Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
CraySyx
Vamana
Level 63
God Stats
1W - 1L
1,730 SR
Queue Stats
89W - 100L
1,343 Elo+
Party 1
Merlin
Merlin
Eli_N08
Merlin
Level 46
God Stats
2W - 2L
1,500 SR
Queue Stats
109W - 123L
1,336 Elo+
Party 1
Set
Set
RayMadU
Set
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 128L
1,347 Elo+
Party 1
Aphrodite
Aphrodite
SunSun_34
Aphrodite
Level 112
God Stats
0W - 1L
1,451 SR
Queue Stats
33W - 19L
1,518 Elo+
Solo
Team Averages
Level 92
1,536 SR
1,409 Elo+

VS

Team Averages
Level 111
1,572 SR
1,416 Elo+
Artio
Artio
 
Artio
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Cabezaviento
Nu Wa
Level 109
God Stats
2W - 1L
1,558 SR
Queue Stats
141W - 134L
1,442 Elo+
Solo
Ares
Ares
CoSiOZz_YT
Ares
Level 85
God Stats
2W - 0L
1,875 SR
Queue Stats
26W - 27L
1,427 Elo+
Party 2
Hel
Hel
Gramlin93
Hel
Level 145
God Stats
5W - 1L
1,723 SR
Queue Stats
395W - 430L
1,393 Elo+
Solo
Charybdis
Charybdis
raulapd4706
Charybdis
Level 89
God Stats
1W - 1L
1,206 SR
Queue Stats
8W - 13L
1,316 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
16
4 / 3 / 4
8,804
677
14,645
10,864
4,651
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vamana
CraySyx
Vamana
14
2 / 6 / 5
9,097
700
11,663
22,022
16,322
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
Eli_N08
Merlin
14
0 / 7 / 7
7,903
608
12,946
12,546
4,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Set
16
2 / 4 / 6
8,859
681
12,773
16,890
10,322
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
SunSun_34
Aphrodite
15
1 / 5 / 8
9,022
694
11,224
17,848
21,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
18
8 / 2 / 14
10,246
788
11,753
18,199
16,441
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

19
4 / 0 / 20
10,247
788
17,455
10,772
5,847
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
3 / 1 / 18
10,122
779
15,293
19,438
19,243
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
5 / 0 / 20
9,950
765
11,986
14,332
13,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charybdis
raulapd4706
Charybdis
15
5 / 6 / 14
9,417
724
16,036
13,440
6,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
111
9
Kills
25
25
Deaths
9
30
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
4
3
4
2
W
Artio
 
Artio
8
2
14
7.5
W
4
0
20
14
W
3
1
18
12
L
Vamana
CraySyx
Vamana
2
6
5
0.75
L
Merlin
Eli_N08
Merlin
0
7
7
0.5
W
5
0
20
15
L
Set
2
4
6
1.25
L
Aphrodite
SunSun_34
Aphrodite
1
5
8
1
W
Charybdis
raulapd4706
Charybdis
5
6
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,251
Damage
72,523
80,170
Taken
76,181
57,128
Mitigated
62,103
36,501
Healing
52,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
14,645
3,984
0
3,970
10,864
4,651
0
6,722
4,142
0
34,853
W
Artio
 
Artio
11,753
1,536
3,356
5,987
18,199
16,441
568
4,715
13,484
23,929
0
W
17,455
3,594
2,681
2,208
10,772
5,847
1,117
3,509
7,263
44,211
0
W
15,293
473
2,654
3,061
19,438
19,243
169
7,649
11,789
22,217
0
L
Vamana
CraySyx
Vamana
11,663
5,681
2,071
7,312
22,022
16,322
0
16,434
5,588
0
25,820
L
Merlin
Eli_N08
Merlin
12,946
1,062
213
2,585
12,546
4,208
0
8,679
3,867
40,537
0
W
11,986
921
20,136
10,078
14,332
13,892
345
5,047
9,285
18,596
0
L
Set
12,773
2,513
790
2,157
16,890
10,322
0
11,232
5,658
0
27,835
L
Aphrodite
SunSun_34
Aphrodite
11,224
2,642
7,831
9,572
17,848
21,625
0
13,420
4,428
30,213
0
W
Charybdis
raulapd4706
Charybdis
16,036
3,213
1,009
1,274
13,440
6,680
547
3,250
10,184
0
25,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,685
Gold Earned
49,982
166
Minions Killed
143
0
Camps Cleared
0
1,198,038
Distance Traveled
1,436,314
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,804
677
45
3
0
213,450
0
W
Artio
10,246
788
35
3
0
242,719
3
W
Nu Wa
10,247
788
50
4
0
271,138
0
W
Ares
10,122
779
17
1
0
273,278
0
L
Vamana
9,097
700
16
1
0
271,611
0
L
Merlin
7,903
608
36
3
0
219,477
0
W
Hel
9,950
765
18
1
0
313,955
0
L
Set
8,859
681
31
2
0
261,663
0
L
Aphrodite
9,022
694
38
3
0
231,837
0
W
Charybdis
9,417
724
23
2
0
335,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role