Player Matchup

Bastet
Bastet
 
Bastet
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
LanaShak
Anhur
Level 87
God Stats
2W - 4L
1,232 SR
Queue Stats
192W - 198L
1,408 Elo+
Solo
Ne Zha
Ne Zha
Simsala9
Ne Zha
Level 29
God Stats
1W - 2L
1,320 SR
Queue Stats
92W - 128L
1,306 Elo+
Party 2
Charybdis
Charybdis
xT0RR3T0x2
Charybdis
Level 26
God Stats
1W - 1L
1,159 SR
Queue Stats
68W - 81L
1,331 Elo+
Party 2
Team Averages
Level 85
1,342 SR
1,409 Elo+

VS

Team Averages
Level 64
1,487 SR
1,336 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Beti-Klaudia
Thor
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 74L
1,195 Elo+
Party 1
Baba Yaga
Baba Yaga
Bluntorino
Baba Yaga
Level 48
God Stats
6W - 6L
1,651 SR
Queue Stats
423W - 440L
1,374 Elo+
Solo
Chiron
Chiron
Thriller1906
Chiron
Level 105
God Stats
2W - 3L
1,285 SR
Queue Stats
91W - 130L
1,337 Elo+
Party 1
Janus
Janus
epiclouis
Janus
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
66W - 68L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
20
12 / 2 / 11
12,879
920
23,060
14,751
6,762
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
 
Danzaburou
16
4 / 8 / 10
10,703
765
14,743
15,276
7,538
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
LanaShak
Anhur
18
4 / 4 / 8
11,077
791
9,634
11,418
4,732
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ne Zha
Simsala9
Ne Zha
18
5 / 5 / 9
10,762
769
11,413
12,293
5,284
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
xT0RR3T0x2
Charybdis
15
2 / 7 / 12
9,970
712
12,669
12,852
4,727
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
3 / 5 / 14
9,200
657
10,158
17,095
16,780
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
1 / 8 / 10
8,615
615
4,559
16,375
8,157
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Baba Yaga
Bluntorino
Baba Yaga
18
12 / 4 / 9
11,073
791
16,120
14,189
5,388
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chiron
16
4 / 6 / 5
9,079
649
5,953
15,365
5,095
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
epiclouis
Janus
19
5 / 4 / 8
10,736
767
14,865
12,158
4,119
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
71
27
Kills
25
26
Deaths
27
50
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
12
2
11
8.75
W
Danzaburou
 
Danzaburou
4
8
10
1.13
L
Cthulhu
 
Cthulhu
3
5
14
2
L
1
8
10
0.75
L
Baba Yaga
Bluntorino
Baba Yaga
12
4
9
4.13
W
Anhur
LanaShak
Anhur
4
4
8
2
W
Ne Zha
Simsala9
Ne Zha
5
5
9
1.9
L
Chiron
4
6
5
1.08
L
Janus
epiclouis
Janus
5
4
8
2.25
W
Charybdis
xT0RR3T0x2
Charybdis
2
7
12
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,519
Damage
51,655
66,590
Taken
75,182
29,043
Mitigated
39,539
20,429
Healing
14,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
23,060
5,239
2,616
7,073
14,751
6,762
416
8,451
6,300
0
37,095
W
Danzaburou
 
Danzaburou
14,743
4,826
300
3,309
15,276
7,538
134
8,795
6,481
0
23,820
L
Cthulhu
 
Cthulhu
10,158
388
1,684
995
17,095
16,780
0
0
17,095
23,812
0
L
4,559
576
661
530
16,375
8,157
0
0
16,375
0
7,670
L
Baba Yaga
Bluntorino
Baba Yaga
16,120
2,416
416
4,025
14,189
5,388
0
0
14,189
29,178
0
W
Anhur
LanaShak
Anhur
9,634
4,543
1,496
1,404
11,418
4,732
443
7,822
3,596
0
28,074
W
Ne Zha
Simsala9
Ne Zha
11,413
1,705
473
1,757
12,293
5,284
907
7,522
4,771
0
20,982
L
Chiron
5,953
1,138
1,225
3,354
15,365
5,095
0
0
15,365
0
18,244
L
Janus
epiclouis
Janus
14,865
1,674
471
1,552
12,158
4,119
0
0
12,158
30,425
0
W
Charybdis
xT0RR3T0x2
Charybdis
12,669
10,068
590
1,411
12,852
4,727
3,390
8,553
4,299
0
24,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,391
Gold Earned
48,703
147
Minions Killed
138
0
Camps Cleared
0
1,262,181
Distance Traveled
1,156,493
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,879
920
31
2
0
314,056
2
W
Danzaburou
10,703
765
18
1
0
203,155
5
L
Cthulhu
9,200
657
28
2
0
218,849
0
L
Thor
8,615
615
8
1
0
223,597
0
L
Baba Yaga
11,073
791
34
2
0
237,156
0
W
Anhur
11,077
791
47
3
0
244,397
0
W
Ne Zha
10,762
769
25
2
0
278,544
1
L
Chiron
9,079
649
22
2
0
234,902
0
L
Janus
10,736
767
46
3
0
241,989
0
W
Charybdis
9,970
712
26
2
0
222,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role