Player Matchup

Athena
Athena
 
Athena
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
 
Susano
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Afterain
Ullr
Level 95
God Stats
2W - 0L
1,864 SR
Queue Stats
32W - 6L
1,911 Elo+
Party 2
Ymir
Ymir
Bonjo
Ymir
Level 160
God Stats
1W - 1L
1,581 SR
Queue Stats
126W - 54L
1,819 Elo+
Party 2
Charybdis
Charybdis
DeeezNutsHAGOTEM
Charybdis
Level 40
God Stats
6W - 3L
1,918 SR
Queue Stats
147W - 40L
1,822 Elo+
Party 2
Team Averages
Level 116
1,673 SR
1,710 Elo+

VS

Team Averages
Level 107
1,645 SR
1,568 Elo+
Loki
Loki
Jarwick
Loki
Level 119
God Stats
10W - 10L
1,602 SR
Queue Stats
48W - 48L
1,557 Elo+
Party 1
Achilles
Achilles
TastyBigC
Achilles
Level 109
God Stats
22W - 35L
1,449 SR
Queue Stats
583W - 585L
1,542 Elo+
Solo
Izanami
Izanami
macabb
Izanami
Level 137
God Stats
2W - 1L
1,721 SR
Queue Stats
49W - 49L
1,520 Elo+
Party 1
Kumbhakarna
Kumbhakarna
waawaaweewa
Kumbhakarna
Level 127
God Stats
34W - 17L
1,675 SR
Queue Stats
94W - 78L
1,603 Elo+
Solo
Ra
Ra
刃丨寒汐1
Ra
Level 45
God Stats
4W - 4L
1,779 SR
Queue Stats
101W - 109L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
14
3 / 2 / 7
8,087
622
6,531
10,309
5,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
 
Susano
11
2 / 1 / 6
6,786
522
3,156
6,112
2,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ullr
14
6 / 1 / 3
8,528
656
8,630
7,929
3,333
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
Bonjo
Ymir
11
3 / 0 / 9
7,309
562
3,922
5,265
5,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
16
10 / 1 / 2
9,417
724
13,259
10,998
4,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Jarwick
Loki
11
2 / 3 / 1
6,490
499
2,558
7,128
2,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
TastyBigC
Achilles
11
1 / 5 / 0
6,568
505
4,391
12,328
8,620
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
macabb
Izanami
10
1 / 7 / 1
6,135
472
4,878
8,913
3,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kumbhakarna
waawaaweewa
Kumbhakarna
9
0 / 3 / 3
5,828
448
1,747
9,456
5,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
1 / 6 / 1
6,246
480
5,259
8,155
3,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
11
24
Kills
5
5
Deaths
24
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
3
2
7
3.25
W
Susano
 
Susano
2
1
6
5
W
Ullr
6
1
3
7.5
W
Ymir
Bonjo
Ymir
3
0
9
7.5
W
Charybdis
10
1
2
11
L
Loki
Jarwick
Loki
2
3
1
0.83
L
Achilles
TastyBigC
Achilles
1
5
0
0.2
L
Izanami
macabb
Izanami
1
7
1
0.21
L
Kumbhakarna
waawaaweewa
Kumbhakarna
0
3
3
0.5
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,498
Damage
18,833
40,613
Taken
45,980
20,255
Mitigated
22,989
13,974
Healing
7,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
6,531
1,900
0
1,738
10,309
5,707
33
3,118
6,903
57,171
0
W
Susano
 
Susano
3,156
607
0
430
6,112
2,200
29
122
5,990
0
29,045
W
Ullr
8,630
2,972
0
2,626
7,929
3,333
769
1,406
6,441
0
53,699
W
Ymir
Bonjo
Ymir
3,922
767
0
1,556
5,265
5,014
0
1,245
3,921
10,398
0
W
Charybdis
13,259
8,790
0
7,624
10,998
4,001
2,964
646
10,352
0
74,415
L
Loki
Jarwick
Loki
2,558
584
0
2,568
7,128
2,141
0
958
6,170
0
34,938
L
Achilles
TastyBigC
Achilles
4,391
479
0
1,029
12,328
8,620
378
1,352
10,976
0
35,448
L
Izanami
macabb
Izanami
4,878
2,671
0
619
8,913
3,002
0
1,603
7,310
0
33,723
L
Kumbhakarna
waawaaweewa
Kumbhakarna
1,747
382
0
1,704
9,456
5,412
0
2,281
7,175
12,055
0
L
5,259
542
216
1,027
8,155
3,814
0
4,259
3,896
41,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,127
Gold Earned
31,267
444
Minions Killed
346
0
Camps Cleared
0
1,261,918
Distance Traveled
1,233,797
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,087
622
119
9
0
288,205
2
W
Susano
6,786
522
59
5
0
279,123
0
W
Ullr
8,528
656
113
9
0
254,930
2
W
Ymir
7,309
562
13
1
0
207,843
1
W
Charybdis
9,417
724
140
11
0
231,817
2
L
Loki
6,490
499
84
6
0
277,346
1
L
Achilles
6,568
505
69
5
0
249,158
0
L
Izanami
6,135
472
69
5
0
226,494
0
L
Kumbhakarna
5,828
448
29
2
0
255,845
5
L
Ra
6,246
480
95
7
0
224,954
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role