Player Matchup

Pele
Pele
Antoni16_12
Pele
Level 29
God Stats
5W - 4L
1,543 SR
Queue Stats
14W - 13L
1,571 Elo+
Solo
Athena
Athena
ELCOCHILOCO96
Athena
Level 28
God Stats
0W - 1L
1,812 SR
Queue Stats
82W - 88L
1,512 Elo+
Solo
Vamana
Vamana
Kudberk
Vamana
Level 5
God Stats
0W - 2L
1,324 SR
Queue Stats
27W - 43L
1,349 Elo+
Solo
Nu Wa
Nu Wa
LostCezz
Nu Wa
Level 29
God Stats
8W - 3L
1,539 SR
Queue Stats
37W - 36L
1,531 Elo+
Solo
Hun Batz
Hun Batz
ReversalLol
Hun Batz
Level 6
God Stats
0W - 4L
1,290 SR
Queue Stats
13W - 16L
1,464 Elo+
Solo
Team Averages
Level 19
1,502 SR
1,486 Elo+

VS

Team Averages
Level 45
1,526 SR
1,496 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
AzumiBear
Kukulkan
Level 6
God Stats
13W - 9L
1,485 SR
Queue Stats
38W - 44L
1,497 Elo+
Party 1
Danzaburou
Danzaburou
NitsugaOnimac
Danzaburou
Level 24
God Stats
26W - 28L
1,482 SR
Queue Stats
27W - 32L
1,410 Elo+
Party 2
Scylla
Scylla
Zarha
Scylla
Level 154
God Stats
2W - 2L
1,464 SR
Queue Stats
294W - 236L
1,656 Elo+
Party 1
Ymir
Ymir
toxicdanmer
Ymir
Level 24
God Stats
4W - 4L
1,698 SR
Queue Stats
20W - 27L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 2
9,969
906
10,675
9,101
3,112
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
1 / 8 / 1
9,524
866
7,500
25,028
16,776
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Vamana
Kudberk
Vamana
15
0 / 8 / 3
9,228
839
4,595
14,080
5,980
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
LostCezz
Nu Wa
17
2 / 5 / 4
11,042
1,004
15,464
9,018
2,590
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
ReversalLol
Hun Batz
16
1 / 11 / 4
9,758
887
6,540
18,034
5,873
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

296

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
18
8 / 1 / 24
12,954
1,178
9,809
7,975
9,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
AzumiBear
Kukulkan
18
6 / 1 / 21
11,613
1,056
14,225
8,610
2,909
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
NitsugaOnimac
Danzaburou
18
4 / 2 / 26
11,124
1,011
12,490
10,482
3,253
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
Zarha
Scylla
19
16 / 1 / 14
13,126
1,193
22,687
9,373
2,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
4 / 2 / 22
10,480
953
8,582
12,285
6,679
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
145
7
Kills
38
38
Deaths
7
14
Assists
107
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
8
1
24
20
L
3
6
2
0.67
W
Kukulkan
AzumiBear
Kukulkan
6
1
21
16.5
L
1
8
1
0.19
L
Vamana
Kudberk
Vamana
0
8
3
0.19
L
Nu Wa
LostCezz
Nu Wa
2
5
4
0.8
W
Danzaburou
NitsugaOnimac
Danzaburou
4
2
26
8.5
L
Hun Batz
ReversalLol
Hun Batz
1
11
4
0.27
W
Scylla
Zarha
Scylla
16
1
14
23
W
4
2
22
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,774
Damage
67,793
75,261
Taken
48,725
34,331
Mitigated
24,556
5,611
Healing
9,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
9,809
1,049
0
1,059
7,975
9,300
0
3,654
3,649
24,335
0
L
10,675
1,230
0
177
9,101
3,112
0
7,081
1,950
0
17,658
W
Kukulkan
AzumiBear
Kukulkan
14,225
2,451
0
579
8,610
2,909
0
4,247
4,363
34,834
0
L
7,500
1,117
0
2,679
25,028
16,776
0
15,509
9,267
19,931
0
L
Vamana
Kudberk
Vamana
4,595
2,707
0
1,523
14,080
5,980
0
11,460
2,434
0
16,582
L
Nu Wa
LostCezz
Nu Wa
15,464
3,652
0
636
9,018
2,590
0
7,008
1,950
47,248
0
W
Danzaburou
NitsugaOnimac
Danzaburou
12,490
6,459
0
4,285
10,482
3,253
0
5,060
5,422
0
35,899
L
Hun Batz
ReversalLol
Hun Batz
6,540
2,000
0
596
18,034
5,873
0
13,482
4,357
0
18,853
W
Scylla
Zarha
Scylla
22,687
2,822
405
2,829
9,373
2,415
0
4,338
5,035
56,612
0
W
8,582
2,372
0
0
12,285
6,679
0
5,665
6,620
19,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,521
Gold Earned
59,297
158
Minions Killed
253
8
Camps Cleared
9
928,459
Distance Traveled
981,900
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
12,954
1,178
19
2
0
226,515
2
L
Pele
9,969
906
14
1
1
205,274
1
W
Kukulkan
11,613
1,056
57
5
2
196,783
0
L
Athena
9,524
866
31
3
0
189,939
0
L
Vamana
9,228
839
14
1
4
187,650
0
L
Nu Wa
11,042
1,004
64
6
0
182,281
1
W
Danzaburou
11,124
1,011
52
5
3
184,478
0
L
Hun Batz
9,758
887
35
3
3
163,315
0
W
Scylla
13,126
1,193
96
9
4
190,277
2
W
Ymir
10,480
953
29
3
0
183,847
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role