Player Matchup

Anubis
Anubis
Lehightonking
Anubis
Level 43
God Stats
37W - 31L
1,603 SR
Queue Stats
327W - 258L
1,574 Elo+
Party 1
Anhur
Anhur
NuclearAlloy238
Anhur
Level 160
God Stats
33W - 21L
1,630 SR
Queue Stats
679W - 649L
1,654 Elo+
Party 1
Cerberus
Cerberus
Roguegaming9264
Cerberus
Level 109
God Stats
37W - 11L
1,656 SR
Queue Stats
222W - 142L
1,595 Elo+
Party 1
Team Averages
Level 104
1,630 SR
1,608 Elo+

VS

Team Averages
Level 77
1,501 SR
1,623 Elo+
Athena
Athena
HANDSHADOW
Athena
Level 88
God Stats
0W - 2L
1,502 SR
Queue Stats
31W - 37L
1,410 Elo+
Party 2
Cupid
Cupid
MR M1M3 V2
Cupid
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,633 Elo+
Party 2
Scylla
Scylla
bookiller64
Scylla
Level 48
God Stats
2W - 3L
1,500 SR
Queue Stats
45W - 46L
1,825 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 9
10,891
681
9,072
11,026
5,213
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
11 / 2 / 3
12,774
798
18,227
15,893
6,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
14
2 / 4 / 9
10,688
668
5,947
16,009
15,338
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
HANDSHADOW
Athena
13
2 / 3 / 7
9,937
621
6,637
16,622
19,026
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cupid
14
5 / 7 / 3
10,644
665
15,522
12,440
3,156
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
13
2 / 5 / 6
9,714
607
9,259
9,332
3,733
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
25
15
Kills
9
9
Deaths
15
21
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Athena
HANDSHADOW
Athena
2
3
7
1.83
W
2
3
9
2.17
L
Cupid
5
7
3
0.93
W
11
2
3
6.25
W
Cerberus
2
4
9
1.63
L
Scylla
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,246
Damage
31,418
42,928
Taken
38,394
27,349
Mitigated
25,915
14,125
Healing
3,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
HANDSHADOW
Athena
6,637
1,381
0
0
16,622
19,026
0
6,847
9,775
16,052
0
W
9,072
472
0
4,868
11,026
5,213
220
5,260
5,766
44,375
0
L
Cupid
15,522
7,493
238
1,586
12,440
3,156
1,153
5,135
7,305
0
54,226
W
18,227
10,071
0
6,291
15,893
6,798
2,002
5,865
10,028
0
75,459
W
Cerberus
5,947
411
505
2,461
16,009
15,338
628
5,348
10,661
22,354
0
L
Scylla
9,259
737
34
1,458
9,332
3,733
0
3,281
6,051
33,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,353
Gold Earned
30,295
210
Minions Killed
171
12
Camps Cleared
3
837,595
Distance Traveled
782,882
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,937
621
13
1
0
300,763
4
W
Anubis
10,891
681
87
5
4
286,806
2
L
Cupid
10,644
665
88
6
2
245,786
1
W
Anhur
12,774
798
99
6
6
297,365
3
W
Cerberus
10,688
668
24
2
2
253,424
3
L
Scylla
9,714
607
70
4
1
236,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role