Player Matchup

Amaterasu
Amaterasu
Hizatia
Amaterasu
Level 24
God Stats
6W - 7L
1,664 SR
Queue Stats
30W - 23L
1,436 Elo+
Party 2
Ao Kuang
Ao Kuang
RockManSchrader
Ao Kuang
Level 24
God Stats
22W - 13L
1,705 SR
Queue Stats
32W - 22L
1,387 Elo+
Party 2
Jormungandr
Jormungandr
SnowWolfs117
Jormungandr
Level 28
God Stats
16W - 7L
1,700 SR
Queue Stats
54W - 58L
1,399 Elo+
Party 2
Ra
Ra
deaf_garucho
Ra
Level 11
God Stats
2W - 1L
1,721 SR
Queue Stats
13W - 13L
1,287 Elo+
Solo
Olorun
Olorun
honeyed-sunshine
Olorun
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
58W - 55L
1,379 Elo+
Solo
Team Averages
Level 21
1,658 SR
1,378 Elo+

VS

Team Averages
Level 18
1,616 SR
1,482 Elo+
Cerberus
Cerberus
Buttchug6942
Cerberus
Level 3
God Stats
0W - 1L
1,724 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1
Pele
Pele
Ki-Khaled
Pele
Level 23
God Stats
28W - 34L
1,577 SR
Queue Stats
264W - 323L
1,356 Elo+
Solo
Ullr
Ullr
OTFmamba
Ullr
Level 11
God Stats
5W - 10L
1,336 SR
Queue Stats
10W - 12L
1,416 Elo+
Solo
Kali
Kali
Rabbi Trash
Kali
Level 38
God Stats
3W - 1L
1,942 SR
Queue Stats
45W - 37L
1,637 Elo+
Party 1
Chronos
Chronos
turnt llama
Chronos
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Hizatia
Amaterasu
15
5 / 3 / 5
9,582
564
10,731
12,169
7,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ao Kuang
14
9 / 5 / 4
9,455
556
13,674
15,086
5,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
SnowWolfs117
Jormungandr
13
5 / 2 / 6
9,290
546
9,044
9,901
7,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 7 / 3
8,003
471
9,240
11,232
3,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 6 / 4
7,633
449
6,272
12,959
3,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Buttchug6942
Cerberus
10
1 / 5 / 5
7,001
412
6,778
12,546
11,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Pele
12
5 / 6 / 6
8,179
481
9,379
13,035
4,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ullr
15
1 / 2 / 1
8,732
514
2,132
12,199
4,680
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
10 / 4 / 3
9,352
550
11,288
14,925
6,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chronos
turnt llama
Chronos
14
6 / 4 / 5
8,736
514
11,945
15,425
5,665
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
43
21
Kills
23
23
Deaths
21
22
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Buttchug6942
Cerberus
1
5
5
0.7
W
Amaterasu
Hizatia
Amaterasu
5
3
5
2.5
L
Pele
5
6
6
1.33
L
Ullr
1
2
1
0.75
L
10
4
3
2.88
W
Ao Kuang
9
5
4
2.2
W
Jormungandr
SnowWolfs117
Jormungandr
5
2
6
4
W
1
7
3
0.36
W
1
6
4
0.5
L
Chronos
turnt llama
Chronos
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,961
Damage
41,522
61,347
Taken
68,130
28,543
Mitigated
31,808
18,845
Healing
21,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Buttchug6942
Cerberus
6,778
578
0
3,853
12,546
11,155
0
7,397
5,149
20,276
0
W
Amaterasu
Hizatia
Amaterasu
10,731
6,053
0
4,092
12,169
7,515
2,118
3,516
8,653
0
51,189
L
Pele
9,379
1,901
0
2,290
13,035
4,292
179
7,378
5,463
0
35,387
L
Ullr
2,132
1,573
0
6,532
12,199
4,680
0
934
11,225
0
61,439
L
11,288
4,592
0
4,804
14,925
6,016
0
9,867
5,006
0
48,906
W
Ao Kuang
13,674
4,308
0
5,836
15,086
5,933
0
5,257
9,829
37,191
10,044
W
Jormungandr
SnowWolfs117
Jormungandr
9,044
2,562
0
948
9,901
7,748
623
3,210
6,691
38,130
0
W
9,240
895
223
3,031
11,232
3,397
505
3,576
7,656
43,632
0
W
6,272
4,005
249
4,466
12,959
3,950
1,206
3,164
9,795
48,046
0
L
Chronos
turnt llama
Chronos
11,945
4,349
0
3,848
15,425
5,665
969
10,611
4,454
45,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,963
Gold Earned
42,000
382
Minions Killed
368
0
Camps Cleared
0
1,590,504
Distance Traveled
1,553,324
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,001
412
40
2
0
270,072
3
W
Amaterasu
9,582
564
94
6
0
354,035
2
L
Pele
8,179
481
51
3
0
335,509
0
L
Ullr
8,732
514
144
8
0
280,392
0
L
Kali
9,352
550
68
4
0
353,347
4
W
Ao Kuang
9,455
556
61
4
0
347,956
0
W
Jormungandr
9,290
546
56
3
0
317,632
3
W
Ra
8,003
471
108
6
0
300,850
6
W
Olorun
7,633
449
63
4
0
270,031
2
L
Chronos
8,736
514
65
4
0
314,004
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role