Player Matchup

Fenrir
Fenrir
DrGRoWL
Fenrir
Level 17
God Stats
1W - 5L
1,480 SR
Queue Stats
1W - 5L
1,462 Elo+
Party 2
Thor
Thor
ExpensiveMagic
Thor
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
LocalNative
Erlang Shen
Level 27
God Stats
1W - 1L
1,704 SR
Queue Stats
30W - 27L
1,573 Elo+
Party 2
Nemesis
Nemesis
NakedPunch
Nemesis
Level 18
God Stats
6W - 6L
1,824 SR
Queue Stats
98W - 113L
1,366 Elo+
Solo
Artemis
Artemis
Trisonn
Artemis
Level 14
God Stats
2W - 3L
1,402 SR
Queue Stats
127W - 119L
1,374 Elo+
Solo
Team Averages
Level 18
1,582 SR
1,455 Elo+

VS

Team Averages
Level 37
1,613 SR
1,441 Elo+
Xbalanque
Xbalanque
Alexx__bonafe
Xbalanque
Level 12
God Stats
3W - 5L
1,733 SR
Queue Stats
9W - 16L
1,186 Elo+
Solo
Horus
Horus
Mexicx
Horus
Level 32
God Stats
2W - 4L
1,500 SR
Queue Stats
194W - 215L
1,444 Elo+
Party 1
Olorun
Olorun
Nammey
Olorun
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,698 Elo+
Party 3
Thanatos
Thanatos
NeighBourPL
Thanatos
Level 27
God Stats
9W - 5L
1,721 SR
Queue Stats
154W - 160L
1,465 Elo+
Party 1
Izanami
Izanami
Zorromedsvardet
Izanami
Level 107
God Stats
28W - 24L
1,612 SR
Queue Stats
135W - 139L
1,410 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DrGRoWL
Fenrir
12
2 / 4 / 4
7,272
485
3,993
10,410
4,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

9
1 / 12 / 2
6,210
414
4,368
10,464
3,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Erlang Shen
LocalNative
Erlang Shen
13
5 / 7 / 5
8,906
594
7,887
13,925
8,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
NakedPunch
Nemesis
4
0 / 2 / 2
4,969
331
723
1,852
290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Artemis
Trisonn
Artemis
10
3 / 5 / 2
6,602
440
9,003
10,504
2,147
Short Bow

Short Bow

+15%
Attack Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Alexx__bonafe
Xbalanque
13
0 / 1 / 7
8,279
552
2,988
5,968
1,910
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Horus
Mexicx
Horus
12
2 / 2 / 14
8,474
565
5,214
13,725
12,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Olorun
Nammey
Olorun
13
12 / 2 / 7
9,453
630
11,918
11,557
4,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
NeighBourPL
Thanatos
13
13 / 5 / 2
9,247
616
11,142
13,553
6,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
3 / 3 / 5
8,889
593
7,113
8,828
3,110
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
65
11
Kills
30
30
Deaths
13
15
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Alexx__bonafe
Xbalanque
0
1
7
3.5
L
Fenrir
DrGRoWL
Fenrir
2
4
4
1
L
1
12
2
0.17
L
Erlang Shen
LocalNative
Erlang Shen
5
7
5
1.07
W
Horus
Mexicx
Horus
2
2
14
4.5
L
Nemesis
NakedPunch
Nemesis
0
2
2
0.5
W
Olorun
Nammey
Olorun
12
2
7
7.75
W
Thanatos
NeighBourPL
Thanatos
13
5
2
2.8
L
Artemis
Trisonn
Artemis
3
5
2
0.8
W
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,974
Damage
38,375
47,155
Taken
53,631
18,843
Mitigated
28,642
6,280
Healing
28,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Alexx__bonafe
Xbalanque
2,988
1,673
0
1,319
5,968
1,910
2,599
0
5,968
0
40,153
L
Fenrir
DrGRoWL
Fenrir
3,993
733
0
1,095
10,410
4,630
566
2,424
7,986
0
24,607
L
4,368
1,194
0
246
10,464
3,525
0
4,321
6,143
0
17,317
L
Erlang Shen
LocalNative
Erlang Shen
7,887
3,940
0
2,378
13,925
8,251
0
3,071
10,854
0
32,746
W
Horus
Mexicx
Horus
5,214
2,398
2,253
5,585
13,725
12,407
558
0
13,725
0
14,908
L
Nemesis
NakedPunch
Nemesis
723
603
0
320
1,852
290
0
399
1,453
0
3,284
W
Olorun
Nammey
Olorun
11,918
5,849
1,265
5,389
11,557
4,311
2,366
0
11,557
39,225
0
W
Thanatos
NeighBourPL
Thanatos
11,142
3,343
0
11,024
13,553
6,904
1,156
0
13,553
0
54,692
L
Artemis
Trisonn
Artemis
9,003
4,537
0
2,241
10,504
2,147
0
1,703
8,801
0
22,505
W
7,113
4,169
0
2,073
8,828
3,110
3,676
0
8,828
0
71,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,959
Gold Earned
44,342
164
Minions Killed
396
0
Camps Cleared
0
1,091,894
Distance Traveled
1,460,672
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
8,279
552
90
6
0
285,524
5
L
Fenrir
7,272
485
44
3
0
298,562
0
L
Thor
6,210
414
23
2
0
203,460
0
L
Erlang Shen
8,906
594
59
4
0
301,267
0
W
Horus
8,474
565
23
2
0
298,999
0
L
Nemesis
4,969
331
11
1
0
28,500
0
W
Olorun
9,453
630
61
4
0
274,745
1
W
Thanatos
9,247
616
80
5
0
316,347
1
L
Artemis
6,602
440
27
2
0
260,105
3
W
Izanami
8,889
593
142
9
0
285,057
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role