Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
ATKBLADE
Sol
Level 108
God Stats
153W - 167L
1,492 SR
Queue Stats
686W - 944L
1,380 Elo+
Party 1
Ao Kuang
Ao Kuang
I-CEIFADOR-BR-l
Ao Kuang
Level 100
God Stats
9W - 8L
1,543 SR
Queue Stats
490W - 724L
1,339 Elo+
Party 1
Sun Wukong
Sun Wukong
MiyamotoMusashiX
Sun Wukong
Level 144
God Stats
3W - 1L
1,664 SR
Queue Stats
24W - 14L
1,558 Elo+
Solo
Ymir
Ymir
nananahuel
Ymir
Level 46
God Stats
1W - 1L
1,544 SR
Queue Stats
23W - 19L
1,528 Elo+
Solo
Team Averages
Level 104
1,549 SR
1,461 Elo+

VS

Team Averages
Level 81
1,574 SR
1,506 Elo+
Tyr
Tyr
 
Tyr
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
 
Khepri
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
FS_luizs
Olorun
Level 88
God Stats
5W - 4L
1,673 SR
Queue Stats
463W - 480L
1,457 Elo+
Solo
Neith
Neith
davidcordeiro123
Neith
Level 103
God Stats
43W - 58L
1,439 SR
Queue Stats
656W - 714L
1,386 Elo+
Solo
Ne Zha
Ne Zha
guidukix
Ne Zha
Level 29
God Stats
19W - 6L
1,755 SR
Queue Stats
135W - 53L
1,685 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
9
1 / 3 / 1
4,997
500
3,063
5,012
1,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 5 / 0
5,243
524
2,602
5,552
809
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ao Kuang
7
0 / 6 / 1
4,588
459
3,781
6,744
2,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
MiyamotoMusashiX
Sun Wukong
9
0 / 0 / 0
5,022
502
3,349
4,013
2,651
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
0 / 2 / 1
4,232
423
1,810
4,537
2,358
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
2 / 0 / 0
6,005
601
2,651
5,477
3,726
Khepri
 
Khepri
9
1 / 0 / 10
5,755
576
2,173
3,256
2,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Olorun
FS_luizs
Olorun
11
3 / 0 / 4
6,339
634
3,682
4,944
1,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
5 / 0 / 3
6,483
648
3,373
3,144
935
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
guidukix
Ne Zha
10
5 / 2 / 1
5,893
589
3,828
5,355
2,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
2
Kills
16
16
Deaths
2
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
1
3
1
0.5
W
Tyr
 
Tyr
2
0
0
2
W
Khepri
 
Khepri
1
0
10
6
L
1
5
0
0.2
W
Olorun
FS_luizs
Olorun
3
0
4
5
L
Ao Kuang
0
6
1
0.08
L
Sun Wukong
MiyamotoMusashiX
Sun Wukong
0
0
0
0
W
5
0
3
6.5
W
Ne Zha
guidukix
Ne Zha
5
2
1
2.75
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,605
Damage
15,707
25,858
Taken
22,176
9,447
Mitigated
11,156
5,474
Healing
10,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
3,063
878
70
1,006
5,012
1,296
0
1,258
3,754
26,814
0
W
Tyr
 
Tyr
2,651
384
0
2,576
5,477
3,726
278
411
5,066
0
32,846
W
Khepri
 
Khepri
2,173
357
0
995
3,256
2,656
0
2,240
1,016
10,763
0
L
2,602
1,386
133
1,092
5,552
809
0
659
4,893
25,698
0
W
Olorun
FS_luizs
Olorun
3,682
1,624
381
3,954
4,944
1,802
0
3,699
1,245
39,903
0
L
Ao Kuang
3,781
1,462
0
1,583
6,744
2,333
0
2,143
4,601
15,626
6,286
L
Sun Wukong
MiyamotoMusashiX
Sun Wukong
3,349
420
0
603
4,013
2,651
0
219
3,794
0
27,980
W
3,373
811
0
1,216
3,144
935
196
2,101
1,043
0
38,588
W
Ne Zha
guidukix
Ne Zha
3,828
1,690
0
1,434
5,355
2,037
0
2,144
3,211
0
35,337
L
1,810
390
0
987
4,537
2,358
0
1,576
2,961
7,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,082
Gold Earned
30,475
204
Minions Killed
326
0
Camps Cleared
0
855,409
Distance Traveled
954,624
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
4,997
500
33
3
0
169,107
3
W
Tyr
6,005
601
83
8
0
200,776
4
W
Khepri
5,755
576
19
2
0
204,396
2
L
Sol
5,243
524
61
6
0
153,592
2
W
Olorun
6,339
634
79
8
0
173,721
5
L
Ao Kuang
4,588
459
43
4
0
195,193
0
L
Sun Wukong
5,022
502
52
5
0
183,123
4
W
Neith
6,483
648
82
8
0
181,590
4
W
Ne Zha
5,893
589
63
6
0
194,141
4
L
Ymir
4,232
423
15
2
0
154,394
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role