Player Matchup

Cerberus
Cerberus
Rslaa
Cerberus
Level 78
God Stats
0W - 1L
1,745 SR
Queue Stats
58W - 42L
1,473 Elo+
Party 2
He Bo
He Bo
Seelendrachen
He Bo
Level 93
God Stats
0W - 2L
1,274 SR
Queue Stats
117W - 126L
1,474 Elo+
Solo
Nike
Nike
muwchi
Nike
Level 60
God Stats
3W - 2L
1,826 SR
Queue Stats
38W - 30L
1,401 Elo+
Party 2
Team Averages
Level 77
1,615 SR
1,450 Elo+

VS

Team Averages
Level 116
1,418 SR
1,462 Elo+
Chiron
Chiron
AlSharam
Chiron
Level 101
God Stats
15W - 16L
1,433 SR
Queue Stats
231W - 164L
1,451 Elo+
Party 1
Mulan
Mulan
GrinKo1
Mulan
Level 129
God Stats
37W - 44L
1,476 SR
Queue Stats
44W - 51L
1,462 Elo+
Party 1
Merlin
Merlin
i_ILu_IMI_oX
Merlin
Level 117
God Stats
1W - 0L
1,344 SR
Queue Stats
81W - 78L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Rslaa
Cerberus
18
3 / 2 / 5
14,864
619
23,223
40,651
48,722
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

16
1 / 11 / 5
13,553
565
9,374
19,155
6,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
muwchi
Nike
17
5 / 6 / 0
14,153
590
23,324
23,342
13,700
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
AlSharam
Chiron
19
6 / 2 / 7
14,903
621
23,825
20,380
7,058
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mulan
GrinKo1
Mulan
19
12 / 2 / 6
16,518
688
31,710
30,411
36,851
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Merlin
17
1 / 6 / 8
13,421
559
16,205
18,475
6,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
40
9
Kills
19
19
Deaths
10
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chiron
AlSharam
Chiron
6
2
7
4.75
W
Mulan
GrinKo1
Mulan
12
2
6
7.5
L
Cerberus
Rslaa
Cerberus
3
2
5
2.75
L
1
11
5
0.32
W
Merlin
1
6
8
0.83
L
Nike
muwchi
Nike
5
6
0
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,921
Damage
71,740
83,148
Taken
69,266
68,817
Mitigated
50,724
15,024
Healing
21,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
AlSharam
Chiron
23,825
11,066
1,989
7,665
20,380
7,058
2,123
10,215
10,165
0
67,590
W
Mulan
GrinKo1
Mulan
31,710
4,921
0
9,234
30,411
36,851
593
14,690
15,721
0
85,459
L
Cerberus
Rslaa
Cerberus
23,223
1,760
1,047
10,714
40,651
48,722
260
8,826
31,825
74,201
0
L
9,374
216
216
2,494
19,155
6,395
568
2,790
16,365
50,727
0
W
Merlin
16,205
561
134
2,692
18,475
6,815
273
8,528
9,947
62,692
0
L
Nike
muwchi
Nike
23,324
4,722
0
553
23,342
13,700
494
5,457
17,885
0
46,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,570
Gold Earned
44,842
262
Minions Killed
272
7
Camps Cleared
14
1,240,666
Distance Traveled
1,340,576
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
14,903
621
88
4
9
489,934
2
W
Mulan
16,518
688
99
4
5
436,827
3
L
Cerberus
14,864
619
112
5
4
468,923
2
L
He Bo
13,553
565
93
4
1
319,157
2
W
Merlin
13,421
559
85
4
0
413,815
2
L
Nike
14,153
590
57
2
2
452,586
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role