Player Matchup

Cliodhna
Cliodhna
DiablosDaughter
Cliodhna
Level 50
God Stats
0W - 5L
1,500 SR
Queue Stats
114W - 144L
1,277 Elo+
Party 3
Nu Wa
Nu Wa
Lunar Yukio
Nu Wa
Level 58
God Stats
7W - 6L
1,361 SR
Queue Stats
140W - 144L
1,385 Elo+
Solo
Sun Wukong
Sun Wukong
Slapadanuts
Sun Wukong
Level 106
God Stats
10W - 6L
1,547 SR
Queue Stats
910W - 989L
1,436 Elo+
Party 2
Kuzenbo
Kuzenbo
Szarlak
Kuzenbo
Level 31
God Stats
44W - 41L
1,668 SR
Queue Stats
159W - 209L
1,379 Elo+
Party 2
Danzaburou
Danzaburou
devontatertots
Danzaburou
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 48L
1,222 Elo+
Party 3
Team Averages
Level 52
1,515 SR
1,340 Elo+

VS

Team Averages
Level 79
1,507 SR
1,449 Elo+
Zhong Kui
Zhong Kui
Dang LonWang
Zhong Kui
Level 79
God Stats
6W - 10L
1,388 SR
Queue Stats
90W - 92L
1,332 Elo+
Solo
Ao Kuang
Ao Kuang
MathiasJK
Ao Kuang
Level 69
God Stats
24W - 19L
1,537 SR
Queue Stats
92W - 115L
1,296 Elo+
Solo
Hou Yi
Hou Yi
marlonb33
Hou Yi
Level 109
God Stats
27W - 19L
1,630 SR
Queue Stats
226W - 188L
1,602 Elo+
Party 1
Terra
Terra
reddish_unicorn2
Terra
Level 109
God Stats
7W - 3L
1,455 SR
Queue Stats
573W - 604L
1,370 Elo+
Solo
Chaac
Chaac
zarm1634
Chaac
Level 28
God Stats
1W - 1L
1,524 SR
Queue Stats
106W - 80L
1,644 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
17
1 / 10 / 3
10,474
436
10,015
21,007
9,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 7 / 3
10,055
419
19,947
19,501
7,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
Slapadanuts
Sun Wukong
19
3 / 5 / 3
12,738
531
20,978
29,215
31,395
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kuzenbo
Szarlak
Kuzenbo
12
0 / 11 / 4
8,988
375
7,259
31,121
37,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
devontatertots
Danzaburou
14
1 / 12 / 3
9,497
396
13,802
24,848
7,023
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Dang LonWang
Zhong Kui
19
8 / 2 / 11
13,370
557
19,909
24,317
19,238
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
MathiasJK
Ao Kuang
18
7 / 3 / 8
12,580
524
8,235
18,627
9,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hou Yi
marlonb33
Hou Yi
20
19 / 1 / 9
16,392
683
42,322
26,810
13,036
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
3 / 3 / 24
12,694
529
12,860
24,996
35,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chaac
zarm1634
Chaac
20
8 / 1 / 7
14,096
587
21,752
22,791
37,081
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
104
9
Kills
45
45
Deaths
10
16
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Dang LonWang
Zhong Kui
8
2
11
6.75
L
Cliodhna
1
10
3
0.25
L
4
7
3
0.79
W
Ao Kuang
MathiasJK
Ao Kuang
7
3
8
3.67
L
Sun Wukong
Slapadanuts
Sun Wukong
3
5
3
0.9
L
Kuzenbo
Szarlak
Kuzenbo
0
11
4
0.18
L
Danzaburou
devontatertots
Danzaburou
1
12
3
0.21
W
Hou Yi
marlonb33
Hou Yi
19
1
9
23.5
W
3
3
24
5
W
Chaac
zarm1634
Chaac
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,001
Damage
105,078
125,692
Taken
117,541
92,654
Mitigated
113,929
14,384
Healing
65,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Dang LonWang
Zhong Kui
19,909
3,461
409
14,532
24,317
19,238
4,278
9,692
14,625
100,213
0
L
Cliodhna
10,015
572
0
1,476
21,007
9,318
0
7,590
13,417
0
77,815
L
19,947
6,521
1,044
2,582
19,501
7,042
456
10,286
9,215
66,330
0
W
Ao Kuang
MathiasJK
Ao Kuang
8,235
2,661
907
10,222
18,627
9,348
2,433
3,903
14,724
61,558
12,168
L
Sun Wukong
Slapadanuts
Sun Wukong
20,978
5,716
0
2,421
29,215
31,395
179
9,827
19,388
1,578
90,181
L
Kuzenbo
Szarlak
Kuzenbo
7,259
2,618
196
4,726
31,121
37,876
664
12,547
18,574
24,167
0
L
Danzaburou
devontatertots
Danzaburou
13,802
5,524
0
1,939
24,848
7,023
721
6,177
18,671
0
46,709
W
Hou Yi
marlonb33
Hou Yi
42,322
31,644
0
19,326
26,810
13,036
9,451
5,552
21,258
0
175,074
W
12,860
856
1,893
8,820
24,996
35,226
911
7,939
17,057
33,575
0
W
Chaac
zarm1634
Chaac
21,752
2,190
0
9,191
22,791
37,081
774
1,829
20,962
28,419
79,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,752
Gold Earned
69,132
520
Minions Killed
725
0
Camps Cleared
0
1,941,895
Distance Traveled
2,061,515
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
13,370
557
185
8
0
390,560
7
L
Cliodhna
10,474
436
150
6
0
417,122
0
L
Nu Wa
10,055
419
107
4
0
360,738
2
W
Ao Kuang
12,580
524
91
4
0
389,381
2
L
Sun Wukong
12,738
531
173
7
0
424,311
0
L
Kuzenbo
8,988
375
16
1
0
375,273
0
L
Danzaburou
9,497
396
74
3
0
364,451
0
W
Hou Yi
16,392
683
222
9
0
409,840
3
W
Terra
12,694
529
35
1
0
468,108
2
W
Chaac
14,096
587
192
8
0
403,626
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role