Player Matchup

Fafnir
Fafnir
Dorlas2
Fafnir
Level 109
God Stats
9W - 5L
1,606 SR
Queue Stats
56W - 46L
1,540 Elo+
Party 1
Amaterasu
Amaterasu
Fisshion
Amaterasu
Level 106
God Stats
5W - 2L
1,602 SR
Queue Stats
269W - 125L
1,711 Elo+
Party 1
Merlin
Merlin
LikelyToFeed
Merlin
Level 127
God Stats
5W - 3L
1,511 SR
Queue Stats
152W - 91L
1,655 Elo+
Party 1
Team Averages
Level 114
1,573 SR
1,635 Elo+

VS

Team Averages
Level 75
1,400 SR
1,316 Elo+
Janus
Janus
Beliefdestroyer
Janus
Level 36
God Stats
0W - 1L
1,337 SR
Queue Stats
5W - 18L
1,295 Elo+
Solo
Jing Wei
Jing Wei
Lettercombonati
Jing Wei
Level 121
God Stats
33W - 62L
1,364 SR
Queue Stats
447W - 761L
1,280 Elo+
Solo
Sylvanus
Sylvanus
Welfare TAC0
Sylvanus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Dorlas2
Fafnir
12
1 / 4 / 8
9,198
657
7,688
10,901
7,065
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
Fisshion
Amaterasu
15
11 / 1 / 5
11,407
815
12,435
12,341
9,825
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
16
7 / 0 / 11
11,259
804
17,080
11,704
4,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 7 / 0
9,236
660
10,072
12,201
4,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
11
0 / 9 / 5
8,081
577
3,958
13,991
5,508
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Welfare TAC0
Sylvanus
12
0 / 3 / 3
8,572
612
7,674
17,297
18,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
19
Kills
5
5
Deaths
19
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
5
7
0
0.71
W
Fafnir
Dorlas2
Fafnir
1
4
8
1.25
W
Amaterasu
Fisshion
Amaterasu
11
1
5
13.5
L
Jing Wei
0
9
5
0.28
W
Merlin
7
0
11
12.5
L
Sylvanus
Welfare TAC0
Sylvanus
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,203
Damage
21,704
34,946
Taken
43,489
21,606
Mitigated
28,627
14,721
Healing
8,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,072
486
0
510
12,201
4,432
0
7,547
4,331
32,815
0
W
Fafnir
Dorlas2
Fafnir
7,688
1,262
0
3,515
10,901
7,065
123
5,784
4,885
14,561
0
W
Amaterasu
Fisshion
Amaterasu
12,435
5,708
0
5,456
12,341
9,825
1,319
6,067
6,067
0
38,505
L
Jing Wei
3,958
2,279
232
1,174
13,991
5,508
0
7,934
5,653
0
17,117
W
Merlin
17,080
1,045
70
5,680
11,704
4,716
987
6,653
4,845
51,844
0
L
Sylvanus
Welfare TAC0
Sylvanus
7,674
2,166
907
5,187
17,297
18,687
0
8,314
8,299
17,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,864
Gold Earned
25,889
161
Minions Killed
110
8
Camps Cleared
3
766,869
Distance Traveled
682,217
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,236
660
56
4
3
229,031
0
W
Fafnir
9,198
657
13
1
0
218,421
1
W
Amaterasu
11,407
815
57
4
5
281,082
4
L
Jing Wei
8,081
577
31
2
0
244,892
1
W
Merlin
11,259
804
91
7
3
267,366
2
L
Sylvanus
8,572
612
23
2
0
208,294
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role