Player Matchup

Tsukuyomi
Tsukuyomi
Mr-_-Bastos
Tsukuyomi
Level 60
God Stats
9W - 9L
1,565 SR
Queue Stats
75W - 94L
1,417 Elo+
Party 2
Fenrir
Fenrir
V1per-_-04
Fenrir
Level 50
God Stats
9W - 15L
1,483 SR
Queue Stats
71W - 100L
1,371 Elo+
Party 2
Tiamat
Tiamat
liamparker44
Tiamat
Level 66
God Stats
5W - 13L
1,343 SR
Queue Stats
94W - 118L
1,374 Elo+
Party 2
Ymir
Ymir
macoco_1244-te
Ymir
Level 48
God Stats
5W - 8L
1,462 SR
Queue Stats
33W - 59L
1,385 Elo+
Party 2
Apollo
Apollo
thebastiwinner
Apollo
Level 66
God Stats
7W - 16L
1,359 SR
Queue Stats
153W - 164L
1,418 Elo+
Party 2
Team Averages
Level 58
1,442 SR
1,393 Elo+

VS

Team Averages
Level 110
1,544 SR
1,545 Elo+
Achilles
Achilles
ASDRU4K
Achilles
Level 117
God Stats
4W - 10L
1,349 SR
Queue Stats
649W - 595L
1,572 Elo+
Party 1
Bacchus
Bacchus
Ghants502
Bacchus
Level 143
God Stats
13W - 12L
1,520 SR
Queue Stats
1,298W - 1,229L
1,543 Elo+
Party 1
Set
Set
M1_2Madara
Set
Level 47
God Stats
4W - 4L
1,622 SR
Queue Stats
359W - 323L
1,529 Elo+
Solo
Cernunnos
Cernunnos
MEGA-XD_YT
Cernunnos
Level 123
God Stats
3W - 2L
1,647 SR
Queue Stats
701W - 633L
1,507 Elo+
Party 1
Olorun
Olorun
Sanroso15
Olorun
Level 119
God Stats
28W - 25L
1,583 SR
Queue Stats
629W - 556L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Mr-_-Bastos
Tsukuyomi
8
1 / 6 / 3
4,963
496
4,629
7,522
3,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
V1per-_-04
Fenrir
9
5 / 3 / 1
5,785
579
4,412
8,253
2,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
9
1 / 4 / 3
5,445
545
3,665
6,147
3,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
1 / 4 / 2
4,397
440
1,333
7,005
4,076
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

8
1 / 4 / 1
5,249
525
1,726
7,625
1,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ASDRU4K
Achilles
10
6 / 2 / 3
6,588
659
6,491
8,010
4,786
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bacchus
Ghants502
Bacchus
9
0 / 1 / 5
5,908
591
2,275
4,803
3,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
4 / 2 / 3
6,337
634
3,455
7,099
2,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cernunnos
MEGA-XD_YT
Cernunnos
10
7 / 2 / 0
6,791
679
9,400
4,551
1,413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
Sanroso15
Olorun
11
4 / 2 / 3
6,622
662
5,898
6,188
2,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
35
9
Kills
21
21
Deaths
9
10
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Achilles
ASDRU4K
Achilles
6
2
3
3.75
W
Bacchus
Ghants502
Bacchus
0
1
5
2.5
W
4
2
3
2.75
W
Cernunnos
MEGA-XD_YT
Cernunnos
7
2
0
3.5
L
Tsukuyomi
Mr-_-Bastos
Tsukuyomi
1
6
3
0.42
W
Olorun
Sanroso15
Olorun
4
2
3
2.75
L
Fenrir
V1per-_-04
Fenrir
5
3
1
1.83
L
Tiamat
1
4
3
0.63
L
1
4
2
0.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,765
Damage
27,519
36,552
Taken
30,651
14,819
Mitigated
14,902
6,494
Healing
9,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
ASDRU4K
Achilles
6,491
1,149
0
2,212
8,010
4,786
0
770
6,556
3,401
23,741
W
Bacchus
Ghants502
Bacchus
2,275
309
0
1,045
4,803
3,808
0
492
4,220
14,650
0
W
3,455
1,091
0
2,375
7,099
2,544
0
364
6,607
0
29,388
W
Cernunnos
MEGA-XD_YT
Cernunnos
9,400
4,703
0
906
4,551
1,413
663
738
3,773
0
41,766
L
Tsukuyomi
Mr-_-Bastos
Tsukuyomi
4,629
916
0
1,460
7,522
3,421
102
974
6,548
0
13,982
W
Olorun
Sanroso15
Olorun
5,898
3,114
388
2,856
6,188
2,351
937
2,125
3,708
38,837
4,247
L
Fenrir
V1per-_-04
Fenrir
4,412
553
0
1,788
8,253
2,743
0
1,887
6,366
0
21,496
L
Tiamat
3,665
337
0
1,242
6,147
3,192
0
3,499
2,648
20,509
0
L
1,333
479
0
64
7,005
4,076
0
1,492
5,513
9,057
0
L
1,726
484
0
1,940
7,625
1,387
0
453
7,172
0
22,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,839
Gold Earned
32,246
176
Minions Killed
297
0
Camps Cleared
0
958,762
Distance Traveled
934,386
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,588
659
63
6
0
180,368
0
W
Bacchus
5,908
591
29
3
0
200,989
1
W
Set
6,337
634
59
6
0
200,112
1
W
Cernunnos
6,791
679
66
7
0
170,604
2
L
Tsukuyomi
4,963
496
20
2
0
198,926
0
W
Olorun
6,622
662
80
8
0
182,313
0
L
Fenrir
5,785
579
52
5
0
218,722
0
L
Tiamat
5,445
545
49
5
0
177,756
3
L
Ymir
4,397
440
6
1
0
182,917
0
L
Apollo
5,249
525
49
5
0
180,441
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role