Player Matchup

Danzaburou
Danzaburou
CapoTowing416
Danzaburou
Level 29
God Stats
6W - 6L
1,419 SR
Queue Stats
17W - 24L
1,374 Elo+
Solo
Fenrir
Fenrir
MrDotTwister_315
Fenrir
Level 27
God Stats
23W - 14L
1,731 SR
Queue Stats
91W - 78L
1,658 Elo+
Solo
Nemesis
Nemesis
TheHorizonChild
Nemesis
Level 17
God Stats
1W - 5L
1,266 SR
Queue Stats
41W - 43L
1,537 Elo+
Solo
Ymir
Ymir
oktarne
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,516 Elo+
Solo
Nike
Nike
sochi1984
Nike
Level 20
God Stats
20W - 19L
1,500 SR
Queue Stats
306W - 305L
1,690 Elo+
Solo
Team Averages
Level 19
1,483 SR
1,555 Elo+

VS

Team Averages
Level 16
1,442 SR
1,447 Elo+
Mulan
Mulan
Faze_salchichon1
Mulan
Level 27
God Stats
13W - 20L
1,299 SR
Queue Stats
148W - 199L
1,398 Elo+
Solo
Poseidon
Poseidon
LIL_BULL3TZ_916
Poseidon
Level 27
God Stats
1W - 0L
1,301 SR
Queue Stats
69W - 51L
1,587 Elo+
Solo
Tsukuyomi
Tsukuyomi
Omni-Mune
Tsukuyomi
Level 16
God Stats
6W - 12L
1,355 SR
Queue Stats
33W - 38L
1,521 Elo+
Solo
Medusa
Medusa
THE_GHOST_HAZM
Medusa
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,068 Elo+
Solo
Kali
Kali
grude_anojado
Kali
Level 9
God Stats
2W - 3L
1,755 SR
Queue Stats
54W - 48L
1,663 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CapoTowing416
Danzaburou
20
2 / 5 / 8
13,598
504
10,772
16,695
5,948
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
0 / 1 / 0
8,447
313
737
2,075
676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mace

Mace

+10
Physical Power

20
12 / 2 / 5
16,762
621
17,256
22,473
10,230
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ymir
oktarne
Ymir
13
2 / 12 / 1
10,744
398
6,642
25,252
29,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nike
20
7 / 3 / 8
14,492
537
13,809
21,987
22,875
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 9 / 2
10,691
396
5,557
17,806
7,742
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
20
11 / 6 / 8
15,085
559
29,580
22,859
7,348
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
Omni-Mune
Tsukuyomi
20
5 / 4 / 2
13,544
502
6,156
23,445
10,251
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

3
0 / 0 / 0
5,875
218
0
0
0
20
7 / 5 / 3
16,231
601
14,094
24,607
14,355
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
38
23
Kills
23
23
Deaths
24
22
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
CapoTowing416
Danzaburou
2
5
8
1.2
W
0
9
2
0.11
W
Poseidon
11
6
8
2.5
L
0
1
0
0
W
Tsukuyomi
Omni-Mune
Tsukuyomi
5
4
2
1.5
W
0
0
0
0
L
12
2
5
7.25
W
7
5
3
1.7
L
Ymir
oktarne
Ymir
2
12
1
0.21
L
Nike
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,216
Damage
55,387
88,482
Taken
88,717
68,918
Mitigated
39,696
21,846
Healing
20,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
CapoTowing416
Danzaburou
10,772
3,284
637
6,300
16,695
5,948
2,008
8,374
8,321
0
90,778
W
5,557
1,083
0
227
17,806
7,742
730
3,094
14,712
0
51,396
W
Poseidon
29,580
4,419
0
4,842
22,859
7,348
743
3,371
19,488
112,197
0
L
737
149
0
974
2,075
676
0
193
1,882
0
5,485
W
Tsukuyomi
Omni-Mune
Tsukuyomi
6,156
1,746
36
3,604
23,445
10,251
4,956
2,168
21,277
0
88,514
W
0
0
0
0
0
0
0
0
0
0
0
L
17,256
6,465
0
9,826
22,473
10,230
1,346
8,074
14,399
0
154,215
W
14,094
6,563
0
11,869
24,607
14,355
2,303
1,631
22,976
0
155,404
L
Ymir
oktarne
Ymir
6,642
1,491
0
2,546
25,252
29,189
106
9,630
15,622
33,273
0
L
Nike
13,809
835
0
1,563
21,987
22,875
434
7,003
14,984
14,415
57,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,043
Gold Earned
61,426
540
Minions Killed
624
0
Camps Cleared
0
1,840,510
Distance Traveled
1,968,141
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
13,598
504
131
5
0
439,947
6
W
Mulan
10,691
396
99
4
0
419,252
0
W
Poseidon
15,085
559
157
6
0
480,358
3
L
Fenrir
8,447
313
9
0
0
68,909
2
W
Tsukuyomi
13,544
502
143
5
0
480,746
5
W
Medusa
5,875
218
0
0
0
0
0
L
Nemesis
16,762
621
222
8
0
568,408
3
W
Kali
16,231
601
225
8
0
587,785
1
L
Ymir
10,744
398
59
2
0
277,642
1
L
Nike
14,492
537
119
4
0
485,604
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role