Player Matchup

Nox
Nox
 
Nox
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
CraySyx
Scylla
Level 63
God Stats
1W - 4L
1,440 SR
Queue Stats
89W - 100L
1,355 Elo+
Party 1
Chronos
Chronos
DerSentry
Chronos
Level 129
God Stats
7W - 2L
1,592 SR
Queue Stats
257W - 264L
1,408 Elo+
Solo
Horus
Horus
Eli_N08
Horus
Level 46
God Stats
0W - 3L
1,291 SR
Queue Stats
109W - 123L
1,347 Elo+
Party 1
Bellona
Bellona
RayMadU
Bellona
Level 85
God Stats
0W - 1L
1,561 SR
Queue Stats
114W - 128L
1,358 Elo+
Party 1
Team Averages
Level 86
1,477 SR
1,394 Elo+

VS

Team Averages
Level 82
1,602 SR
1,371 Elo+
Guan Yu
Guan Yu
Drea7311
Guan Yu
Level 104
God Stats
3W - 1L
1,785 SR
Queue Stats
367W - 384L
1,428 Elo+
Solo
Ullr
Ullr
Eldhasia
Ullr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,189 Elo+
Solo
Hades
Hades
Minimihi
Hades
Level 97
God Stats
3W - 1L
1,492 SR
Queue Stats
195W - 180L
1,396 Elo+
Solo
Sol
Sol
SunSun_34
Sol
Level 111
God Stats
1W - 0L
1,514 SR
Queue Stats
33W - 19L
1,509 Elo+
Solo
Cabrakan
Cabrakan
insomniacxgaming
Cabrakan
Level 82
God Stats
2W - 0L
1,718 SR
Queue Stats
116W - 79L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
18
3 / 4 / 15
10,800
771
12,043
11,385
4,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
CraySyx
Scylla
19
8 / 5 / 12
12,083
863
20,651
11,881
5,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chronos
DerSentry
Chronos
17
2 / 3 / 15
10,198
728
13,246
10,313
4,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
Eli_N08
Horus
15
0 / 8 / 16
9,963
712
6,531
22,814
27,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
RayMadU
Bellona
18
9 / 7 / 9
11,267
805
15,254
18,444
24,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Drea7311
Guan Yu
17
5 / 5 / 12
11,208
801
6,627
20,042
14,213
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ullr
17
3 / 6 / 19
10,962
783
9,995
14,349
6,135
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
Minimihi
Hades
20
6 / 4 / 17
11,718
837
14,560
16,819
17,494
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
9 / 4 / 13
11,938
853
20,676
12,980
5,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
3 / 3 / 19
11,165
798
9,003
17,712
24,000
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
106
22
Kills
26
27
Deaths
22
67
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
3
4
15
2.63
L
Scylla
CraySyx
Scylla
8
5
12
2.8
L
Chronos
DerSentry
Chronos
2
3
15
3.17
W
Guan Yu
Drea7311
Guan Yu
5
5
12
2.2
W
Ullr
3
6
19
2.08
L
Horus
Eli_N08
Horus
0
8
16
1
W
Hades
Minimihi
Hades
6
4
17
3.63
L
Bellona
RayMadU
Bellona
9
7
9
1.93
W
9
4
13
3.88
W
3
3
19
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,725
Damage
60,861
74,837
Taken
81,902
66,116
Mitigated
66,936
24,587
Healing
34,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
12,043
1,039
1,197
1,891
11,385
4,247
702
8,310
3,075
28,152
0
L
Scylla
CraySyx
Scylla
20,651
1,276
559
2,137
11,881
5,062
297
8,327
3,554
35,149
0
L
Chronos
DerSentry
Chronos
13,246
3,035
1,058
1,727
10,313
4,829
1,826
5,985
4,328
29,133
1,863
W
Guan Yu
Drea7311
Guan Yu
6,627
709
4,420
7,149
20,042
14,213
387
12,178
7,584
0
21,205
W
Ullr
9,995
3,556
1,012
1,911
14,349
6,135
567
7,995
6,107
0
19,007
L
Horus
Eli_N08
Horus
6,531
3,748
3,990
5,436
22,814
27,337
380
11,847
10,967
0
10,171
W
Hades
Minimihi
Hades
14,560
1,073
1,966
5,605
16,819
17,494
725
8,917
7,597
30,910
0
L
Bellona
RayMadU
Bellona
15,254
5,425
2,282
4,310
18,444
24,641
407
9,770
8,674
514
27,351
W
20,676
8,415
850
3,524
12,980
5,094
3,531
7,384
5,470
48,886
0
W
9,003
1,244
2,730
5,505
17,712
24,000
97
7,843
9,657
19,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,311
Gold Earned
56,991
133
Minions Killed
155
0
Camps Cleared
0
1,260,706
Distance Traveled
1,154,969
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
10,800
771
37
3
0
266,467
0
L
Scylla
12,083
863
38
3
0
248,790
0
L
Chronos
10,198
728
34
2
0
267,377
3
W
Guan Yu
11,208
801
24
2
0
226,710
0
W
Ullr
10,962
783
17
1
0
206,141
0
L
Horus
9,963
712
2
0
0
236,538
1
W
Hades
11,718
837
44
3
0
232,609
1
L
Bellona
11,267
805
22
2
0
241,534
0
W
Sol
11,938
853
54
4
0
243,519
0
W
Cabrakan
11,165
798
16
1
0
245,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role