Player Matchup

Scylla
Scylla
DarkmigST
Scylla
Level 126
God Stats
6W - 6L
1,551 SR
Queue Stats
160W - 140L
1,485 Elo+
Solo
Izanami
Izanami
PANCHAM543
Izanami
Level 88
God Stats
8W - 7L
1,211 SR
Queue Stats
386W - 405L
1,500 Elo+
Party 1
Mulan
Mulan
cutebarbiee
Mulan
Level 101
God Stats
11W - 7L
1,663 SR
Queue Stats
211W - 169L
1,463 Elo+
Solo
Kuzenbo
Kuzenbo
kittens53
Kuzenbo
Level 53
God Stats
3W - 3L
1,428 SR
Queue Stats
174W - 178L
1,438 Elo+
Party 1
Ravana
Ravana
stoowy3980
Ravana
Level 54
God Stats
9W - 8L
1,428 SR
Queue Stats
346W - 330L
1,478 Elo+
Solo
Team Averages
Level 84
1,456 SR
1,473 Elo+

VS

Team Averages
Level 99
1,498 SR
1,477 Elo+
Ne Zha
Ne Zha
Alnicoblu
Ne Zha
Level 76
God Stats
11W - 13L
1,526 SR
Queue Stats
269W - 253L
1,492 Elo+
Solo
Gilgamesh
Gilgamesh
Bimder_boom32
Gilgamesh
Level 120
God Stats
0W - 1L
1,667 SR
Queue Stats
11W - 15L
1,438 Elo+
Party 2
Medusa
Medusa
Kryptyk446
Medusa
Level 84
God Stats
116W - 123L
1,506 SR
Queue Stats
608W - 585L
1,456 Elo+
Solo
Sylvanus
Sylvanus
X_III_XI_X
Sylvanus
Level 89
God Stats
3W - 4L
1,500 SR
Queue Stats
192W - 164L
1,524 Elo+
Solo
Thoth
Thoth
gabchoo20
Thoth
Level 125
God Stats
0W - 1L
1,289 SR
Queue Stats
222W - 233L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DarkmigST
Scylla
16
3 / 1 / 2
10,680
534
5,627
11,464
3,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
PANCHAM543
Izanami
16
1 / 5 / 8
10,140
507
10,851
13,051
5,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
9 / 3 / 5
11,943
597
19,223
24,168
19,762
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kuzenbo
kittens53
Kuzenbo
15
1 / 4 / 11
9,186
459
6,457
18,079
20,460
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ravana
stoowy3980
Ravana
17
5 / 4 / 5
10,766
538
9,776
12,579
4,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Alnicoblu
Ne Zha
15
0 / 5 / 3
9,306
465
3,930
15,668
7,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Gilgamesh
Bimder_boom32
Gilgamesh
16
3 / 4 / 0
10,098
505
11,938
16,798
21,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
Kryptyk446
Medusa
16
11 / 5 / 2
10,530
527
17,770
15,705
5,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
X_III_XI_X
Sylvanus
15
2 / 2 / 10
9,481
474
11,957
18,208
22,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thoth
gabchoo20
Thoth
15
1 / 3 / 2
9,803
490
7,130
9,614
3,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
34
19
Kills
17
17
Deaths
19
31
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Alnicoblu
Ne Zha
0
5
3
0.3
L
Gilgamesh
Bimder_boom32
Gilgamesh
3
4
0
0.75
W
Scylla
DarkmigST
Scylla
3
1
2
4
L
Medusa
Kryptyk446
Medusa
11
5
2
2.4
W
Izanami
PANCHAM543
Izanami
1
5
8
1
L
Sylvanus
X_III_XI_X
Sylvanus
2
2
10
3.5
W
9
3
5
3.83
L
Thoth
gabchoo20
Thoth
1
3
2
0.67
W
Kuzenbo
kittens53
Kuzenbo
1
4
11
1.63
W
Ravana
stoowy3980
Ravana
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,934
Damage
52,725
79,341
Taken
75,993
54,551
Mitigated
59,340
21,864
Healing
25,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Alnicoblu
Ne Zha
3,930
1,161
0
5,315
15,668
7,059
977
1,546
14,094
0
61,729
L
Gilgamesh
Bimder_boom32
Gilgamesh
11,938
3,715
0
4,655
16,798
21,059
0
1,371
15,393
0
58,664
W
Scylla
DarkmigST
Scylla
5,627
387
0
3,121
11,464
3,713
870
3,690
7,459
69,160
0
L
Medusa
Kryptyk446
Medusa
17,770
9,334
0
4,659
15,705
5,757
2,248
2,359
13,346
0
82,620
W
Izanami
PANCHAM543
Izanami
10,851
5,448
0
3,684
13,051
5,650
3,044
3,779
9,272
0
82,329
L
Sylvanus
X_III_XI_X
Sylvanus
11,957
3,453
2,135
6,908
18,208
22,156
314
4,468
13,548
39,572
11,465
W
19,223
3,328
0
10,351
24,168
19,762
22
1,410
22,660
2,888
61,648
L
Thoth
gabchoo20
Thoth
7,130
520
0
2,246
9,614
3,309
672
3,385
6,121
64,019
0
W
Kuzenbo
kittens53
Kuzenbo
6,457
2,652
0
1,146
18,079
20,460
140
5,180
12,692
25,829
0
W
Ravana
stoowy3980
Ravana
9,776
2,921
0
3,562
12,579
4,966
738
3,274
9,237
0
76,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,715
Gold Earned
49,218
549
Minions Killed
550
0
Camps Cleared
0
1,889,649
Distance Traveled
1,873,248
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,306
465
103
5
0
428,505
9
L
Gilgamesh
10,098
505
109
5
0
390,229
3
W
Scylla
10,680
534
141
7
0
368,832
7
L
Medusa
10,530
527
109
5
0
353,438
1
W
Izanami
10,140
507
146
7
0
339,963
2
L
Sylvanus
9,481
474
88
4
0
340,999
4
W
Mulan
11,943
597
101
5
0
396,105
3
L
Thoth
9,803
490
141
7
0
360,077
3
W
Kuzenbo
9,186
459
39
2
0
390,394
2
W
Ravana
10,766
538
122
6
0
394,355
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role