Player Matchup

Cu Chulainn
Cu Chulainn
Blessdboi
Cu Chulainn
Level 47
God Stats
22W - 27L
1,437 SR
Queue Stats
333W - 380L
1,391 Elo+
Solo
Nu Wa
Nu Wa
GhostBoyStatus
Nu Wa
Level 98
God Stats
4W - 5L
1,454 SR
Queue Stats
217W - 269L
1,272 Elo+
Party 1
Fenrir
Fenrir
YoungStaple
Fenrir
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
112W - 119L
1,386 Elo+
Party 1
Izanami
Izanami
dystopia-luv
Izanami
Level 15
God Stats
6W - 13L
1,266 SR
Queue Stats
8W - 17L
1,193 Elo+
Party 1
Mulan
Mulan
therealdpro
Mulan
Level 68
God Stats
33W - 33L
1,422 SR
Queue Stats
199W - 238L
1,349 Elo+
Party 1
Team Averages
Level 67
1,416 SR
1,318 Elo+

VS

Team Averages
Level 67
1,531 SR
1,374 Elo+
Danzaburou
Danzaburou
DragonLazarus
Danzaburou
Level 157
God Stats
17W - 16L
1,450 SR
Queue Stats
155W - 178L
1,371 Elo+
Solo
Sobek
Sobek
FourlnchPounder
Sobek
Level 46
God Stats
22W - 8L
1,489 SR
Queue Stats
338W - 323L
1,362 Elo+
Solo
Zeus
Zeus
PSH-ZacKuJo
Zeus
Level 37
God Stats
4W - 1L
1,682 SR
Queue Stats
139W - 143L
1,369 Elo+
Solo
Chaac
Chaac
RIMR2905
Chaac
Level 45
God Stats
3W - 4L
1,541 SR
Queue Stats
28W - 24L
1,424 Elo+
Solo
Zhong Kui
Zhong Kui
soultakerJJ
Zhong Kui
Level 48
God Stats
13W - 16L
1,493 SR
Queue Stats
231W - 251L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Blessdboi
Cu Chulainn
15
4 / 3 / 3
9,472
499
7,628
13,408
5,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
3 / 7 / 6
8,437
444
12,503
10,070
3,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
13
7 / 6 / 0
9,312
490
8,838
14,502
8,632
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
dystopia-luv
Izanami
14
1 / 5 / 3
8,639
455
3,381
11,389
3,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 5 / 4
8,622
454
7,004
13,824
11,488
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DragonLazarus
Danzaburou
16
5 / 3 / 2
10,684
562
7,292
12,221
4,112
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
6 / 2 / 11
10,184
536
11,286
16,933
17,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
4 / 8 / 7
10,422
549
9,844
13,695
4,997
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chaac
RIMR2905
Chaac
17
8 / 2 / 7
10,691
563
8,815
14,213
8,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
soultakerJJ
Zhong Kui
16
3 / 1 / 2
9,771
514
6,150
7,482
5,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
55
15
Kills
26
26
Deaths
16
16
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Blessdboi
Cu Chulainn
4
3
3
1.83
W
Danzaburou
DragonLazarus
Danzaburou
5
3
2
2
W
6
2
11
5.75
L
3
7
6
0.86
W
4
8
7
0.94
W
Chaac
RIMR2905
Chaac
8
2
7
5.75
L
Fenrir
7
6
0
1.17
L
Izanami
dystopia-luv
Izanami
1
5
3
0.5
W
Zhong Kui
soultakerJJ
Zhong Kui
3
1
2
4
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,354
Damage
43,387
63,193
Taken
64,544
32,783
Mitigated
41,200
8,211
Healing
21,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Blessdboi
Cu Chulainn
7,628
917
0
926
13,408
5,650
740
6,576
6,832
0
52,034
W
Danzaburou
DragonLazarus
Danzaburou
7,292
3,196
0
3,695
12,221
4,112
2,533
1,149
11,072
0
74,646
W
11,286
1,125
0
4,860
16,933
17,580
26
3,689
13,244
33,996
0
L
12,503
2,529
0
908
10,070
3,368
648
6,447
3,623
38,514
0
W
9,844
2,214
0
1,725
13,695
4,997
884
4,973
8,722
56,728
0
W
Chaac
RIMR2905
Chaac
8,815
1,393
0
7,686
14,213
8,976
102
2,740
11,473
0
67,249
L
Fenrir
8,838
1,269
1,093
2,412
14,502
8,632
0
6,028
8,474
0
27,527
L
Izanami
dystopia-luv
Izanami
3,381
2,021
0
1,946
11,389
3,645
597
1,190
10,199
0
41,137
W
Zhong Kui
soultakerJJ
Zhong Kui
6,150
1,123
0
3,502
7,482
5,535
2,522
929
6,553
41,486
8,528
L
7,004
1,251
0
926
13,824
11,488
229
6,606
7,218
4,713
42,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,482
Gold Earned
51,752
351
Minions Killed
459
0
Camps Cleared
0
1,621,484
Distance Traveled
1,782,469
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
9,472
499
95
5
0
375,615
1
W
Danzaburou
10,684
562
132
7
0
347,698
2
W
Sobek
10,184
536
30
2
0
396,008
2
L
Nu Wa
8,437
444
49
3
0
244,848
2
W
Zeus
10,422
549
98
5
0
295,571
0
W
Chaac
10,691
563
104
5
0
417,673
0
L
Fenrir
9,312
490
33
2
0
348,963
4
L
Izanami
8,639
455
82
4
0
319,866
1
W
Zhong Kui
9,771
514
95
5
0
325,519
4
L
Mulan
8,622
454
92
5
0
332,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role