Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
CharTheRedComet
Medusa
Level 156
God Stats
4W - 3L
1,683 SR
Queue Stats
467W - 452L
1,668 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Elosorulo
Morgan Le Fay
Level 154
God Stats
24W - 37L
1,527 SR
Queue Stats
244W - 267L
1,578 Elo+
Solo
Anubis
Anubis
GoldenYazrio
Anubis
Level 160
God Stats
16W - 13L
1,543 SR
Queue Stats
223W - 188L
1,637 Elo+
Solo
Fenrir
Fenrir
LAMBORGHINI JET
Fenrir
Level 134
God Stats
645W - 581L
1,662 SR
Queue Stats
647W - 592L
1,657 Elo+
Solo
Team Averages
Level 153
1,583 SR
1,608 Elo+

VS

Team Averages
Level 138
1,725 SR
1,642 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
Afterain
Cliodhna
Level 95
God Stats
16W - 5L
1,747 SR
Queue Stats
127W - 63L
1,767 Elo+
Party 2
Chang'e
Chang'e
LEGIQN
Chang'e
Level 160
God Stats
1W - 0L
1,923 SR
Queue Stats
25W - 8L
1,839 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SlimsyGrub
Ah Muzen Cab
Level 160
God Stats
4W - 4L
1,612 SR
Queue Stats
309W - 285L
1,578 Elo+
Party 1
Nike
Nike
TEX SUELO
Nike
Level 115
God Stats
9W - 3L
1,840 SR
Queue Stats
288W - 273L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
3 / 3 / 4
8,073
734
3,177
10,378
9,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
2 / 7 / 6
8,685
790
6,687
9,442
2,694
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
Elosorulo
Morgan Le Fay
14
3 / 4 / 4
8,315
756
6,308
7,657
2,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
14
1 / 6 / 7
7,384
671
6,249
10,459
3,412
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 3 / 5
6,970
634
2,899
9,581
4,149
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
5 / 4 / 10
8,997
818
6,078
9,072
3,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
Afterain
Cliodhna
15
10 / 1 / 8
10,565
960
15,545
5,703
2,933
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
LEGIQN
Chang'e
14
2 / 5 / 8
8,329
757
9,771
11,513
3,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
SlimsyGrub
Ah Muzen Cab
18
3 / 0 / 6
9,680
880
5,397
6,296
2,532
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nike
16
3 / 1 / 8
9,003
818
5,638
7,184
6,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
63
10
Kills
23
23
Deaths
11
26
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
3
3
4
1.67
W
Jormungandr
 
Jormungandr
5
4
10
2.5
W
Cliodhna
Afterain
Cliodhna
10
1
8
14
L
2
7
6
0.71
L
Morgan Le Fay
Elosorulo
Morgan Le Fay
3
4
4
1.25
L
Anubis
1
6
7
0.75
L
1
3
5
1.17
W
Chang'e
LEGIQN
Chang'e
2
5
8
1.2
W
Ah Muzen Cab
SlimsyGrub
Ah Muzen Cab
3
0
6
6
W
Nike
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,320
Damage
42,429
47,517
Taken
39,768
21,763
Mitigated
18,697
4,505
Healing
13,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
3,177
480
0
210
10,378
9,226
0
3,605
6,082
0
14,363
W
Jormungandr
 
Jormungandr
6,078
690
0
766
9,072
3,571
10
2,793
6,171
17,397
0
W
Cliodhna
Afterain
Cliodhna
15,545
1,341
0
1,562
5,703
2,933
0
1,827
3,788
0
30,521
L
6,687
2,869
0
811
9,442
2,694
0
3,774
5,210
0
30,348
L
Morgan Le Fay
Elosorulo
Morgan Le Fay
6,308
465
193
862
7,657
2,282
0
2,663
4,782
20,580
0
L
Anubis
6,249
414
0
1,970
10,459
3,412
1
2,995
7,047
23,917
0
L
2,899
272
0
459
9,581
4,149
0
2,623
6,541
0
8,236
W
Chang'e
LEGIQN
Chang'e
9,771
393
579
3,456
11,513
3,615
1
4,373
6,964
27,939
0
W
Ah Muzen Cab
SlimsyGrub
Ah Muzen Cab
5,397
1,635
0
3,993
6,296
2,532
2,893
2,364
3,834
0
51,841
W
Nike
5,638
188
0
2,961
7,184
6,046
1
1,221
5,879
5,326
23,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,427
Gold Earned
46,574
218
Minions Killed
316
4
Camps Cleared
12
996,413
Distance Traveled
1,107,580
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,073
734
29
3
0
221,892
3
W
Jormungandr
8,997
818
26
2
2
201,067
2
W
Cliodhna
10,565
960
30
3
4
234,438
0
L
Medusa
8,685
790
76
7
3
194,144
2
L
Morgan Le Fay
8,315
756
46
4
0
205,501
2
L
Anubis
7,384
671
45
4
1
176,116
4
L
Fenrir
6,970
634
22
2
0
198,760
1
W
Chang'e
8,329
757
61
6
3
200,952
1
W
Ah Muzen Cab
9,680
880
127
12
3
232,696
5
W
Nike
9,003
818
72
7
0
238,427
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role