Player Matchup

Cerberus
Cerberus
Amber1te
Cerberus
Level 15
God Stats
2W - 7L
1,380 SR
Queue Stats
17W - 23L
1,479 Elo+
Solo
Poseidon
Poseidon
LuQiey
Poseidon
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,576 Elo+
Solo
Da Ji
Da Ji
NebillSMTH
Da Ji
Level 29
God Stats
5W - 9L
1,465 SR
Queue Stats
61W - 54L
1,581 Elo+
Solo
Artemis
Artemis
TonGerbil
Artemis
Level 7
God Stats
0W - 3L
1,592 SR
Queue Stats
1W - 4L
1,420 Elo+
Solo
King Arthur
King Arthur
gtxgunner
King Arthur
Level 2
God Stats
1W - 1L
1,705 SR
Queue Stats
1W - 1L
1,628 Elo+
Solo
Team Averages
Level 12
1,528 SR
1,537 Elo+

VS

Team Averages
Level 27
1,563 SR
1,536 Elo+
Persephone
Persephone
 
Persephone
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
 
Bellona
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Chikisrak
Nemesis
Level 29
God Stats
12W - 9L
1,492 SR
Queue Stats
103W - 88L
1,463 Elo+
Party 1
Jing Wei
Jing Wei
Frediii
Jing Wei
Level 29
God Stats
20W - 12L
1,751 SR
Queue Stats
95W - 87L
1,566 Elo+
Solo
Hercules
Hercules
henkonebro
Hercules
Level 29
God Stats
7W - 2L
1,570 SR
Queue Stats
24W - 13L
1,650 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Amber1te
Cerberus
7
0 / 5 / 0
4,557
456
1,971
8,149
4,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
LuQiey
Poseidon
9
1 / 5 / 0
5,349
535
1,105
6,222
1,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Da Ji
9
3 / 2 / 0
5,580
558
3,544
6,818
2,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
TonGerbil
Artemis
7
0 / 5 / 0
4,186
419
2,109
5,103
1,039
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

King Arthur
gtxgunner
King Arthur
2
0 / 2 / 0
3,496
350
484
1,489
333

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
11
6 / 2 / 1
6,984
698
5,026
3,727
970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
 
Bellona
11
3 / 1 / 0
6,605
661
2,599
3,329
2,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
Chikisrak
Nemesis
9
2 / 1 / 4
5,545
555
1,904
4,997
1,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
Frediii
Jing Wei
10
3 / 0 / 8
5,932
593
7,237
5,730
1,795
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
henkonebro
Hercules
9
5 / 0 / 5
6,224
622
4,091
5,615
3,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
37
4
Kills
19
19
Deaths
4
0
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
6
2
1
3.25
W
Bellona
 
Bellona
3
1
0
3
L
Cerberus
Amber1te
Cerberus
0
5
0
0
W
Nemesis
Chikisrak
Nemesis
2
1
4
4
W
Jing Wei
Frediii
Jing Wei
3
0
8
7
L
Poseidon
LuQiey
Poseidon
1
5
0
0.2
L
Da Ji
3
2
0
1.5
L
Artemis
TonGerbil
Artemis
0
5
0
0
L
King Arthur
gtxgunner
King Arthur
0
2
0
0
W
Hercules
henkonebro
Hercules
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,213
Damage
20,857
27,781
Taken
23,398
9,970
Mitigated
10,679
6,280
Healing
10,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
5,026
443
0
1,088
3,727
970
909
860
2,865
30,706
0
W
Bellona
 
Bellona
2,599
487
0
1,491
3,329
2,766
256
0
3,329
6,876
26,635
L
Cerberus
Amber1te
Cerberus
1,971
288
0
2,511
8,149
4,436
122
264
7,885
14,089
0
W
Nemesis
Chikisrak
Nemesis
1,904
278
0
2,246
4,997
1,417
333
244
4,753
0
22,711
W
Jing Wei
Frediii
Jing Wei
7,237
6,404
0
2,636
5,730
1,795
417
960
4,770
0
29,909
L
Poseidon
LuQiey
Poseidon
1,105
234
0
570
6,222
1,909
330
4,346
1,610
26,649
0
L
Da Ji
3,544
622
0
2,509
6,818
2,253
0
436
6,382
0
24,488
L
Artemis
TonGerbil
Artemis
2,109
363
0
590
5,103
1,039
140
109
4,994
0
14,990
L
King Arthur
gtxgunner
King Arthur
484
196
0
100
1,489
333
0
0
1,489
0
1,749
W
Hercules
henkonebro
Hercules
4,091
1,387
0
2,588
5,615
3,731
152
1,011
4,604
0
14,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,168
Gold Earned
31,290
194
Minions Killed
298
0
Camps Cleared
0
779,913
Distance Traveled
994,998
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
6,984
698
69
7
0
183,208
1
W
Bellona
6,605
661
97
10
0
188,191
0
L
Cerberus
4,557
456
44
4
0
189,561
4
W
Nemesis
5,545
555
56
6
0
227,581
1
W
Jing Wei
5,932
593
54
5
0
196,169
0
L
Poseidon
5,349
535
54
5
0
164,066
1
L
Da Ji
5,580
558
59
6
0
199,240
2
L
Artemis
4,186
419
35
4
0
179,764
3
L
King Arthur
3,496
350
2
0
0
47,282
0
W
Hercules
6,224
622
22
2
0
199,849
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role