Player Matchup

Fenrir
Fenrir
Jinx Oboro
Fenrir
Level 120
God Stats
8W - 9L
1,451 SR
Queue Stats
167W - 135L
1,558 Elo+
Solo
King Arthur
King Arthur
Kneel__B4__Death
King Arthur
Level 149
God Stats
67W - 66L
1,586 SR
Queue Stats
313W - 302L
1,479 Elo+
Solo
Sylvanus
Sylvanus
MrJohnston
Sylvanus
Level 60
God Stats
2W - 5L
1,500 SR
Queue Stats
119W - 94L
1,681 Elo+
Solo
Izanami
Izanami
SCOOTERman918
Izanami
Level 120
God Stats
37W - 44L
1,515 SR
Queue Stats
737W - 767L
1,519 Elo+
Solo
Kukulkan
Kukulkan
karterjf
Kukulkan
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 93L
1,399 Elo+
Solo
Team Averages
Level 113
1,510 SR
1,527 Elo+

VS

Team Averages
Level 72
1,523 SR
1,530 Elo+
Sol
Sol
D3W_24_8
Sol
Level 87
God Stats
51W - 37L
1,501 SR
Queue Stats
504W - 551L
1,509 Elo+
Solo
Chiron
Chiron
PATS 4 LIFE1287
Chiron
Level 67
God Stats
79W - 60L
1,628 SR
Queue Stats
285W - 261L
1,483 Elo+
Solo
Cliodhna
Cliodhna
Tates2769
Cliodhna
Level 25
God Stats
3W - 2L
1,392 SR
Queue Stats
68W - 57L
1,516 Elo+
Party 1
Mulan
Mulan
WaifPrincess
Mulan
Level 101
God Stats
20W - 10L
1,620 SR
Queue Stats
297W - 265L
1,538 Elo+
Solo
Ymir
Ymir
lilysmasher
Ymir
Level 80
God Stats
4W - 2L
1,476 SR
Queue Stats
147W - 134L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Jinx Oboro
Fenrir
13
8 / 7 / 1
8,352
557
8,939
14,095
5,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
Kneel__B4__Death
King Arthur
10
3 / 4 / 1
6,913
461
5,906
9,618
4,045
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
MrJohnston
Sylvanus
11
3 / 4 / 3
6,966
464
9,723
13,468
11,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
11
1 / 4 / 4
6,423
428
3,085
8,223
2,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
karterjf
Kukulkan
13
0 / 4 / 3
7,310
487
5,165
8,417
2,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 3
8,902
593
7,187
11,051
3,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
7 / 0 / 2
10,393
693
10,087
9,692
3,573
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cliodhna
Tates2769
Cliodhna
16
5 / 2 / 9
9,710
647
8,578
10,338
3,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

15
6 / 6 / 1
9,080
605
10,396
14,363
12,303
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

12
1 / 3 / 6
8,093
540
2,864
14,264
9,713
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
44
15
Kills
23
23
Deaths
15
12
Assists
21
Player
Kills
Deaths
Assists
KDA
W
4
4
3
1.38
L
Fenrir
Jinx Oboro
Fenrir
8
7
1
1.21
L
King Arthur
Kneel__B4__Death
King Arthur
3
4
1
0.88
L
Sylvanus
MrJohnston
Sylvanus
3
4
3
1.13
W
7
0
2
8
L
Izanami
1
4
4
0.75
W
Cliodhna
Tates2769
Cliodhna
5
2
9
4.75
W
6
6
1
1.08
L
Kukulkan
karterjf
Kukulkan
0
4
3
0.38
W
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,818
Damage
39,112
53,821
Taken
59,708
25,688
Mitigated
32,877
12,296
Healing
26,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,187
2,989
0
3,412
11,051
3,564
1,118
2,693
8,358
62,829
6,441
L
Fenrir
Jinx Oboro
Fenrir
8,939
1,823
0
3,521
14,095
5,358
0
2,073
12,022
0
44,210
L
King Arthur
Kneel__B4__Death
King Arthur
5,906
511
0
1,980
9,618
4,045
59
0
9,618
0
30,752
L
Sylvanus
MrJohnston
Sylvanus
9,723
3,502
295
5,049
13,468
11,349
17
4,845
8,623
29,923
9,698
W
10,087
4,581
648
6,672
9,692
3,573
3,430
4,624
5,068
0
69,737
L
Izanami
3,085
1,276
0
1,056
8,223
2,400
0
1,868
6,355
0
28,673
W
Cliodhna
Tates2769
Cliodhna
8,578
1,205
0
7,392
10,338
3,724
0
1,287
9,051
0
65,055
W
10,396
1,009
0
3,834
14,363
12,303
1,536
0
14,363
0
43,309
L
Kukulkan
karterjf
Kukulkan
5,165
802
0
395
8,417
2,536
676
557
7,860
49,248
0
W
2,864
675
1,756
2,385
14,264
9,713
210
5,146
9,118
20,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,964
Gold Earned
46,178
355
Minions Killed
499
0
Camps Cleared
0
1,244,081
Distance Traveled
1,522,221
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,902
593
113
8
0
285,972
3
L
Fenrir
8,352
557
72
5
0
274,977
6
L
King Arthur
6,913
461
57
4
0
196,967
0
L
Sylvanus
6,966
464
62
4
0
261,043
4
W
Chiron
10,393
693
143
10
0
308,672
3
L
Izanami
6,423
428
56
4
0
244,784
5
W
Cliodhna
9,710
647
111
7
0
373,039
4
W
Mulan
9,080
605
91
6
0
250,979
0
L
Kukulkan
7,310
487
108
7
0
266,310
0
W
Ymir
8,093
540
41
3
0
303,559
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role