Player Matchup

Hercules
Hercules
Kenichi_Supremo
Hercules
Level 141
God Stats
2W - 2L
1,751 SR
Queue Stats
132W - 121L
1,424 Elo+
Solo
Nike
Nike
TurboTitan5621
Nike
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 48L
1,293 Elo+
Solo
Neith
Neith
Walkirii
Neith
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,347 Elo+
Solo
Fenrir
Fenrir
iXs_BaBuSH_Fr
Fenrir
Level 144
God Stats
3W - 10L
1,188 SR
Queue Stats
691W - 738L
1,365 Elo+
Solo
Cabrakan
Cabrakan
lagouegue
Cabrakan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,091 Elo+
Solo
Team Averages
Level 106
1,488 SR
1,304 Elo+

VS

Team Averages
Level 80
1,380 SR
1,328 Elo+
Nox
Nox
EmpressKitana
Nox
Level 80
God Stats
6W - 8L
1,243 SR
Queue Stats
331W - 391L
1,366 Elo+
Party 1
Baba Yaga
Baba Yaga
JackNeon
Baba Yaga
Level 68
God Stats
2W - 2L
1,108 SR
Queue Stats
131W - 146L
1,310 Elo+
Solo
King Arthur
King Arthur
Pixie01
King Arthur
Level 89
God Stats
5W - 3L
1,629 SR
Queue Stats
339W - 412L
1,324 Elo+
Party 1
Susano
Susano
RaJu_777
Susano
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 120L
1,286 Elo+
Solo
Hachiman
Hachiman
omgSarge
Hachiman
Level 88
God Stats
4W - 5L
1,420 SR
Queue Stats
361W - 418L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
18
6 / 3 / 5
10,289
735
9,966
23,291
17,039
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
3 / 4 / 8
10,456
747
7,785
14,745
13,830
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
Walkirii
Neith
13
0 / 2 / 7
8,147
582
8,154
6,982
3,155
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

16
6 / 8 / 6
10,021
716
11,623
17,175
14,185
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
lagouegue
Cabrakan
15
1 / 5 / 9
8,766
626
5,725
11,875
14,477
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 12
10,344
739
9,346
7,679
3,502
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Baba Yaga
JackNeon
Baba Yaga
20
5 / 1 / 14
11,343
810
17,889
13,270
6,314
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
Pixie01
King Arthur
16
2 / 3 / 15
10,254
732
5,024
13,022
7,883
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Susano
RaJu_777
Susano
15
4 / 5 / 11
9,983
713
8,701
11,373
11,580
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hachiman
omgSarge
Hachiman
20
7 / 3 / 8
11,949
854
22,819
12,332
5,667
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
82
16
Kills
22
22
Deaths
16
35
Assists
60
Player
Kills
Deaths
Assists
KDA
W
4
4
12
2.5
W
Baba Yaga
JackNeon
Baba Yaga
5
1
14
12
L
Hercules
6
3
5
2.83
W
King Arthur
Pixie01
King Arthur
2
3
15
3.17
W
Susano
RaJu_777
Susano
4
5
11
1.9
L
3
4
8
1.75
L
Neith
Walkirii
Neith
0
2
7
1.75
L
6
8
6
1.13
L
Cabrakan
lagouegue
Cabrakan
1
5
9
1.1
W
Hachiman
omgSarge
Hachiman
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,253
Damage
63,779
74,068
Taken
57,676
62,686
Mitigated
34,946
26,167
Healing
20,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,346
562
1,884
926
7,679
3,502
693
1,217
6,462
15,734
0
W
Baba Yaga
JackNeon
Baba Yaga
17,889
1,237
1,280
4,495
13,270
6,314
610
1,155
12,115
38,615
0
L
Hercules
9,966
2,907
738
10,958
23,291
17,039
0
7,447
15,844
0
29,583
W
King Arthur
Pixie01
King Arthur
5,024
1,175
589
4,171
13,022
7,883
936
1,714
11,308
0
11,445
W
Susano
RaJu_777
Susano
8,701
1,368
1,201
1,423
11,373
11,580
1,541
1,434
9,939
0
13,794
L
7,785
576
2,113
2,366
14,745
13,830
0
4,294
10,451
0
13,538
L
Neith
Walkirii
Neith
8,154
3,046
756
3,486
6,982
3,155
84
2,592
4,390
0
26,082
L
11,623
992
1,163
3,623
17,175
14,185
0
6,206
10,969
0
18,194
L
Cabrakan
lagouegue
Cabrakan
5,725
341
158
806
11,875
14,477
0
6,696
5,179
12,661
0
W
Hachiman
omgSarge
Hachiman
22,819
8,546
2,169
2,423
12,332
5,667
1,718
205
12,127
0
58,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,679
Gold Earned
53,873
114
Minions Killed
145
0
Camps Cleared
0
1,033,453
Distance Traveled
1,258,632
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,344
739
9
1
0
227,303
0
W
Baba Yaga
11,343
810
42
3
0
294,439
0
L
Hercules
10,289
735
37
3
0
241,451
0
W
King Arthur
10,254
732
8
1
0
290,907
0
W
Susano
9,983
713
7
1
0
210,393
4
L
Nike
10,456
747
16
1
0
216,793
0
L
Neith
8,147
582
33
2
0
123,307
0
L
Fenrir
10,021
716
11
1
0
238,626
1
L
Cabrakan
8,766
626
17
1
0
213,276
0
W
Hachiman
11,949
854
79
6
0
235,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role