Player Matchup

Bastet
Bastet
Pierre_Sama33
Bastet
Level 48
God Stats
48W - 49L
1,203 SR
Queue Stats
147W - 184L
1,375 Elo+
Solo
Chaac
Chaac
duffman039
Chaac
Level 54
God Stats
7W - 9L
1,486 SR
Queue Stats
59W - 48L
1,477 Elo+
Solo
Olorun
Olorun
xBruda_muss_los
Olorun
Level 29
God Stats
1W - 2L
1,368 SR
Queue Stats
17W - 43L
1,216 Elo+
Solo
Team Averages
Level 44
1,352 SR
1,356 Elo+

VS

Team Averages
Level 72
1,584 SR
1,311 Elo+
Heimdallr
Heimdallr
Fernando_Willem
Heimdallr
Level 85
God Stats
10W - 6L
1,471 SR
Queue Stats
179W - 185L
1,469 Elo+
Solo
Chang'e
Chang'e
TheYoungBoi69
Chang'e
Level 120
God Stats
9W - 2L
1,782 SR
Queue Stats
77W - 100L
1,362 Elo+
Solo
Ares
Ares
dan4ello23
Ares
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,101 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 1
6,965
633
7,889
9,945
3,267
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chaac
12
3 / 1 / 3
7,634
694
10,782
11,910
11,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
1 / 5 / 5
7,211
656
6,554
10,644
3,881
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Fernando_Willem
Heimdallr
12
3 / 1 / 9
7,803
709
12,571
9,262
4,434
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
12
3 / 4 / 9
8,021
729
9,336
11,540
4,724
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

13
6 / 1 / 6
8,763
797
5,283
11,383
11,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
6
Kills
12
12
Deaths
6
9
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Fernando_Willem
Heimdallr
3
1
9
7.5
L
2
6
1
0.42
W
Chang'e
3
4
9
1.88
W
6
1
6
9
L
Chaac
3
1
3
4.5
L
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,225
Damage
27,190
32,499
Taken
32,185
18,886
Mitigated
20,853
13,354
Healing
7,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Fernando_Willem
Heimdallr
12,571
7,248
0
2,085
9,262
4,434
421
1,151
7,731
0
31,194
L
7,889
1,835
0
1,234
9,945
3,267
0
4,738
5,201
0
14,627
W
Chang'e
9,336
798
1,785
2,462
11,540
4,724
464
2,747
8,486
27,796
0
W
5,283
955
0
944
11,383
11,695
263
3,250
7,446
12,422
0
L
Chaac
10,782
1,109
325
7,675
11,910
11,738
0
4,946
6,906
0
29,156
L
6,554
3,650
632
3,488
10,644
3,881
0
5,134
5,510
23,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,810
Gold Earned
24,587
99
Minions Killed
133
4
Camps Cleared
4
659,285
Distance Traveled
568,771
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,803
709
65
6
2
186,906
1
L
Bastet
6,965
633
12
1
3
234,318
2
W
Chang'e
8,021
729
53
5
1
187,420
0
W
Ares
8,763
797
15
1
1
194,445
0
L
Chaac
7,634
694
43
4
1
237,533
4
L
Olorun
7,211
656
44
4
0
187,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role