Player Matchup

Ao Kuang
Ao Kuang
DABABY51
Ao Kuang
Level 28
God Stats
4W - 1L
1,594 SR
Queue Stats
48W - 55L
1,326 Elo+
Solo
Yemoja
Yemoja
LilLung5353
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
Mythosaur14
Ra
Level 29
God Stats
5W - 3L
1,881 SR
Queue Stats
90W - 100L
1,312 Elo+
Solo
Neith
Neith
rUmadh0LOL
Neith
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Solo
Rama
Rama
unusualcheez
Rama
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Team Averages
Level 16
1,595 SR
1,428 Elo+

VS

Team Averages
Level 15
1,469 SR
1,190 Elo+
Zeus
Zeus
Abo_s3ed702
Zeus
Level 16
God Stats
7W - 5L
1,168 SR
Queue Stats
41W - 47L
1,201 Elo+
Solo
Guan Yu
Guan Yu
Depresión
Guan Yu
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 22L
1,176 Elo+
Solo
Xing Tian
Xing Tian
TLZ Pyro
Xing Tian
Level 23
God Stats
16W - 5L
1,930 SR
Queue Stats
70W - 74L
1,271 Elo+
Solo
Danzaburou
Danzaburou
TTG-Synergy
Danzaburou
Level 29
God Stats
2W - 3L
1,283 SR
Queue Stats
2W - 7L
1,082 Elo+
Solo
Fenrir
Fenrir
grihagu
Fenrir
Level 6
God Stats
2W - 1L
1,465 SR
Queue Stats
4W - 4L
1,219 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DABABY51
Ao Kuang
15
4 / 6 / 3
10,408
434
12,926
24,488
10,285
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
7
0 / 1 / 0
7,119
297
1,373
3,850
1,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
0 / 10 / 2
9,393
391
13,917
16,849
5,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
14
1 / 8 / 2
9,574
399
10,582
17,718
5,090
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
3 / 14 / 1
9,709
405
11,334
16,356
4,376
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 11
10,074
420
15,367
14,651
5,169
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
Depresión
Guan Yu
20
9 / 0 / 4
13,396
558
13,019
23,627
32,703
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xing Tian
TLZ Pyro
Xing Tian
15
7 / 0 / 12
10,616
442
10,075
18,370
8,266
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
TTG-Synergy
Danzaburou
19
15 / 3 / 3
13,177
549
18,905
17,080
8,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
grihagu
Fenrir
15
3 / 3 / 9
10,617
442
7,670
16,139
8,533
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
78
8
Kills
39
39
Deaths
10
8
Assists
39
Player
Kills
Deaths
Assists
KDA
W
5
4
11
2.63
L
Ao Kuang
DABABY51
Ao Kuang
4
6
3
0.92
W
Guan Yu
Depresión
Guan Yu
9
0
4
11
L
Yemoja
0
1
0
0
L
0
10
2
0.1
W
Xing Tian
TLZ Pyro
Xing Tian
7
0
12
13
W
Danzaburou
TTG-Synergy
Danzaburou
15
3
3
5.5
W
Fenrir
grihagu
Fenrir
3
3
9
2.5
L
Neith
1
8
2
0.25
L
3
14
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,132
Damage
65,036
79,261
Taken
89,867
26,422
Mitigated
63,380
13,582
Healing
33,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,367
3,103
0
5,321
14,651
5,169
1,955
4,467
9,996
52,286
0
L
Ao Kuang
DABABY51
Ao Kuang
12,926
2,345
0
4,507
24,488
10,285
550
11,889
12,599
36,748
0
W
Guan Yu
Depresión
Guan Yu
13,019
1,840
3,743
13,562
23,627
32,703
0
4,729
18,761
0
115,352
L
Yemoja
1,373
851
134
301
3,850
1,351
293
0
3,850
6,876
0
L
13,917
1,813
308
2,705
16,849
5,320
520
4,097
12,752
63,916
0
W
Xing Tian
TLZ Pyro
Xing Tian
10,075
1,749
0
1,487
18,370
8,266
2,079
7,942
10,262
26,866
0
W
Danzaburou
TTG-Synergy
Danzaburou
18,905
6,664
0
5,780
17,080
8,709
5,106
6,414
10,188
0
98,905
W
Fenrir
grihagu
Fenrir
7,670
2,246
785
3,181
16,139
8,533
1,748
3,588
12,444
59
44,956
L
Neith
10,582
3,557
123
4,388
17,718
5,090
441
3,594
14,124
0
59,062
L
11,334
8,598
0
1,116
16,356
4,376
2,541
5,921
10,435
0
39,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,203
Gold Earned
57,880
353
Minions Killed
571
0
Camps Cleared
0
1,584,944
Distance Traveled
2,274,300
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,074
420
75
3
0
397,465
0
L
Ao Kuang
10,408
434
52
2
0
445,200
0
W
Guan Yu
13,396
558
193
8
0
511,871
1
L
Yemoja
7,119
297
16
1
0
108,753
0
L
Ra
9,393
391
125
5
0
379,625
3
W
Xing Tian
10,616
442
35
1
0
489,615
0
W
Danzaburou
13,177
549
188
8
0
398,029
0
W
Fenrir
10,617
442
80
3
0
477,320
3
L
Neith
9,574
399
105
4
0
299,659
0
L
Rama
9,709
405
55
2
0
351,707
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role