Player Matchup

Ullr
Ullr
 
Ullr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
Benhachcha
He Bo
Level 142
God Stats
38W - 27L
1,612 SR
Queue Stats
117W - 128L
1,530 Elo+
Party 2
Cliodhna
Cliodhna
EkteNorskBrunost
Cliodhna
Level 69
God Stats
5W - 2L
1,500 SR
Queue Stats
354W - 405L
1,401 Elo+
Party 1
Hercules
Hercules
SickJay
Hercules
Level 84
God Stats
5W - 10L
1,359 SR
Queue Stats
135W - 108L
1,529 Elo+
Party 1
Sylvanus
Sylvanus
fahadagha
Sylvanus
Level 109
God Stats
51W - 40L
1,538 SR
Queue Stats
247W - 262L
1,434 Elo+
Party 2
Team Averages
Level 107
1,502 SR
1,479 Elo+

VS

Team Averages
Level 67
1,430 SR
1,377 Elo+
Fenrir
Fenrir
AstonIsAwesome
Fenrir
Level 68
God Stats
7W - 4L
1,526 SR
Queue Stats
62W - 102L
1,390 Elo+
Party 3
Bellona
Bellona
FuriousGills
Bellona
Level 49
God Stats
11W - 15L
1,494 SR
Queue Stats
44W - 78L
1,376 Elo+
Party 3
Danzaburou
Danzaburou
JumpFirst
Danzaburou
Level 85
God Stats
39W - 52L
1,435 SR
Queue Stats
58W - 90L
1,385 Elo+
Party 3
Kuzenbo
Kuzenbo
SammyWestside
Kuzenbo
Level 66
God Stats
10W - 13L
1,453 SR
Queue Stats
49W - 78L
1,355 Elo+
Party 3
Tiamat
Tiamat
Sazistan
Tiamat
Level 65
God Stats
0W - 2L
1,241 SR
Queue Stats
61W - 98L
1,381 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
13
8 / 2 / 2
7,897
564
8,393
7,325
2,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

He Bo
15
8 / 3 / 5
8,926
638
9,111
8,091
2,582
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
7 / 1 / 8
8,638
617
8,678
8,027
2,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
SickJay
Hercules
13
0 / 2 / 3
7,770
555
5,804
8,522
7,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sylvanus
fahadagha
Sylvanus
12
1 / 1 / 10
7,273
520
5,399
9,563
8,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 5 / 1
7,572
541
4,226
10,950
6,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
FuriousGills
Bellona
13
1 / 2 / 2
7,364
526
4,682
9,814
6,590
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
JumpFirst
Danzaburou
11
2 / 7 / 1
6,672
477
4,875
9,279
2,140
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
10
0 / 3 / 3
6,412
458
5,877
11,334
10,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tiamat
Sazistan
Tiamat
10
0 / 7 / 2
6,250
446
4,628
10,764
4,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
17
24
Kills
8
9
Deaths
24
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
8
2
2
4.5
L
5
5
1
1.1
W
He Bo
8
3
5
3.5
W
7
1
8
11
L
Bellona
FuriousGills
Bellona
1
2
2
1
L
Danzaburou
JumpFirst
Danzaburou
2
7
1
0.36
L
Kuzenbo
0
3
3
0.5
L
Tiamat
Sazistan
Tiamat
0
7
2
0.14
W
Hercules
SickJay
Hercules
0
2
3
0.75
W
Sylvanus
fahadagha
Sylvanus
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,385
Damage
24,288
41,528
Taken
52,141
24,519
Mitigated
29,641
15,714
Healing
12,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
8,393
2,717
0
1,895
7,325
2,508
784
2,886
4,439
0
44,155
L
4,226
157
0
3,152
10,950
6,631
0
3,114
7,836
0
38,760
W
He Bo
9,111
228
0
3,253
8,091
2,582
0
2,278
5,511
47,583
0
W
8,678
329
0
3,080
8,027
2,734
877
1,460
6,473
0
49,399
L
Bellona
FuriousGills
Bellona
4,682
924
0
2,202
9,814
6,590
0
267
9,547
0
33,630
L
Danzaburou
JumpFirst
Danzaburou
4,875
2,044
0
1,609
9,279
2,140
18
2,193
7,086
0
38,515
L
Kuzenbo
5,877
2,033
0
3,281
11,334
10,271
0
4,129
7,205
21,929
0
L
Tiamat
Sazistan
Tiamat
4,628
505
0
2,211
10,764
4,009
187
4,807
5,957
27,774
0
W
Hercules
SickJay
Hercules
5,804
1,391
0
3,078
8,522
7,804
200
553
7,923
0
43,390
W
Sylvanus
fahadagha
Sylvanus
5,399
1,194
1,286
3,122
9,563
8,891
0
2,852
6,677
25,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,504
Gold Earned
34,270
436
Minions Killed
314
0
Camps Cleared
0
1,342,991
Distance Traveled
1,426,224
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,897
564
79
6
0
253,136
1
L
Fenrir
7,572
541
71
5
0
296,967
1
W
He Bo
8,926
638
105
8
0
255,946
3
W
Cliodhna
8,638
617
85
6
0
314,750
3
L
Bellona
7,364
526
75
5
0
307,272
1
L
Danzaburou
6,672
477
82
6
0
265,156
2
L
Kuzenbo
6,412
458
30
2
0
282,290
3
L
Tiamat
6,250
446
56
4
0
274,539
5
W
Hercules
7,770
555
118
8
0
273,707
4
W
Sylvanus
7,273
520
49
4
0
245,452
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role