Player Matchup

Sun Wukong
Sun Wukong
Jezzs
Sun Wukong
Level 150
God Stats
4W - 2L
1,691 SR
Queue Stats
161W - 134L
1,711 Elo+
Party 2
Sol
Sol
Mythos
Sol
Level 135
God Stats
3W - 3L
1,736 SR
Queue Stats
128W - 105L
1,744 Elo+
Party 2
Poseidon
Poseidon
Whatshot
Poseidon
Level 128
God Stats
3W - 0L
1,500 SR
Queue Stats
230W - 213L
1,672 Elo+
Solo
Loki
Loki
darkshadowed
Loki
Level 108
God Stats
2W - 0L
1,829 SR
Queue Stats
88W - 65L
1,743 Elo+
Party 2
Thor
Thor
pudgepug
Thor
Level 142
God Stats
115W - 98L
1,623 SR
Queue Stats
598W - 522L
1,660 Elo+
Solo
Team Averages
Level 133
1,676 SR
1,706 Elo+

VS

Team Averages
Level 131
1,728 SR
1,661 Elo+
Jing Wei
Jing Wei
CringePlusRatio
Jing Wei
Level 160
God Stats
0W - 2L
1,681 SR
Queue Stats
59W - 66L
1,593 Elo+
Solo
Fenrir
Fenrir
Derpasaures_Rex
Fenrir
Level 120
God Stats
19W - 19L
1,828 SR
Queue Stats
434W - 395L
1,657 Elo+
Party 1
Horus
Horus
QuailzEnFuego
Horus
Level 123
God Stats
2W - 3L
1,500 SR
Queue Stats
142W - 139L
1,726 Elo+
Party 1
Hercules
Hercules
jlrjackson
Hercules
Level 103
God Stats
13W - 6L
1,880 SR
Queue Stats
265W - 239L
1,675 Elo+
Party 1
Tiamat
Tiamat
yerer44
Tiamat
Level 148
God Stats
20W - 18L
1,750 SR
Queue Stats
949W - 909L
1,655 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Jezzs
Sun Wukong
19
2 / 1 / 23
13,552
565
11,396
17,862
22,634
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sol
Mythos
Sol
20
7 / 2 / 6
15,256
636
24,076
18,694
14,035
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Poseidon
Whatshot
Poseidon
20
8 / 3 / 8
14,630
610
26,209
19,300
9,268
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
8 / 2 / 9
14,541
606
13,444
14,234
6,093
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thor
20
5 / 0 / 11
16,128
672
16,494
13,912
16,057
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
20
0 / 8 / 2
12,604
525
10,485
29,017
10,023
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
4 / 4 / 3
11,663
486
8,655
22,004
10,309
14
0 / 11 / 5
9,370
390
5,432
29,223
18,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
jlrjackson
Hercules
18
0 / 4 / 0
11,483
478
8,076
21,793
27,774
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tiamat
yerer44
Tiamat
19
4 / 3 / 3
12,534
522
17,901
12,124
7,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
21
30
Kills
8
8
Deaths
30
57
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
0
8
2
0.13
L
4
4
3
1.38
W
Sun Wukong
Jezzs
Sun Wukong
2
1
23
13.5
W
Sol
Mythos
Sol
7
2
6
5
L
0
11
5
0.23
W
Poseidon
Whatshot
Poseidon
8
3
8
4
W
8
2
9
6.25
L
Hercules
jlrjackson
Hercules
0
4
0
0
W
Thor
5
0
11
10.5
L
Tiamat
yerer44
Tiamat
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,619
Damage
50,549
84,002
Taken
114,161
68,087
Mitigated
74,717
43,412
Healing
31,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
10,485
8,925
0
11,952
29,017
10,023
3,621
13,871
15,146
0
118,682
L
8,655
1,277
0
3,640
22,004
10,309
0
5,465
16,539
0
87,118
W
Sun Wukong
Jezzs
Sun Wukong
11,396
1,963
764
4,656
17,862
22,634
801
4,305
13,171
1,231
40,447
W
Sol
Mythos
Sol
24,076
8,090
0
13,044
18,694
14,035
3,864
2,646
15,904
134,782
16,259
L
5,432
2,267
2,003
5,075
29,223
18,742
0
14,959
14,264
0
16,599
W
Poseidon
Whatshot
Poseidon
26,209
8,464
0
12,312
19,300
9,268
3,181
5,288
13,606
135,711
11,884
W
13,444
4,755
0
6,199
14,234
6,093
3,302
3,969
10,145
0
115,934
L
Hercules
jlrjackson
Hercules
8,076
2,469
0
5,805
21,793
27,774
0
8,946
12,574
17,102
65,043
W
Thor
16,494
4,219
0
6,437
13,912
16,057
1,036
3,847
9,983
0
117,381
L
Tiamat
yerer44
Tiamat
17,901
1,946
0
2,718
12,124
7,869
0
2,355
9,613
99,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,107
Gold Earned
57,654
848
Minions Killed
753
0
Camps Cleared
0
2,478,054
Distance Traveled
2,239,150
26
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
12,604
525
207
9
0
382,286
5
L
Fenrir
11,663
486
148
6
0
513,013
10
W
Sun Wukong
13,552
565
40
2
0
519,695
8
W
Sol
15,256
636
209
9
0
426,325
1
L
Horus
9,370
390
19
1
0
420,302
8
W
Poseidon
14,630
610
224
9
0
508,120
5
W
Loki
14,541
606
148
6
0
519,410
3
L
Hercules
11,483
478
188
8
0
465,355
3
W
Thor
16,128
672
227
9
0
504,504
9
L
Tiamat
12,534
522
191
8
0
458,194
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role