Player Matchup

Zeus
Zeus
Hellein
Zeus
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 60L
1,334 Elo+
Party 1
Agni
Agni
KaptenFalken
Agni
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
LTigerx
Baron Samedi
Level 111
God Stats
6W - 2L
1,754 SR
Queue Stats
58W - 70L
1,500 Elo+
Party 2
Geb
Geb
Mattysnap
Geb
Level 80
God Stats
3W - 0L
1,686 SR
Queue Stats
40W - 52L
1,462 Elo+
Party 2
Vamana
Vamana
cryberg
Vamana
Level 126
God Stats
7W - 7L
1,308 SR
Queue Stats
143W - 162L
1,408 Elo+
Party 1
Team Averages
Level 71
1,550 SR
1,441 Elo+

VS

Team Averages
Level 68
1,586 SR
1,424 Elo+
Bastet
Bastet
Broxzurkaa
Bastet
Level 26
God Stats
1W - 1L
1,316 SR
Queue Stats
1W - 3L
1,332 Elo+
Party 3
Chernobog
Chernobog
Reixi
Chernobog
Level 56
God Stats
5W - 2L
1,658 SR
Queue Stats
298W - 304L
1,445 Elo+
Solo
Thanatos
Thanatos
broxzur
Thanatos
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,441 Elo+
Party 3
King Arthur
King Arthur
broxzuur
King Arthur
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,321 Elo+
Party 3
Baron Samedi
Baron Samedi
palmerweed
Baron Samedi
Level 64
God Stats
0W - 1L
1,955 SR
Queue Stats
20W - 14L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Hellein
Zeus
20
4 / 6 / 16
12,135
714
11,925
12,683
4,583
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 10 / 11
11,489
676
9,289
15,334
4,692
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
LTigerx
Baron Samedi
20
8 / 5 / 14
13,345
785
19,871
15,766
14,554
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

20
4 / 6 / 18
12,555
739
14,291
23,589
24,298
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Vamana
cryberg
Vamana
20
11 / 7 / 12
13,521
795
25,365
29,031
36,668
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Broxzurkaa
Bastet
19
9 / 3 / 12
11,868
698
13,158
12,148
6,140
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
Reixi
Chernobog
20
5 / 6 / 12
11,752
691
18,665
17,146
7,675
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thanatos
broxzur
Thanatos
19
8 / 9 / 13
12,568
739
14,466
18,003
8,257
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
broxzuur
King Arthur
20
8 / 7 / 17
12,831
755
20,844
25,541
23,196
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Baron Samedi
palmerweed
Baron Samedi
19
4 / 5 / 14
11,807
695
12,920
17,319
17,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
102
30
Kills
34
34
Deaths
30
71
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Bastet
Broxzurkaa
Bastet
9
3
12
5
W
Zeus
Hellein
Zeus
4
6
16
2
W
3
10
11
0.85
W
Baron Samedi
LTigerx
Baron Samedi
8
5
14
3
W
4
6
18
2.17
L
Chernobog
Reixi
Chernobog
5
6
12
1.83
L
Thanatos
broxzur
Thanatos
8
9
13
1.61
L
King Arthur
broxzuur
King Arthur
8
7
17
2.36
W
Vamana
cryberg
Vamana
11
7
12
2.43
L
Baron Samedi
palmerweed
Baron Samedi
4
5
14
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,741
Damage
80,053
96,403
Taken
90,157
84,795
Mitigated
62,703
30,052
Healing
27,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Broxzurkaa
Bastet
13,158
3,148
1,087
874
12,148
6,140
248
6,657
5,491
0
19,358
W
Zeus
Hellein
Zeus
11,925
2,311
883
1,111
12,683
4,583
1,994
1,465
11,218
29,518
0
W
9,289
1,436
582
1,131
15,334
4,692
0
2,442
12,892
17,558
0
W
Baron Samedi
LTigerx
Baron Samedi
19,871
2,852
5,428
5,794
15,766
14,554
1,286
2,275
13,491
46,682
0
W
14,291
1,256
2,047
2,469
23,589
24,298
393
2,653
20,936
29,513
0
L
Chernobog
Reixi
Chernobog
18,665
9,243
945
2,664
17,146
7,675
366
10,203
6,943
0
39,302
L
Thanatos
broxzur
Thanatos
14,466
2,576
1,051
6,938
18,003
8,257
1,433
11,890
6,113
0
21,010
L
King Arthur
broxzuur
King Arthur
20,844
2,304
2,462
3,166
25,541
23,196
328
18,492
7,049
431
35,217
W
Vamana
cryberg
Vamana
25,365
15,342
1,473
9,134
29,031
36,668
1,210
4,220
24,811
2,529
37,603
L
Baron Samedi
palmerweed
Baron Samedi
12,920
448
3,946
4,267
17,319
17,435
285
9,973
7,346
31,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,045
Gold Earned
60,826
174
Minions Killed
146
0
Camps Cleared
0
1,363,326
Distance Traveled
1,440,457
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
11,868
698
18
1
0
350,407
1
W
Zeus
12,135
714
42
2
0
267,340
0
W
Agni
11,489
676
27
2
0
230,048
1
W
Baron Samedi
13,345
785
56
3
0
257,492
1
W
Geb
12,555
739
21
1
0
315,015
1
L
Chernobog
11,752
691
41
2
0
262,694
0
L
Thanatos
12,568
739
19
1
0
271,551
1
L
King Arthur
12,831
755
29
2
0
283,566
1
W
Vamana
13,521
795
28
2
0
293,431
3
L
Baron Samedi
11,807
695
39
2
0
272,239
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role