami
Izanami
stiffs0ck
Izanami
Level 18
God Stats
9W - 10L
1,517 SR
Queue Stats
66W - 86L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Coebra210
Cerberus
18
6 / 1 / 17
11,071
1,107
15,989
19,219
17,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Persephone
SlackerBacker
Persephone
17
4 / 0 / 18
11,125
1,113
17,556
6,985
2,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
17
12 / 4 / 9
12,115
1,212
17,544
16,476
12,037
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
Yaquelin2
Danzaburou
17
0 / 2 / 16
9,859
986
7,114
7,932
2,998
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chiron
yuhboi_sup
Chiron
17
5 / 1 / 11
10,614
1,061
11,080
10,045
3,562
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

259

VS

Team 2 Tickets

145

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
JRosal
Cliodhna
16
3 / 5 / 4
10,088
1,009
14,287
13,550
4,328
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
Jose_200227
Achilles
15
2 / 5 / 3
9,472
947
15,734
17,355
12,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
1 / 5 / 5
9,439
944
11,693
12,507
2,973
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
1 / 8 / 2
9,733
973
7,269
19,723
20,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
stiffs0ck
Izanami
16
1 / 4 / 4
9,870
987
6,479
9,999
2,928
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
26
27
Kills
8
8
Deaths
27
71
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Coebra210
Cerberus
6
1
17
14.5
L
Cliodhna
JRosal
Cliodhna
3
5
4
1
L
Achilles
Jose_200227
Achilles
2
5
3
0.7
L
1
5
5
0.7
W
Persephone
SlackerBacker
Persephone
4
0
18
13
W
Fenrir
12
4
9
4.13
W
Danzaburou
Yaquelin2
Danzaburou
0
2
16
4
L
1
8
2
0.25
L
Izanami
stiffs0ck
Izanami
1
4
4
0.75
W
Chiron
yuhboi_sup
Chiron
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,283
Damage
55,462
60,657
Taken
73,134
38,281
Mitigated
43,728
13,674
Healing
7,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Coebra210
Cerberus
15,989
866
557
4,385
19,219
17,313
0
5,833
12,825
22,174
0
L
Cliodhna
JRosal
Cliodhna
14,287
933
0
0
13,550
4,328
0
6,441
6,780
0
23,151
L
Achilles
Jose_200227
Achilles
15,734
2,357
0
1,400
17,355
12,584
0
8,565
8,560
5,798
26,453
L
11,693
4,866
0
2,385
12,507
2,973
0
4,828
7,581
25,822
0
W
Persephone
SlackerBacker
Persephone
17,556
989
0
1,602
6,985
2,371
0
1,398
5,457
44,268
0
W
Fenrir
17,544
4,385
322
1,789
16,476
12,037
0
7,130
9,073
0
22,255
W
Danzaburou
Yaquelin2
Danzaburou
7,114
3,377
0
1,425
7,932
2,998
0
2,152
5,558
0
26,367
L
7,269
213
0
2,982
19,723
20,915
0
7,955
11,420
12,133
0
L
Izanami
stiffs0ck
Izanami
6,479
4,147
0
396
9,999
2,928
0
4,425
5,248
0
39,880
W
Chiron
yuhboi_sup
Chiron
11,080
5,846
666
2,928
10,045
3,562
0
4,605
5,359
0
29,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,784
Gold Earned
48,602
186
Minions Killed
183
9
Camps Cleared
7
1,046,342
Distance Traveled
952,032
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,071
1,107
15
2
0
214,761
0
L
Cliodhna
10,088
1,009
25
3
1
193,293
0
L
Achilles
9,472
947
38
4
0
203,555
0
L
Sol
9,439
944
35
4
4
191,485
2
W
Persephone
11,125
1,113
77
8
2
227,587
0
W
Fenrir
12,115
1,212
7
1
2
222,679
0
W
Danzaburou
9,859
986
42
4
2
187,378
0
L
Sobek
9,733
973
6
1
0
194,995
0
L
Izanami
9,870
987
79
8
2
168,704
0
W
Chiron
10,614
1,061
45
5
3
193,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role