Player Matchup

Xing Tian
Xing Tian
Gauffre_333
Xing Tian
Level 104
God Stats
2W - 2L
1,588 SR
Queue Stats
188W - 176L
1,457 Elo+
Party 1
Skadi
Skadi
LaZeYCaPoNe
Skadi
Level 23
God Stats
3W - 1L
1,679 SR
Queue Stats
25W - 17L
1,394 Elo+
Party 1
Fenrir
Fenrir
PlaTön
Fenrir
Level 160
God Stats
17W - 15L
1,613 SR
Queue Stats
551W - 390L
1,619 Elo+
Party 1
Scylla
Scylla
erthia
Scylla
Level 158
God Stats
44W - 28L
1,692 SR
Queue Stats
716W - 434L
1,698 Elo+
Party 1
Bellona
Bellona
ghilessss
Bellona
Level 44
God Stats
5W - 1L
1,823 SR
Queue Stats
209W - 196L
1,527 Elo+
Party 1
Team Averages
Level 98
1,679 SR
1,539 Elo+

VS

Team Averages
Level 50
1,562 SR
1,415 Elo+
Nemesis
Nemesis
Daywish
Nemesis
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 52L
1,431 Elo+
Party 3
Achilles
Achilles
Ectozo
Achilles
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,502 Elo+
Party 2
Cupid
Cupid
GodsTail
Cupid
Level 46
God Stats
3W - 2L
1,763 SR
Queue Stats
44W - 43L
1,416 Elo+
Party 3
Merlin
Merlin
ItsaNeko
Merlin
Level 103
God Stats
8W - 5L
1,545 SR
Queue Stats
267W - 256L
1,475 Elo+
Party 2
Hel
Hel
Raknaroc
Hel
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Gauffre_333
Xing Tian
14
2 / 1 / 25
9,919
496
6,678
13,174
13,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
5 / 3 / 7
10,084
504
7,155
8,726
3,082
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
PlaTön
Fenrir
19
21 / 2 / 16
12,779
639
20,091
16,202
7,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
erthia
Scylla
20
19 / 0 / 14
12,842
642
23,152
8,598
3,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
ghilessss
Bellona
18
9 / 5 / 12
11,548
577
16,670
16,158
18,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Daywish
Nemesis
13
2 / 11 / 4
8,798
440
7,352
18,072
6,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
Ectozo
Achilles
13
3 / 10 / 0
8,983
449
8,616
21,201
21,850
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cupid
GodsTail
Cupid
14
5 / 11 / 2
9,587
479
7,868
16,953
5,077
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Merlin
ItsaNeko
Merlin
13
0 / 12 / 1
8,094
405
6,134
14,849
4,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 12 / 2
7,462
373
4,594
16,127
9,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
20
56
Kills
11
11
Deaths
56
74
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Daywish
Nemesis
2
11
4
0.36
L
Achilles
Ectozo
Achilles
3
10
0
0.3
W
Xing Tian
Gauffre_333
Xing Tian
2
1
25
14.5
L
Cupid
GodsTail
Cupid
5
11
2
0.55
L
Merlin
ItsaNeko
Merlin
0
12
1
0.04
W
5
3
7
2.83
W
Fenrir
PlaTön
Fenrir
21
2
16
14.5
L
1
12
2
0.17
W
Scylla
erthia
Scylla
19
0
14
26
W
Bellona
ghilessss
Bellona
9
5
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,746
Damage
34,564
62,858
Taken
87,202
46,303
Mitigated
47,379
15,167
Healing
8,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Daywish
Nemesis
7,352
2,110
0
1,255
18,072
6,225
0
7,121
10,719
0
35,592
L
Achilles
Ectozo
Achilles
8,616
1,878
0
2,256
21,201
21,850
0
7,275
13,812
423
38,686
W
Xing Tian
Gauffre_333
Xing Tian
6,678
597
0
1,816
13,174
13,400
752
3,673
9,501
23,690
0
L
Cupid
GodsTail
Cupid
7,868
4,640
0
1,434
16,953
5,077
574
5,791
11,118
0
40,504
L
Merlin
ItsaNeko
Merlin
6,134
136
0
532
14,849
4,609
70
7,150
7,461
51,954
0
W
7,155
3,104
0
1,635
8,726
3,082
4,378
1,661
7,065
0
63,664
W
Fenrir
PlaTön
Fenrir
20,091
5,105
0
6,707
16,202
7,989
0
2,335
13,867
0
84,495
L
4,594
996
1,259
2,209
16,127
9,618
312
5,206
10,779
14,194
0
W
Scylla
erthia
Scylla
23,152
2,834
0
2,569
8,598
3,420
1,580
2,159
6,439
102,586
0
W
Bellona
ghilessss
Bellona
16,670
4,457
0
2,440
16,158
18,412
1,656
1,032
13,974
13,943
52,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,172
Gold Earned
42,924
547
Minions Killed
309
0
Camps Cleared
0
1,945,194
Distance Traveled
1,565,346
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,798
440
56
3
0
345,829
0
L
Achilles
8,983
449
66
3
0
295,929
3
W
Xing Tian
9,919
496
19
1
0
407,241
3
L
Cupid
9,587
479
82
4
0
326,256
6
L
Merlin
8,094
405
90
5
0
287,079
3
W
Skadi
10,084
504
109
5
0
371,393
2
W
Fenrir
12,779
639
122
6
0
403,299
2
L
Hel
7,462
373
15
1
0
310,253
0
W
Scylla
12,842
642
176
9
0
396,646
6
W
Bellona
11,548
577
121
6
0
366,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role