Player Matchup

Cupid
Cupid
Deathninjadude
Cupid
Level 33
God Stats
2W - 3L
1,449 SR
Queue Stats
48W - 50L
1,487 Elo+
Party 1
Discordia
Discordia
Kedatui
Discordia
Level 100
God Stats
10W - 11L
1,490 SR
Queue Stats
362W - 369L
1,478 Elo+
Solo
Sylvanus
Sylvanus
StannDarshh
Sylvanus
Level 58
God Stats
5W - 5L
1,450 SR
Queue Stats
211W - 242L
1,383 Elo+
Party 1
Fenrir
Fenrir
Vliegende
Fenrir
Level 155
God Stats
4W - 10L
1,374 SR
Queue Stats
102W - 109L
1,535 Elo+
Party 3
King Arthur
King Arthur
itiel3110
King Arthur
Level 26
God Stats
7W - 6L
1,500 SR
Queue Stats
83W - 46L
1,665 Elo+
Party 3
Team Averages
Level 74
1,453 SR
1,510 Elo+

VS

Team Averages
Level 62
1,553 SR
1,424 Elo+
Ymir
Ymir
BtCarlos
Ymir
Level 102
God Stats
1W - 2L
1,192 SR
Queue Stats
615W - 721L
1,348 Elo+
Party 2
Danzaburou
Danzaburou
Macnaught07
Danzaburou
Level 65
God Stats
34W - 18L
1,598 SR
Queue Stats
244W - 305L
1,401 Elo+
Party 2
Camazotz
Camazotz
Yoboii
Camazotz
Level 42
God Stats
6W - 7L
1,643 SR
Queue Stats
60W - 80L
1,512 Elo+
Solo
Nu Wa
Nu Wa
Zemuns
Nu Wa
Level 46
God Stats
1W - 3L
1,640 SR
Queue Stats
279W - 202L
1,561 Elo+
Solo
Zhong Kui
Zhong Kui
eckoz32
Zhong Kui
Level 57
God Stats
10W - 12L
1,692 SR
Queue Stats
200W - 288L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 5
10,510
500
19,644
17,730
5,449
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
Kedatui
Discordia
15
0 / 3 / 4
9,563
455
10,936
10,723
3,539
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
StannDarshh
Sylvanus
15
1 / 3 / 5
9,635
459
6,162
19,045
18,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
Vliegende
Fenrir
15
7 / 8 / 1
9,943
473
10,624
18,484
6,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
itiel3110
King Arthur
15
1 / 4 / 6
9,288
442
8,298
19,832
14,512
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
1 / 4 / 10
10,148
483
7,144
20,095
20,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
Macnaught07
Danzaburou
16
0 / 4 / 6
10,828
516
9,182
16,173
5,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Camazotz
Yoboii
Camazotz
18
6 / 1 / 6
11,896
566
12,723
17,626
7,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
Zemuns
Nu Wa
20
10 / 2 / 5
14,270
680
24,602
16,618
10,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
eckoz32
Zhong Kui
17
5 / 4 / 3
11,259
536
11,678
18,176
11,764
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
52
15
Kills
22
22
Deaths
15
21
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
4
10
1.5
L
6
4
5
2.13
L
Discordia
Kedatui
Discordia
0
3
4
0.67
W
Danzaburou
Macnaught07
Danzaburou
0
4
6
0.75
L
Sylvanus
StannDarshh
Sylvanus
1
3
5
1.17
L
Fenrir
Vliegende
Fenrir
7
8
1
0.94
W
Camazotz
Yoboii
Camazotz
6
1
6
9
W
Nu Wa
Zemuns
Nu Wa
10
2
5
6.25
W
Zhong Kui
eckoz32
Zhong Kui
5
4
3
1.63
L
King Arthur
itiel3110
King Arthur
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,664
Damage
65,329
85,814
Taken
88,688
48,497
Mitigated
54,994
31,898
Healing
36,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
7,144
1,280
609
2,777
20,095
20,172
657
3,612
16,483
27,403
0
L
19,644
14,475
538
9,473
17,730
5,449
591
7,191
10,539
0
88,210
L
Discordia
Kedatui
Discordia
10,936
537
0
4,142
10,723
3,539
226
7,054
3,669
70,223
0
W
Danzaburou
Macnaught07
Danzaburou
9,182
3,262
0
4,169
16,173
5,294
2,370
2,855
13,318
0
81,881
L
Sylvanus
StannDarshh
Sylvanus
6,162
1,429
2,202
5,441
19,045
18,838
195
7,024
12,021
31,392
0
L
Fenrir
Vliegende
Fenrir
10,624
2,174
0
3,138
18,484
6,159
0
9,694
8,790
0
46,657
W
Camazotz
Yoboii
Camazotz
12,723
2,705
0
12,391
17,626
7,011
106
4,024
13,602
0
82,803
W
Nu Wa
Zemuns
Nu Wa
24,602
7,517
117
7,797
16,618
10,753
3,196
2,670
13,948
107,581
9,503
W
Zhong Kui
eckoz32
Zhong Kui
11,678
2,290
0
8,305
18,176
11,764
2,257
6,676
11,500
58,719
0
L
King Arthur
itiel3110
King Arthur
8,298
1,018
0
6,964
19,832
14,512
0
10,430
9,402
0
55,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,939
Gold Earned
58,401
499
Minions Killed
534
0
Camps Cleared
0
1,756,500
Distance Traveled
1,889,310
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,148
483
28
1
0
372,211
2
L
Cupid
10,510
500
146
7
0
368,585
5
L
Discordia
9,563
455
137
7
0
303,304
2
W
Danzaburou
10,828
516
117
6
0
330,796
5
L
Sylvanus
9,635
459
47
2
0
333,883
0
L
Fenrir
9,943
473
66
3
0
387,992
2
W
Camazotz
11,896
566
119
6
0
458,313
5
W
Nu Wa
14,270
680
171
8
0
377,990
0
W
Zhong Kui
11,259
536
99
5
0
350,000
1
L
King Arthur
9,288
442
103
5
0
362,736
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role