Player Matchup

Sol
Sol
DiligxntJr
Sol
Level 126
God Stats
7W - 1L
1,847 SR
Queue Stats
293W - 232L
1,715 Elo+
Party 1
Thanatos
Thanatos
ErenLaker
Thanatos
Level 34
God Stats
4W - 0L
1,763 SR
Queue Stats
30W - 12L
1,737 Elo+
Party 1
King Arthur
King Arthur
FanServiceFriday
King Arthur
Level 17
God Stats
2W - 4L
1,310 SR
Queue Stats
21W - 9L
1,693 Elo+
Party 1
Sun Wukong
Sun Wukong
Venëtius
Sun Wukong
Level 140
God Stats
3W - 0L
1,865 SR
Queue Stats
64W - 16L
1,994 Elo+
Party 1
Hercules
Hercules
X9kJay
Hercules
Level 128
God Stats
4W - 2L
1,695 SR
Queue Stats
218W - 138L
1,799 Elo+
Party 1
Team Averages
Level 89
1,696 SR
1,788 Elo+

VS

Team Averages
Level 57
1,703 SR
1,593 Elo+
Chiron
Chiron
 
Chiron
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
InsanityRunner
Guan Yu
Level 6
God Stats
2W - 4L
1,645 SR
Queue Stats
71W - 70L
1,591 Elo+
Party 2
Thanatos
Thanatos
JüngleDîff
Thanatos
Level 15
God Stats
3W - 1L
1,889 SR
Queue Stats
49W - 27L
1,671 Elo+
Party 3
Bacchus
Bacchus
Pülse
Bacchus
Level 57
God Stats
1W - 3L
1,841 SR
Queue Stats
185W - 112L
1,634 Elo+
Party 3
Sol
Sol
Synnario
Sol
Level 140
God Stats
8W - 7L
1,640 SR
Queue Stats
181W - 171L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 1
6,831
683
4,608
3,893
1,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
ErenLaker
Thanatos
12
3 / 2 / 7
6,624
662
5,147
7,583
3,237
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
FanServiceFriday
King Arthur
11
1 / 1 / 4
6,426
643
4,462
4,720
2,531
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
Venëtius
Sun Wukong
12
5 / 1 / 2
6,920
692
4,812
7,428
3,069
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hercules
X9kJay
Hercules
10
3 / 0 / 4
5,574
557
3,313
6,404
4,318
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
10
0 / 2 / 0
5,351
535
1,803
5,164
1,015
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 2 / 0
4,832
483
713
5,844
1,553
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Thanatos
JüngleDîff
Thanatos
10
1 / 3 / 3
5,810
581
4,750
8,562
2,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Pülse
Bacchus
6
0 / 3 / 3
4,422
442
3,144
6,295
3,331
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
3 / 5 / 0
5,735
574
5,903
7,075
2,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
15
Kills
4
4
Deaths
15
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
0
2
0
0
W
3
0
1
3.5
W
Thanatos
ErenLaker
Thanatos
3
2
7
3.25
W
King Arthur
FanServiceFriday
King Arthur
1
1
4
3
L
0
2
0
0
L
Thanatos
JüngleDîff
Thanatos
1
3
3
0.83
L
Bacchus
Pülse
Bacchus
0
3
3
0.5
L
3
5
0
0.6
W
Sun Wukong
Venëtius
Sun Wukong
5
1
2
6
W
Hercules
X9kJay
Hercules
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,342
Damage
16,313
30,028
Taken
32,940
14,535
Mitigated
10,446
13,749
Healing
12,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
1,803
816
150
1,622
5,164
1,015
0
2,607
2,552
0
35,230
W
4,608
2,129
0
2,610
3,893
1,380
0
169
3,724
51,189
7,665
W
Thanatos
ErenLaker
Thanatos
5,147
1,587
0
6,339
7,583
3,237
0
1,961
5,622
0
35,997
W
King Arthur
FanServiceFriday
King Arthur
4,462
1,205
0
1,527
4,720
2,531
0
367
4,353
4,581
31,356
L
713
0
0
532
5,844
1,553
0
332
5,512
0
14,709
L
Thanatos
JüngleDîff
Thanatos
4,750
1,349
0
7,438
8,562
2,366
0
347
8,215
0
31,614
L
Bacchus
Pülse
Bacchus
3,144
423
90
855
6,295
3,331
0
1,471
4,759
8,567
0
L
5,903
2,194
0
1,504
7,075
2,181
0
0
7,075
29,665
3,483
W
Sun Wukong
Venëtius
Sun Wukong
4,812
687
0
1,471
7,428
3,069
0
2,721
4,707
0
47,181
W
Hercules
X9kJay
Hercules
3,313
906
105
1,697
6,404
4,318
0
3,139
3,265
0
10,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,375
Gold Earned
26,150
397
Minions Killed
254
0
Camps Cleared
0
1,103,666
Distance Traveled
1,042,343
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
5,351
535
80
8
0
200,122
2
W
Sol
6,831
683
122
12
0
193,989
5
W
Thanatos
6,624
662
79
8
0
229,680
3
W
King Arthur
6,426
643
81
8
0
220,283
2
L
Guan Yu
4,832
483
42
4
0
207,416
0
L
Thanatos
5,810
581
63
6
0
218,108
1
L
Bacchus
4,422
442
12
1
0
218,503
0
L
Sol
5,735
574
57
6
0
198,194
3
W
Sun Wukong
6,920
692
105
11
0
222,447
0
W
Hercules
5,574
557
10
1
0
237,267
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role