Player Matchup

Agni
Agni
Ansheo
Agni
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,781 Elo+
Party 2
Hercules
Hercules
ErotomanicBonobo
Hercules
Level 16
God Stats
2W - 0L
1,575 SR
Queue Stats
16W - 5L
1,734 Elo+
Party 2
Anhur
Anhur
Luongus
Anhur
Level 14
God Stats
1W - 0L
1,593 SR
Queue Stats
7W - 1L
1,781 Elo+
Party 2
Team Averages
Level 13
1,556 SR
1,765 Elo+

VS

Team Averages
Level 59
1,538 SR
1,423 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
AzumiBear
Kukulkan
Level 6
God Stats
1W - 1L
1,523 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Ullr
Ullr
Zarha
Ullr
Level 154
God Stats
0W - 1L
1,592 SR
Queue Stats
1W - 2L
1,268 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Ansheo
Agni
11
1 / 5 / 11
7,853
714
4,430
7,301
1,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
7 / 1 / 9
9,424
857
13,285
16,930
17,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anhur
Luongus
Anhur
14
9 / 1 / 8
9,818
893
9,959
8,244
2,387
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
11
3 / 7 / 2
7,923
720
3,719
12,510
9,547
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
AzumiBear
Kukulkan
12
2 / 6 / 4
7,920
720
6,064
7,216
2,214
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ullr
Zarha
Ullr
12
2 / 4 / 5
7,771
706
10,007
13,257
4,144
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
18
17
Kills
7
7
Deaths
17
28
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
3
7
2
0.57
W
Agni
Ansheo
Agni
1
5
11
1.3
L
Kukulkan
AzumiBear
Kukulkan
2
6
4
0.67
W
7
1
9
11.5
W
Anhur
Luongus
Anhur
9
1
8
13
L
Ullr
Zarha
Ullr
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,674
Damage
19,790
32,475
Taken
32,983
21,682
Mitigated
15,905
14,806
Healing
2,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
3,719
314
228
349
12,510
9,547
0
2,909
8,925
10,063
0
W
Agni
Ansheo
Agni
4,430
301
0
259
7,301
1,966
518
3,340
3,961
12,863
0
L
Kukulkan
AzumiBear
Kukulkan
6,064
1,524
0
0
7,216
2,214
0
1,497
5,213
21,023
0
W
13,285
2,941
928
10,515
16,930
17,329
200
4,450
12,480
9,051
18,684
W
Anhur
Luongus
Anhur
9,959
4,498
0
3,104
8,244
2,387
1,660
2,236
6,008
0
39,339
L
Ullr
Zarha
Ullr
10,007
3,501
0
2,394
13,257
4,144
0
2,494
9,811
0
31,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,095
Gold Earned
23,614
130
Minions Killed
95
5
Camps Cleared
4
558,243
Distance Traveled
589,377
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
7,923
720
5
0
1
207,525
3
W
Agni
7,853
714
24
2
0
160,632
0
L
Kukulkan
7,920
720
44
4
0
182,967
0
W
Hercules
9,424
857
28
3
1
220,919
1
W
Anhur
9,818
893
78
7
4
176,692
0
L
Ullr
7,771
706
46
4
3
198,885
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role