Player Matchup

Nemesis
Nemesis
DnA_GT_
Nemesis
Level 7
God Stats
0W - 1L
1,690 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thoth
Thoth
KD_sniper-_x
Thoth
Level 121
God Stats
9W - 4L
1,476 SR
Queue Stats
243W - 180L
1,567 Elo+
Party 1
Odin
Odin
im_the_toxicity
Odin
Level 69
God Stats
19W - 9L
1,683 SR
Queue Stats
141W - 176L
1,418 Elo+
Party 1
Team Averages
Level 66
1,617 SR
1,495 Elo+

VS

Team Averages
Level 101
1,667 SR
1,572 Elo+
Cliodhna
Cliodhna
KEINE_AHNUNNNNG
Cliodhna
Level 25
God Stats
11W - 7L
1,476 SR
Queue Stats
94W - 118L
1,335 Elo+
Solo
Sol
Sol
KryIPToniix-
Sol
Level 160
God Stats
39W - 11L
1,875 SR
Queue Stats
712W - 328L
1,687 Elo+
Party 2
Chaac
Chaac
Yi-Tanic
Chaac
Level 117
God Stats
34W - 20L
1,650 SR
Queue Stats
562W - 286L
1,694 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DnA_GT_
Nemesis
7
1 / 7 / 0
4,792
799
1,182
6,972
2,400
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
1 / 3 / 1
4,533
756
2,062
4,540
1,325
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

7
0 / 3 / 1
4,354
726
2,311
4,681
1,522
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
10
4 / 2 / 7
6,114
1,019
3,905
3,679
1,165
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

11
2 / 0 / 10
6,104
1,017
5,786
4,078
1,096
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
Yi-Tanic
Chaac
10
7 / 0 / 5
6,639
1,107
4,569
6,257
5,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
35
2
Kills
13
13
Deaths
2
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Nemesis
DnA_GT_
Nemesis
1
7
0
0.14
L
1
3
1
0.5
W
Cliodhna
4
2
7
3.75
W
2
0
10
7
W
Chaac
Yi-Tanic
Chaac
7
0
5
9.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,555
Damage
14,260
16,193
Taken
14,014
5,247
Mitigated
7,585
1,676
Healing
5,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
DnA_GT_
Nemesis
1,182
380
0
437
6,972
2,400
0
2,511
4,294
0
4,864
L
2,062
56
0
692
4,540
1,325
0
1,768
2,608
5,441
0
W
Cliodhna
3,905
194
216
489
3,679
1,165
162
385
3,294
0
11,752
W
5,786
2,563
0
2,268
4,078
1,096
2,063
1,481
2,597
31,592
0
W
Chaac
Yi-Tanic
Chaac
4,569
542
0
2,663
6,257
5,324
39
371
5,886
0
13,279
L
2,311
626
130
417
4,681
1,522
0
1,680
2,829
0
6,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,679
Gold Earned
18,857
28
Minions Killed
84
1
Camps Cleared
5
249,047
Distance Traveled
389,057
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,792
799
10
2
0
104,693
0
L
Thoth
4,533
756
6
1
0
52,389
1
W
Cliodhna
6,114
1,019
26
4
1
137,147
1
W
Sol
6,104
1,017
39
7
4
109,021
1
W
Chaac
6,639
1,107
19
3
0
142,889
1
L
Odin
4,354
726
12
2
1
91,965
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role