Player Matchup

Chaac
Chaac
Buttchug6942
Chaac
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 8L
1,768 Elo+
Party 2
Aphrodite
Aphrodite
Rabbi Trash
Aphrodite
Level 38
God Stats
1W - 1L
1,698 SR
Queue Stats
62W - 19L
1,856 Elo+
Party 2
Ne Zha
Ne Zha
SKARLTx
Ne Zha
Level 11
God Stats
5W - 4L
1,472 SR
Queue Stats
66W - 39L
1,580 Elo+
Solo
Artemis
Artemis
themonster33327
Artemis
Level 28
God Stats
0W - 1L
1,200 SR
Queue Stats
22W - 26L
1,297 Elo+
Solo
Guan Yu
Guan Yu
turnt llama
Guan Yu
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 6L
1,768 Elo+
Party 2
Team Averages
Level 19
1,474 SR
1,654 Elo+

VS

Team Averages
Level 29
1,468 SR
1,484 Elo+
Tsukuyomi
Tsukuyomi
JustWorkHere
Tsukuyomi
Level 75
God Stats
23W - 7L
1,736 SR
Queue Stats
229W - 201L
1,598 Elo+
Party 1
Bellona
Bellona
LoboBlancoBGKill
Bellona
Level 7
God Stats
2W - 2L
1,356 SR
Queue Stats
8W - 9L
1,394 Elo+
Solo
Scylla
Scylla
Victor3456
Scylla
Level 25
God Stats
25W - 3L
1,500 SR
Queue Stats
91W - 78L
1,351 Elo+
Solo
Artio
Artio
WindTyphoon
Artio
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
111W - 22L
1,720 Elo+
Party 1
Kukulkan
Kukulkan
king_davi200
Kukulkan
Level 28
God Stats
1W - 3L
1,249 SR
Queue Stats
40W - 50L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 6 / 10
12,250
1,021
20,885
31,944
31,034
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Aphrodite
Rabbi Trash
Aphrodite
18
2 / 7 / 12
11,553
963
20,944
20,937
14,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
SKARLTx
Ne Zha
18
2 / 5 / 10
11,794
983
22,408
19,450
6,679
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

17
1 / 12 / 6
10,458
872
15,002
19,547
7,050
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Guan Yu
turnt llama
Guan Yu
17
6 / 6 / 6
12,047
1,004
15,397
27,466
21,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

93

VS

Team 2 Tickets

162

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
JustWorkHere
Tsukuyomi
20
12 / 4 / 22
14,620
1,218
38,470
20,666
9,142
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
4 / 6 / 19
12,204
1,017
11,039
21,810
20,874
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
Victor3456
Scylla
19
6 / 5 / 19
12,697
1,058
19,496
12,353
3,842
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

20
10 / 3 / 25
13,902
1,159
28,561
28,244
45,079
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
king_davi200
Kukulkan
19
4 / 0 / 22
12,246
1,021
14,844
16,165
6,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
143
18
Kills
36
36
Deaths
18
44
Assists
107
Player
Kills
Deaths
Assists
KDA
L
7
6
10
2
W
Tsukuyomi
JustWorkHere
Tsukuyomi
12
4
22
5.75
W
4
6
19
2.25
L
Aphrodite
Rabbi Trash
Aphrodite
2
7
12
1.14
L
Ne Zha
SKARLTx
Ne Zha
2
5
10
1.4
W
Scylla
Victor3456
Scylla
6
5
19
3.1
W
10
3
25
7.5
W
Kukulkan
king_davi200
Kukulkan
4
0
22
15
L
1
12
6
0.33
L
Guan Yu
turnt llama
Guan Yu
6
6
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,636
Damage
112,410
119,344
Taken
99,238
81,213
Mitigated
85,619
35,456
Healing
27,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,885
4,337
0
7,652
31,944
31,034
0
15,045
16,899
0
31,841
W
Tsukuyomi
JustWorkHere
Tsukuyomi
38,470
8,082
0
5,534
20,666
9,142
0
3,695
16,785
0
56,295
W
11,039
4,552
0
801
21,810
20,874
0
4,367
17,223
233
26,463
L
Aphrodite
Rabbi Trash
Aphrodite
20,944
2,274
10,627
8,277
20,937
14,910
0
11,359
9,578
40,612
0
L
Ne Zha
SKARLTx
Ne Zha
22,408
7,310
0
3,220
19,450
6,679
0
10,072
9,378
0
63,136
W
Scylla
Victor3456
Scylla
19,496
1,707
0
80
12,353
3,842
0
1,914
10,243
40,638
0
W
28,561
3,249
9,450
10,215
28,244
45,079
0
6,334
21,079
42,019
0
W
Kukulkan
king_davi200
Kukulkan
14,844
3,754
0
1,646
16,165
6,682
0
4,634
11,439
33,917
0
L
15,002
5,331
0
76
19,547
7,050
0
13,221
6,326
0
33,777
L
Guan Yu
turnt llama
Guan Yu
15,397
2,699
1,892
3,712
27,466
21,540
0
13,437
14,029
0
23,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,102
Gold Earned
65,669
206
Minions Killed
197
5
Camps Cleared
6
1,032,408
Distance Traveled
1,206,133
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,250
1,021
14
1
0
213,651
2
W
Tsukuyomi
14,620
1,218
25
2
1
273,658
0
W
Bellona
12,204
1,017
42
4
0
232,718
1
L
Aphrodite
11,553
963
57
5
1
210,315
3
L
Ne Zha
11,794
983
63
5
3
243,414
2
W
Scylla
12,697
1,058
47
4
1
221,630
4
W
Artio
13,902
1,159
28
2
4
240,247
1
W
Kukulkan
12,246
1,021
55
5
0
237,880
0
L
Artemis
10,458
872
49
4
1
144,596
0
L
Guan Yu
12,047
1,004
23
2
0
220,432
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role