Player Matchup

Cu Chulainn
Cu Chulainn
Borgeslbf
Cu Chulainn
Level 64
God Stats
10W - 17L
1,393 SR
Queue Stats
306W - 371L
1,397 Elo+
Solo
Kumbhakarna
Kumbhakarna
S2MercyS2
Kumbhakarna
Level 108
God Stats
0W - 1L
1,521 SR
Queue Stats
589W - 674L
1,399 Elo+
Solo
Awilix
Awilix
y Morgana s2
Awilix
Level 121
God Stats
19W - 35L
1,414 SR
Queue Stats
595W - 546L
1,537 Elo+
Party 2
Izanami
Izanami
yMonge
Izanami
Level 127
God Stats
7W - 4L
1,614 SR
Queue Stats
651W - 637L
1,594 Elo+
Party 2
Thoth
Thoth
ypiocal1920
Thoth
Level 87
God Stats
1W - 3L
1,451 SR
Queue Stats
63W - 59L
1,470 Elo+
Solo
Team Averages
Level 101
1,479 SR
1,479 Elo+

VS

Team Averages
Level 114
1,569 SR
1,484 Elo+
Anhur
Anhur
 
Anhur
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
ARTHUR A101
Nemesis
Level 123
God Stats
4W - 6L
1,586 SR
Queue Stats
412W - 416L
1,461 Elo+
Solo
Zhong Kui
Zhong Kui
Gabriel_PeakyB
Zhong Kui
Level 100
God Stats
3W - 1L
1,692 SR
Queue Stats
517W - 532L
1,478 Elo+
Party 1
Artio
Artio
Jadson_PeakyB
Artio
Level 101
God Stats
19W - 13L
1,566 SR
Queue Stats
424W - 425L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Borgeslbf
Cu Chulainn
15
5 / 3 / 1
9,583
504
8,640
16,488
14,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kumbhakarna
S2MercyS2
Kumbhakarna
13
0 / 4 / 5
8,294
437
4,047
16,915
15,875
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Awilix
18
1 / 7 / 7
10,156
535
8,151
17,084
6,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
yMonge
Izanami
15
5 / 6 / 3
9,293
489
16,031
15,646
4,434
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
4 / 5 / 3
8,189
431
9,318
8,114
2,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
17
4 / 3 / 6
10,514
553
10,093
11,793
3,527
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Horus
 
Horus
11
1 / 2 / 6
8,134
428
2,029
10,404
6,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
ARTHUR A101
Nemesis
17
11 / 3 / 7
11,748
618
11,862
14,957
6,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
Gabriel_PeakyB
Zhong Kui
18
5 / 5 / 7
11,140
586
12,170
14,859
9,055
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
4 / 2 / 6
10,450
550
13,513
17,360
17,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
57
15
Kills
25
25
Deaths
15
19
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
4
3
6
2.33
W
Horus
 
Horus
1
2
6
2
W
Nemesis
ARTHUR A101
Nemesis
11
3
7
4.83
L
Cu Chulainn
Borgeslbf
Cu Chulainn
5
3
1
1.83
W
Zhong Kui
Gabriel_PeakyB
Zhong Kui
5
5
7
1.7
W
4
2
6
3.5
L
Kumbhakarna
S2MercyS2
Kumbhakarna
0
4
5
0.63
L
Awilix
1
7
7
0.64
L
Izanami
yMonge
Izanami
5
6
3
1.08
L
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,187
Damage
49,667
74,247
Taken
69,373
44,226
Mitigated
43,556
15,268
Healing
29,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
10,093
5,550
0
5,249
11,793
3,527
4,017
1,889
9,739
0
80,031
W
Horus
 
Horus
2,029
1,183
1,542
3,499
10,404
6,608
128
2,873
7,329
0
10,714
W
Nemesis
ARTHUR A101
Nemesis
11,862
6,031
0
5,394
14,957
6,657
0
2,537
12,262
350
53,899
L
Cu Chulainn
Borgeslbf
Cu Chulainn
8,640
1,992
0
4,085
16,488
14,473
274
7,462
8,115
0
45,069
W
Zhong Kui
Gabriel_PeakyB
Zhong Kui
12,170
988
0
7,551
14,859
9,055
0
4,147
10,180
72,584
0
W
13,513
1,298
298
6,068
17,360
17,709
0
1,159
15,161
52,043
0
L
Kumbhakarna
S2MercyS2
Kumbhakarna
4,047
408
1,964
1,760
16,915
15,875
91
3,035
13,602
20,599
0
L
Awilix
8,151
3,810
0
3,927
17,084
6,726
0
7,985
8,638
0
82,860
L
Izanami
yMonge
Izanami
16,031
11,771
0
2,128
15,646
4,434
37
2,164
13,342
0
80,088
L
9,318
331
0
1,404
8,114
2,718
0
3,661
4,453
34,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,515
Gold Earned
51,986
461
Minions Killed
463
0
Camps Cleared
0
1,648,350
Distance Traveled
1,778,771
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,514
553
140
7
0
328,259
2
W
Horus
8,134
428
17
1
0
354,245
0
W
Nemesis
11,748
618
71
4
0
387,237
0
L
Cu Chulainn
9,583
504
82
4
0
351,684
0
W
Zhong Kui
11,140
586
126
7
0
347,124
4
W
Artio
10,450
550
109
6
0
361,906
4
L
Kumbhakarna
8,294
437
36
2
0
332,522
4
L
Awilix
10,156
535
135
7
0
378,990
2
L
Izanami
9,293
489
139
7
0
303,900
3
L
Thoth
8,189
431
69
4
0
281,254
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role