Player Matchup

Vamana
Vamana
SWH_sal-curto
Vamana
Level 23
God Stats
0W - 1L
1,521 SR
Queue Stats
18W - 25L
1,477 Elo+
Party 1
Neith
Neith
angeloFTW05
Neith
Level 53
God Stats
1W - 3L
1,491 SR
Queue Stats
27W - 31L
1,395 Elo+
Solo
Baron Samedi
Baron Samedi
homi-masculo
Baron Samedi
Level 4
God Stats
3W - 7L
1,420 SR
Queue Stats
7W - 15L
1,430 Elo+
Party 1
Team Averages
Level 27
1,477 SR
1,434 Elo+

VS

Team Averages
Level 95
1,550 SR
1,340 Elo+
Fenrir
Fenrir
SD_Sacuti
Fenrir
Level 19
God Stats
2W - 2L
1,415 SR
Queue Stats
25W - 66L
1,259 Elo+
Party 2
Scylla
Scylla
xHelgrind
Scylla
Level 129
God Stats
1W - 0L
1,579 SR
Queue Stats
3W - 4L
1,406 Elo+
Party 2
Hercules
Hercules
xRedHat
Hercules
Level 138
God Stats
13W - 7L
1,655 SR
Queue Stats
95W - 128L
1,354 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
6,005
601
4,007
10,554
7,284
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
1 / 3 / 0
6,180
618
3,994
5,846
2,011
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
homi-masculo
Baron Samedi
8
0 / 6 / 1
5,656
566
3,355
6,270
2,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
SD_Sacuti
Fenrir
9
1 / 1 / 5
6,421
642
3,148
4,669
2,892
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Scylla
xHelgrind
Scylla
12
4 / 0 / 8
7,569
757
8,081
2,761
806
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
xRedHat
Hercules
12
7 / 0 / 4
8,506
851
7,605
10,332
10,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
1
Kills
12
12
Deaths
1
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Fenrir
SD_Sacuti
Fenrir
1
1
5
3.5
L
0
3
1
0.17
L
1
3
0
0.33
L
Baron Samedi
homi-masculo
Baron Samedi
0
6
1
0.08
W
Scylla
xHelgrind
Scylla
4
0
8
8
W
Hercules
xRedHat
Hercules
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,356
Damage
18,834
22,670
Taken
17,762
11,747
Mitigated
14,421
4,186
Healing
8,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
SD_Sacuti
Fenrir
3,148
225
196
790
4,669
2,892
209
1,117
3,552
0
11,684
L
4,007
1,462
321
2,202
10,554
7,284
0
2,871
7,683
0
16,103
L
3,994
1,666
0
1,342
5,846
2,011
0
2,292
3,554
0
18,351
L
Baron Samedi
homi-masculo
Baron Samedi
3,355
561
264
57
6,270
2,452
70
3,292
2,978
11,268
0
W
Scylla
xHelgrind
Scylla
8,081
876
0
973
2,761
806
326
244
2,517
25,924
0
W
Hercules
xRedHat
Hercules
7,605
1,780
0
6,059
10,332
10,723
0
2,514
7,818
0
22,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,841
Gold Earned
22,496
86
Minions Killed
98
3
Camps Cleared
6
523,596
Distance Traveled
573,645
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,421
642
20
2
3
184,642
0
L
Vamana
6,005
601
21
2
2
183,659
3
L
Neith
6,180
618
48
5
0
179,720
2
L
Baron Samedi
5,656
566
17
2
1
160,217
0
W
Scylla
7,569
757
47
5
1
173,899
4
W
Hercules
8,506
851
31
3
2
215,104
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role