Player Matchup

Ares
Ares
 
Ares
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
AerForceDeku
Tiamat
Level 121
God Stats
31W - 33L
1,539 SR
Queue Stats
127W - 97L
1,599 Elo+
Solo
Chiron
Chiron
UzU10
Chiron
Level 132
God Stats
5W - 1L
1,597 SR
Queue Stats
327W - 361L
1,564 Elo+
Party 2
Team Averages
Level 124
1,545 SR
1,554 Elo+

VS

Team Averages
Level 54
1,672 SR
1,740 Elo+
Nemesis
Nemesis
Chanseltine
Nemesis
Level 29
God Stats
4W - 1L
1,639 SR
Queue Stats
162W - 42L
2,052 Elo+
Party 1
Skadi
Skadi
Cooorss
Skadi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,238 Elo+
Solo
Agni
Agni
YupImSuperman
Agni
Level 127
God Stats
10W - 8L
1,877 SR
Queue Stats
205W - 100L
1,930 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
7 / 0 / 10
9,979
907
8,568
10,323
9,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
13
7 / 2 / 9
9,510
865
7,093
7,125
3,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
UzU10
Chiron
13
3 / 2 / 8
8,398
763
5,329
7,797
2,894
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Chanseltine
Nemesis
11
3 / 1 / 1
7,378
671
7,622
6,881
4,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
Cooorss
Skadi
10
0 / 9 / 3
6,596
600
3,496
10,367
3,396
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

11
1 / 7 / 2
7,110
646
6,322
7,662
2,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
17
Kills
4
4
Deaths
17
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
7
0
10
12
W
Tiamat
7
2
9
5.75
L
Nemesis
Chanseltine
Nemesis
3
1
1
3.5
L
Skadi
Cooorss
Skadi
0
9
3
0.17
W
Chiron
UzU10
Chiron
3
2
8
3.5
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,990
Damage
17,440
25,245
Taken
24,910
16,126
Mitigated
10,221
13,745
Healing
4,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
8,568
313
0
5,545
10,323
9,630
523
2,736
7,151
26,854
0
W
Tiamat
7,093
782
1,070
3,786
7,125
3,602
787
1,638
4,990
23,776
0
L
Nemesis
Chanseltine
Nemesis
7,622
2,783
0
2,575
6,881
4,316
0
3,168
3,541
0
15,592
L
Skadi
Cooorss
Skadi
3,496
1,186
0
698
10,367
3,396
0
7,175
2,872
0
10,922
W
Chiron
UzU10
Chiron
5,329
1,371
730
2,614
7,797
2,894
1,565
2,331
5,124
0
39,146
L
6,322
633
0
782
7,662
2,509
0
4,865
2,563
26,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,887
Gold Earned
21,084
143
Minions Killed
103
7
Camps Cleared
2
626,804
Distance Traveled
529,088
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,979
907
31
3
2
230,835
1
W
Tiamat
9,510
865
50
5
1
203,203
4
L
Nemesis
7,378
671
27
2
1
210,506
5
L
Skadi
6,596
600
18
2
0
153,241
0
W
Chiron
8,398
763
62
6
4
192,766
4
L
Agni
7,110
646
58
5
1
165,341
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role