Player Matchup

Vamana
Vamana
Beamer27
Vamana
Level 83
God Stats
0W - 4L
1,225 SR
Queue Stats
139W - 104L
1,610 Elo+
Party 2
Olorun
Olorun
DKiiD
Olorun
Level 160
God Stats
16W - 19L
1,729 SR
Queue Stats
874W - 817L
1,596 Elo+
Solo
Jormungandr
Jormungandr
KNRFop
Jormungandr
Level 89
God Stats
8W - 7L
1,721 SR
Queue Stats
134W - 117L
1,599 Elo+
Solo
Loki
Loki
MiniMinaNinja
Loki
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
173W - 145L
1,598 Elo+
Party 2
Tiamat
Tiamat
WallRhyder
Tiamat
Level 120
God Stats
2W - 3L
1,587 SR
Queue Stats
185W - 165L
1,580 Elo+
Party 2
Team Averages
Level 114
1,552 SR
1,596 Elo+

VS

Team Averages
Level 139
1,530 SR
1,632 Elo+
Kumbhakarna
Kumbhakarna
CutieCupcake
Kumbhakarna
Level 124
God Stats
1W - 0L
1,453 SR
Queue Stats
7W - 4L
1,651 Elo+
Party 1
Ra
Ra
FREEDOMM
Ra
Level 128
God Stats
2W - 6L
1,413 SR
Queue Stats
114W - 77L
1,646 Elo+
Solo
Anubis
Anubis
Gh0stFang
Anubis
Level 144
God Stats
13W - 16L
1,531 SR
Queue Stats
283W - 245L
1,587 Elo+
Solo
Izanami
Izanami
Junglér
Izanami
Level 153
God Stats
2W - 1L
1,565 SR
Queue Stats
18W - 9L
1,660 Elo+
Solo
Sun Wukong
Sun Wukong
iTunes11
Sun Wukong
Level 148
God Stats
2W - 1L
1,685 SR
Queue Stats
43W - 37L
1,615 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Beamer27
Vamana
20
7 / 9 / 10
14,431
1,110
21,615
37,279
45,107
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Olorun
DKiiD
Olorun
20
7 / 6 / 12
14,997
1,154
23,615
24,718
9,276
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jormungandr
KNRFop
Jormungandr
20
4 / 8 / 17
13,627
1,048
25,314
34,422
34,518
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
8 / 9 / 7
14,105
1,085
20,665
22,113
6,349
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tiamat
WallRhyder
Tiamat
20
0 / 5 / 15
12,395
953
17,158
14,318
7,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

88

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
CutieCupcake
Kumbhakarna
20
2 / 2 / 29
13,128
1,010
10,143
19,968
36,121
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
5 / 7 / 24
13,919
1,071
22,952
20,326
9,741
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Anubis
Gh0stFang
Anubis
20
11 / 6 / 21
15,285
1,176
28,468
20,842
14,225
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Junglér
Izanami
20
15 / 9 / 14
16,678
1,283
41,559
26,227
11,642
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
iTunes11
Sun Wukong
20
3 / 2 / 28
13,440
1,034
20,495
26,224
39,427
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
152
26
Kills
36
37
Deaths
26
61
Assists
116
Player
Kills
Deaths
Assists
KDA
L
Vamana
Beamer27
Vamana
7
9
10
1.33
W
Kumbhakarna
CutieCupcake
Kumbhakarna
2
2
29
8.25
L
Olorun
DKiiD
Olorun
7
6
12
2.17
W
5
7
24
2.43
W
Anubis
Gh0stFang
Anubis
11
6
21
3.58
W
Izanami
Junglér
Izanami
15
9
14
2.44
L
Jormungandr
KNRFop
Jormungandr
4
8
17
1.56
L
8
9
7
1.28
L
Tiamat
WallRhyder
Tiamat
0
5
15
1.5
W
Sun Wukong
iTunes11
Sun Wukong
3
2
28
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,367
Damage
123,617
132,850
Taken
113,587
102,811
Mitigated
111,156
21,471
Healing
24,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Beamer27
Vamana
21,615
10,087
814
6,578
37,279
45,107
0
15,489
21,125
0
32,191
W
Kumbhakarna
CutieCupcake
Kumbhakarna
10,143
437
0
0
19,968
36,121
0
12,355
7,613
17,096
0
L
Olorun
DKiiD
Olorun
23,615
14,540
2,689
8,993
24,718
9,276
0
10,051
14,667
75,594
12
W
22,952
604
7,692
4,836
20,326
9,741
0
10,951
9,375
56,375
0
W
Anubis
Gh0stFang
Anubis
28,468
2,063
905
5,169
20,842
14,225
0
12,270
8,572
50,433
0
W
Izanami
Junglér
Izanami
41,559
32,599
0
4,397
26,227
11,642
0
14,236
11,991
0
93,176
L
Jormungandr
KNRFop
Jormungandr
25,314
5,664
0
0
34,422
34,518
0
15,648
18,774
46,927
0
L
20,665
3,969
0
170
22,113
6,349
0
13,273
8,840
0
38,203
L
Tiamat
WallRhyder
Tiamat
17,158
974
0
2,227
14,318
7,561
0
7,102
7,216
42,227
0
W
Sun Wukong
iTunes11
Sun Wukong
20,495
3,447
0
1,701
26,224
39,427
0
16,263
9,961
0
35,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,555
Gold Earned
72,450
262
Minions Killed
295
7
Camps Cleared
12
1,323,813
Distance Traveled
1,335,930
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
14,431
1,110
19
1
1
271,065
0
W
Kumbhakarna
13,128
1,010
8
1
0
293,097
1
L
Olorun
14,997
1,154
106
8
3
245,329
3
W
Ra
13,919
1,071
85
7
1
274,981
0
W
Anubis
15,285
1,176
48
4
0
226,083
1
W
Izanami
16,678
1,283
124
10
9
234,485
0
L
Jormungandr
13,627
1,048
41
3
0
271,406
3
L
Loki
14,105
1,085
37
3
2
271,180
0
L
Tiamat
12,395
953
59
5
1
264,833
0
W
Sun Wukong
13,440
1,034
30
2
2
307,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role