Player Matchup

Chaac
Chaac
DeziBone117
Chaac
Level 14
God Stats
12W - 3L
1,674 SR
Queue Stats
81W - 77L
1,340 Elo+
Solo
Skadi
Skadi
FBGMTEAMSAVAGE
Skadi
Level 26
God Stats
77W - 72L
1,531 SR
Queue Stats
120W - 129L
1,450 Elo+
Solo
Yemoja
Yemoja
Scagno89
Yemoja
Level 18
God Stats
10W - 15L
1,361 SR
Queue Stats
60W - 82L
1,369 Elo+
Solo
Pele
Pele
SmitesGarbagee
Pele
Level 14
God Stats
1W - 1L
1,682 SR
Queue Stats
10W - 3L
1,747 Elo+
Solo
Amaterasu
Amaterasu
bananas002
Amaterasu
Level 15
God Stats
2W - 1L
1,477 SR
Queue Stats
5W - 9L
1,306 Elo+
Solo
Team Averages
Level 17
1,545 SR
1,442 Elo+

VS

Team Averages
Level 17
1,608 SR
1,448 Elo+
Kukulkan
Kukulkan
FluffsMcGee204
Kukulkan
Level 15
God Stats
36W - 32L
1,486 SR
Queue Stats
56W - 60L
1,404 Elo+
Solo
Bellona
Bellona
No Flex3D
Bellona
Level 4
God Stats
2W - 3L
1,752 SR
Queue Stats
7W - 11L
1,696 Elo+
Solo
Rama
Rama
Shadowhunterfear
Rama
Level 27
God Stats
2W - 1L
1,757 SR
Queue Stats
3W - 3L
1,600 Elo+
Solo
King Arthur
King Arthur
TTLThrasymachus
King Arthur
Level 11
God Stats
2W - 1L
1,657 SR
Queue Stats
13W - 32L
1,107 Elo+
Solo
Zeus
Zeus
YAMANA_TEM
Zeus
Level 29
God Stats
8W - 19L
1,390 SR
Queue Stats
61W - 82L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 0 / 29
12,055
1,096
13,858
16,494
21,132
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
6 / 1 / 22
11,237
1,022
23,713
15,356
7,518
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
Scagno89
Yemoja
19
3 / 1 / 28
12,213
1,110
9,856
15,524
21,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
29 / 0 / 6
13,889
1,263
37,944
10,402
4,807
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Amaterasu
bananas002
Amaterasu
19
3 / 0 / 25
10,720
975
6,989
13,342
10,794
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Team 1 Tickets

267

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
16
0 / 9 / 1
9,899
900
24,084
16,312
5,071
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
No Flex3D
Bellona
15
0 / 13 / 1
9,239
840
10,273
26,509
23,290
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
2 / 13 / 0
10,381
944
13,164
23,281
6,746
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
TTLThrasymachus
King Arthur
16
0 / 8 / 1
9,409
855
9,051
27,235
22,574
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
0 / 2 / 0
8,766
797
5,612
2,920
580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
5
45
Kills
2
2
Deaths
45
110
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
0
29
18.5
W
6
1
22
17
L
Kukulkan
0
9
1
0.06
L
Bellona
No Flex3D
Bellona
0
13
1
0.04
W
Yemoja
Scagno89
Yemoja
3
1
28
17
L
2
13
0
0.15
W
29
0
6
32
L
King Arthur
TTLThrasymachus
King Arthur
0
8
1
0.06
L
0
2
0
0
W
Amaterasu
bananas002
Amaterasu
3
0
25
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,360
Damage
62,184
71,118
Taken
96,257
65,664
Mitigated
58,261
20,843
Healing
5,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,858
3,766
0
4,092
16,494
21,132
0
6,721
9,773
0
28,756
W
23,713
14,256
0
4,631
15,356
7,518
0
7,020
8,336
0
35,652
L
Kukulkan
24,084
1,183
0
534
16,312
5,071
0
2,384
13,928
62,453
0
L
Bellona
No Flex3D
Bellona
10,273
3,259
475
615
26,509
23,290
0
2,011
24,498
14
15,249
W
Yemoja
Scagno89
Yemoja
9,856
2,732
4,303
4,475
15,524
21,413
0
7,874
7,650
19,949
0
L
13,164
7,705
26
2,738
23,281
6,746
0
1,659
21,622
86
32,346
W
37,944
13,329
0
1,539
10,402
4,807
0
1,920
8,482
0
71,661
L
King Arthur
TTLThrasymachus
King Arthur
9,051
2,054
237
1,258
27,235
22,574
0
3,140
24,095
0
21,405
L
5,612
241
0
0
2,920
580
0
662
2,258
12,869
0
W
Amaterasu
bananas002
Amaterasu
6,989
3,162
0
1,803
13,342
10,794
0
6,261
7,081
0
14,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,114
Gold Earned
47,694
182
Minions Killed
196
10
Camps Cleared
3
1,159,575
Distance Traveled
829,523
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,055
1,096
28
3
2
238,140
0
W
Skadi
11,237
1,022
26
2
0
225,938
0
L
Kukulkan
9,899
900
109
10
0
201,366
1
L
Bellona
9,239
840
11
1
0
185,892
0
W
Yemoja
12,213
1,110
22
2
1
208,575
0
L
Rama
10,381
944
32
3
0
159,770
0
W
Pele
13,889
1,263
82
7
7
252,838
0
L
King Arthur
9,409
855
21
2
1
210,562
0
L
Zeus
8,766
797
23
2
2
71,933
0
W
Amaterasu
10,720
975
24
2
0
234,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role