Player Matchup

Tsukuyomi
Tsukuyomi
BaSenGi
Tsukuyomi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 28L
1,441 Elo+
Party 2
Persephone
Persephone
Balthachar
Persephone
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,370 Elo+
Party 2
Bacchus
Bacchus
HEEDUMTAMIN
Bacchus
Level 18
God Stats
3W - 2L
1,297 SR
Queue Stats
10W - 9L
1,499 Elo+
Party 2
Apollo
Apollo
HumYao
Apollo
Level 15
God Stats
1W - 1L
1,297 SR
Queue Stats
15W - 16L
1,420 Elo+
Party 2
Osiris
Osiris
XesgeS
Osiris
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 33L
1,448 Elo+
Party 2
Team Averages
Level 20
1,419 SR
1,436 Elo+

VS

Team Averages
Level 20
1,460 SR
1,399 Elo+
Jormungandr
Jormungandr
AlwaysTheGoodguy
Jormungandr
Level 9
God Stats
2W - 1L
1,553 SR
Queue Stats
7W - 6L
1,367 Elo+
Solo
Kukulkan
Kukulkan
Ltouns_
Kukulkan
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 83L
1,365 Elo+
Party 1
Aphrodite
Aphrodite
MohamedB_Eu3
Aphrodite
Level 29
God Stats
17W - 8L
1,705 SR
Queue Stats
72W - 75L
1,391 Elo+
Party 1
Nox
Nox
PR1NC3SSR3Y3S
Nox
Level 29
God Stats
0W - 2L
1,041 SR
Queue Stats
6W - 8L
1,465 Elo+
Solo
Neith
Neith
benbe022
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BaSenGi
Tsukuyomi
17
10 / 2 / 7
11,412
543
9,512
10,928
5,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Persephone
Balthachar
Persephone
17
7 / 2 / 9
11,678
556
13,896
11,343
4,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
HEEDUMTAMIN
Bacchus
15
1 / 0 / 14
9,860
470
6,958
12,226
15,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
HumYao
Apollo
19
15 / 1 / 7
12,517
596
16,472
11,841
4,864
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Osiris
XesgeS
Osiris
16
7 / 2 / 7
11,025
525
11,491
13,562
13,252
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AlwaysTheGoodguy
Jormungandr
14
1 / 4 / 1
9,262
441
7,277
11,797
12,419
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Kukulkan
Ltouns_
Kukulkan
17
4 / 8 / 2
10,967
522
8,491
18,595
6,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
MohamedB_Eu3
Aphrodite
11
1 / 10 / 0
8,261
393
4,467
15,591
6,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 11 / 0
9,212
439
3,305
14,912
4,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
benbe022
Neith
12
0 / 8 / 1
7,496
357
5,814
15,989
4,214
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
11
40
Kills
7
7
Deaths
41
44
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
AlwaysTheGoodguy
Jormungandr
1
4
1
0.38
W
Tsukuyomi
BaSenGi
Tsukuyomi
10
2
7
6.75
W
Persephone
Balthachar
Persephone
7
2
9
5.75
W
Bacchus
HEEDUMTAMIN
Bacchus
1
0
14
8
W
Apollo
HumYao
Apollo
15
1
7
18.5
L
Kukulkan
Ltouns_
Kukulkan
4
8
2
0.63
L
Aphrodite
MohamedB_Eu3
Aphrodite
1
10
0
0.1
L
1
11
0
0.09
W
Osiris
XesgeS
Osiris
7
2
7
5.25
L
Neith
benbe022
Neith
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,329
Damage
29,354
59,900
Taken
76,884
43,214
Mitigated
34,418
19,401
Healing
19,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
AlwaysTheGoodguy
Jormungandr
7,277
2,527
0
1,878
11,797
12,419
348
2,680
9,057
48,622
0
W
Tsukuyomi
BaSenGi
Tsukuyomi
9,512
1,453
0
3,047
10,928
5,274
512
4,863
6,053
0
73,735
W
Persephone
Balthachar
Persephone
13,896
1,292
0
4,892
11,343
4,366
1,811
5,291
5,886
72,431
0
W
Bacchus
HEEDUMTAMIN
Bacchus
6,958
656
0
3,404
12,226
15,458
248
4,699
7,416
28,215
0
W
Apollo
HumYao
Apollo
16,472
9,038
0
3,880
11,841
4,864
2,023
2,288
9,525
0
99,994
L
Kukulkan
Ltouns_
Kukulkan
8,491
3,464
42
6,608
18,595
6,664
2,353
6,017
12,394
69,784
0
L
Aphrodite
MohamedB_Eu3
Aphrodite
4,467
1,269
2,708
4,024
15,591
6,349
819
4,805
10,702
19,555
0
L
3,305
416
0
9
14,912
4,772
2,487
4,027
10,707
40,572
0
W
Osiris
XesgeS
Osiris
11,491
3,159
0
4,178
13,562
13,252
765
5,963
7,480
13,528
39,758
L
Neith
benbe022
Neith
5,814
2,710
59
3,772
15,989
4,214
1,283
5,476
10,473
0
41,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,492
Gold Earned
45,198
522
Minions Killed
435
0
Camps Cleared
0
2,015,189
Distance Traveled
1,655,001
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,262
441
100
5
0
365,061
2
W
Tsukuyomi
11,412
543
109
5
0
450,187
2
W
Persephone
11,678
556
127
6
0
390,624
3
W
Bacchus
9,860
470
35
2
0
416,820
2
W
Apollo
12,517
596
159
8
0
398,890
2
L
Kukulkan
10,967
522
140
7
0
311,313
1
L
Aphrodite
8,261
393
36
2
0
342,066
6
L
Nox
9,212
439
89
4
0
319,724
1
W
Osiris
11,025
525
92
4
0
358,668
2
L
Neith
7,496
357
70
3
0
316,837
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role