Player Matchup

Neith
Neith
Almeidakibom
Neith
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Eset
Eset
Athena17037390
Eset
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 22L
1,255 Elo+
Party 1
Sun Wukong
Sun Wukong
BielMecMecBrotaa
Sun Wukong
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Obill_wan
Tsukuyomi
Level 18
God Stats
9W - 14L
1,437 SR
Queue Stats
38W - 35L
1,446 Elo+
Solo
Skadi
Skadi
Vinicius GD2440
Skadi
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
26W - 30L
1,353 Elo+
Party 1
Team Averages
Level 11
1,487 SR
1,411 Elo+

VS

Team Averages
Level 18
1,412 SR
1,304 Elo+
Ares
Ares
ELFIGUEIREDO
Ares
Level 16
God Stats
1W - 6L
1,147 SR
Queue Stats
14W - 22L
1,351 Elo+
Solo
Kukulkan
Kukulkan
Fernando13myc
Kukulkan
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 12L
1,333 Elo+
Solo
Vamana
Vamana
Yoshio1Tsuki
Vamana
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,041 Elo+
Solo
Persephone
Persephone
algaaudren
Persephone
Level 25
God Stats
6W - 2L
1,531 SR
Queue Stats
28W - 33L
1,350 Elo+
Solo
Bellona
Bellona
patria-charmosa0
Bellona
Level 29
God Stats
8W - 6L
1,381 SR
Queue Stats
174W - 188L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 2
9,744
390
2,797
10,769
3,703
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

14
0 / 6 / 8
10,336
413
5,234
11,925
4,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
BielMecMecBrotaa
Sun Wukong
20
10 / 0 / 7
15,227
609
22,392
21,493
25,593
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tsukuyomi
Obill_wan
Tsukuyomi
19
6 / 5 / 6
12,878
515
18,561
22,943
10,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

19
14 / 2 / 1
13,025
521
18,282
16,968
6,214
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 3
9,667
387
5,843
21,045
25,756
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
Fernando13myc
Kukulkan
16
4 / 7 / 3
10,276
411
13,742
15,948
6,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Vamana
16
4 / 8 / 5
10,878
435
8,516
19,639
16,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Persephone
algaaudren
Persephone
11
0 / 7 / 1
8,453
338
3,061
14,767
6,800
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

19
8 / 4 / 5
12,007
480
16,395
20,303
20,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
36
30
Kills
19
19
Deaths
31
24
Assists
17
Player
Kills
Deaths
Assists
KDA
W
0
6
2
0.17
W
0
6
8
0.67
W
Sun Wukong
BielMecMecBrotaa
Sun Wukong
10
0
7
13.5
L
3
5
3
0.9
L
Kukulkan
Fernando13myc
Kukulkan
4
7
3
0.79
W
Tsukuyomi
Obill_wan
Tsukuyomi
6
5
6
1.8
W
14
2
1
7.25
L
Vamana
4
8
5
0.81
L
Persephone
algaaudren
Persephone
0
7
1
0.07
L
8
4
5
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,266
Damage
47,557
84,098
Taken
91,702
49,930
Mitigated
76,704
25,049
Healing
13,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,797
1,344
0
1,483
10,769
3,703
1,726
3,652
6,987
0
41,655
W
5,234
863
108
3,165
11,925
4,234
162
4,022
7,457
37,644
0
W
Sun Wukong
BielMecMecBrotaa
Sun Wukong
22,392
4,869
0
6,735
21,493
25,593
172
4,882
15,989
17,359
102,813
L
5,843
164
0
0
21,045
25,756
419
1,707
19,338
25,539
0
L
Kukulkan
Fernando13myc
Kukulkan
13,742
1,003
0
1,271
15,948
6,864
1,278
2,039
13,703
68,252
0
W
Tsukuyomi
Obill_wan
Tsukuyomi
18,561
4,064
0
9,773
22,943
10,186
1,563
3,795
18,906
0
79,453
W
18,282
8,432
0
3,785
16,968
6,214
4,374
5,541
11,120
0
105,837
L
Vamana
8,516
4,423
0
5,743
19,639
16,480
413
1,499
18,032
0
50,660
L
Persephone
algaaudren
Persephone
3,061
964
0
1,044
14,767
6,800
1,020
939
13,751
24,891
0
L
16,395
6,533
0
5,669
20,303
20,804
0
3,511
16,638
0
95,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,210
Gold Earned
51,281
615
Minions Killed
412
0
Camps Cleared
0
2,204,339
Distance Traveled
2,003,664
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,744
390
73
3
0
323,682
0
W
Eset
10,336
413
70
3
0
385,258
2
W
Sun Wukong
15,227
609
228
9
0
499,622
1
L
Ares
9,667
387
37
1
0
417,456
2
L
Kukulkan
10,276
411
111
4
0
376,756
0
W
Tsukuyomi
12,878
515
114
5
0
506,830
1
W
Skadi
13,025
521
130
5
0
488,947
6
L
Vamana
10,878
435
93
4
0
451,387
3
L
Persephone
8,453
338
40
2
0
262,161
0
L
Bellona
12,007
480
131
5
0
495,904
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role