Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
He Bo
He Bo
AmirAugustus
He Bo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 40L
1,303 Elo+
Party 4
Ymir
Ymir
CloudLp92
Ymir
Level 17
God Stats
23W - 10L
1,670 SR
Queue Stats
35W - 30L
1,405 Elo+
Party 4
Anubis
Anubis
Megor4
Anubis
Level 25
God Stats
20W - 30L
1,354 SR
Queue Stats
30W - 47L
1,313 Elo+
Party 3
Jing Wei
Jing Wei
erNomada
Jing Wei
Level 17
God Stats
3W - 4L
1,284 SR
Queue Stats
273W - 239L
1,505 Elo+
Solo
Team Averages
Level 21
1,462 SR
1,405 Elo+

VS

Team Averages
Level 18
1,449 SR
1,298 Elo+
Loki
Loki
Kro7ka
Loki
Level 29
God Stats
14W - 22L
1,449 SR
Queue Stats
103W - 137L
1,312 Elo+
Party 1
Hades
Hades
SonicMoon
Hades
Level 4
God Stats
2W - 1L
1,252 SR
Queue Stats
2W - 1L
1,234 Elo+
Solo
Mulan
Mulan
WilkorDuch
Mulan
Level 26
God Stats
13W - 12L
1,544 SR
Queue Stats
99W - 131L
1,300 Elo+
Party 1
Danzaburou
Danzaburou
草莓覽趴
Danzaburou
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 11L
1,324 Elo+
Party 2
Ymir
Ymir
蘋果包於
Ymir
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,323 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
8
0 / 4 / 0
4,892
489
1,420
5,939
2,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

7
0 / 4 / 0
4,430
443
1,574
2,989
653
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
7
2 / 3 / 0
4,828
483
2,162
6,047
3,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
Megor4
Anubis
8
3 / 6 / 1
5,256
526
6,352
9,029
3,765
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Jing Wei
erNomada
Jing Wei
9
0 / 1 / 2
5,436
544
2,840
4,510
980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Kro7ka
Loki
10
8 / 1 / 3
6,806
681
6,915
6,876
1,548
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hades
SonicMoon
Hades
8
2 / 3 / 1
5,208
521
2,073
6,048
1,426
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
11
4 / 0 / 1
6,627
663
2,736
3,547
1,469
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
草莓覽趴
Danzaburou
8
3 / 1 / 1
5,911
591
4,413
3,620
896
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8
1 / 1 / 3
5,611
561
2,023
5,405
2,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
5
Kills
18
18
Deaths
6
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
0
4
0
0
L
0
4
0
0
L
Ymir
2
3
0
0.67
W
Loki
Kro7ka
Loki
8
1
3
9.5
L
Anubis
Megor4
Anubis
3
6
1
0.58
W
Hades
SonicMoon
Hades
2
3
1
0.83
W
Mulan
4
0
1
4.5
L
Jing Wei
erNomada
Jing Wei
0
1
2
1
W
Danzaburou
草莓覽趴
Danzaburou
3
1
1
3.5
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,348
Damage
18,160
28,514
Taken
25,496
11,653
Mitigated
8,297
5,902
Healing
7,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
1,420
569
0
1,053
5,939
2,257
0
57
5,882
0
30,672
L
1,574
191
0
26
2,989
653
0
43
2,946
10,892
0
L
Ymir
2,162
508
0
1,400
6,047
3,998
0
1,152
4,895
10,711
0
W
Loki
Kro7ka
Loki
6,915
3,046
0
603
6,876
1,548
840
2,232
4,644
0
28,159
L
Anubis
Megor4
Anubis
6,352
1,037
0
1,601
9,029
3,765
124
1,984
7,045
24,601
0
W
Hades
SonicMoon
Hades
2,073
414
58
1,840
6,048
1,426
210
4,120
1,928
13,806
0
W
Mulan
2,736
302
0
1,850
3,547
1,469
618
1,574
1,973
64
28,741
L
Jing Wei
erNomada
Jing Wei
2,840
1,857
0
1,822
4,510
980
0
871
3,639
0
31,091
W
Danzaburou
草莓覽趴
Danzaburou
4,413
2,616
0
1,014
3,620
896
0
1,109
2,511
0
29,057
W
2,023
347
0
2,293
5,405
2,958
0
1,246
4,159
9,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,842
Gold Earned
30,163
215
Minions Killed
209
0
Camps Cleared
0
893,299
Distance Traveled
915,063
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
4,892
489
63
6
0
202,736
1
L
He Bo
4,430
443
25
3
0
165,750
0
L
Ymir
4,828
483
17
2
0
174,606
0
W
Loki
6,806
681
49
5
0
216,165
0
L
Anubis
5,256
526
33
3
0
172,442
0
W
Hades
5,208
521
29
3
0
147,856
1
W
Mulan
6,627
663
75
8
0
171,919
1
L
Jing Wei
5,436
544
77
8
0
177,765
3
W
Danzaburou
5,911
591
47
5
0
185,495
0
W
Ymir
5,611
561
9
1
0
193,628
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role