Player Matchup

Thanatos
Thanatos
LordShnek-Zer
Thanatos
Level 78
God Stats
9W - 4L
1,626 SR
Queue Stats
148W - 140L
1,411 Elo+
Party 3
Amaterasu
Amaterasu
Tonio2207
Amaterasu
Level 36
God Stats
1W - 1L
1,259 SR
Queue Stats
76W - 61L
1,442 Elo+
Party 3
Zeus
Zeus
eCxLoony
Zeus
Level 119
God Stats
10W - 4L
1,549 SR
Queue Stats
464W - 470L
1,444 Elo+
Party 4
Set
Set
haydenv2
Set
Level 108
God Stats
22W - 15L
1,745 SR
Queue Stats
562W - 498L
1,507 Elo+
Party 4
Cthulhu
Cthulhu
jolepet
Cthulhu
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 115L
1,437 Elo+
Party 3
Team Averages
Level 82
1,536 SR
1,448 Elo+

VS

Team Averages
Level 86
1,389 SR
1,478 Elo+
Ares
Ares
BaTTleOFRuSSkI
Ares
Level 66
God Stats
16W - 18L
1,492 SR
Queue Stats
250W - 330L
1,455 Elo+
Party 1
Geb
Geb
HaeZnK
Geb
Level 120
God Stats
1W - 7L
1,390 SR
Queue Stats
289W - 284L
1,531 Elo+
Party 2
Artemis
Artemis
Marcmark1974
Artemis
Level 105
God Stats
60W - 73L
1,450 SR
Queue Stats
333W - 408L
1,432 Elo+
Party 1
Odin
Odin
peypp
Odin
Level 39
God Stats
25W - 28L
1,418 SR
Queue Stats
119W - 162L
1,427 Elo+
Party 1
Raijin
Raijin
the_golden64
Raijin
Level 101
God Stats
0W - 2L
1,195 SR
Queue Stats
537W - 521L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
LordShnek-Zer
Thanatos
15
4 / 3 / 5
9,372
586
6,238
11,189
3,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
Tonio2207
Amaterasu
15
1 / 1 / 2
9,106
569
3,619
7,767
5,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zeus
15
2 / 0 / 7
9,553
597
6,245
7,822
2,850
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
13 / 0 / 3
11,186
699
12,934
10,491
5,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
jolepet
Cthulhu
14
2 / 1 / 8
9,330
583
3,894
7,820
8,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 1
5,569
348
2,461
8,081
3,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Geb
HaeZnK
Geb
13
1 / 3 / 1
7,573
473
4,797
12,242
4,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Marcmark1974
Artemis
8
1 / 4 / 1
5,988
374
4,307
5,632
939
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odin
peypp
Odin
11
3 / 5 / 1
7,419
464
4,258
8,528
7,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
12
0 / 7 / 1
6,736
421
3,171
10,866
2,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
10
22
Kills
5
5
Deaths
22
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
Geb
HaeZnK
Geb
1
3
1
0.5
W
Thanatos
LordShnek-Zer
Thanatos
4
3
5
2.17
L
Artemis
Marcmark1974
Artemis
1
4
1
0.38
W
Amaterasu
Tonio2207
Amaterasu
1
1
2
2
W
Zeus
2
0
7
5.5
W
13
0
3
14.5
W
Cthulhu
jolepet
Cthulhu
2
1
8
6
L
Odin
peypp
Odin
3
5
1
0.7
L
Raijin
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,930
Damage
18,994
45,089
Taken
45,349
26,706
Mitigated
19,786
25,696
Healing
8,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,461
230
0
1,037
8,081
3,888
0
3,194
4,887
7,786
0
L
Geb
HaeZnK
Geb
4,797
476
0
4,090
12,242
4,243
0
1,293
10,949
43,480
0
W
Thanatos
LordShnek-Zer
Thanatos
6,238
1,690
0
10,686
11,189
3,821
410
2,127
8,765
0
56,288
L
Artemis
Marcmark1974
Artemis
4,307
1,570
209
1,261
5,632
939
0
1,181
4,451
0
19,612
W
Amaterasu
Tonio2207
Amaterasu
3,619
1,821
0
3,702
7,767
5,967
2,268
665
6,751
0
38,208
W
Zeus
6,245
959
0
4,614
7,822
2,850
2,113
4,613
3,209
54,218
0
W
12,934
4,912
0
5,205
10,491
5,265
2,798
863
9,628
0
89,326
W
Cthulhu
jolepet
Cthulhu
3,894
280
130
1,359
7,820
8,803
717
2,382
5,401
27,343
0
L
Odin
peypp
Odin
4,258
984
0
660
8,528
7,926
274
1,424
7,104
0
25,337
L
Raijin
3,171
0
0
1,565
10,866
2,790
0
3,047
7,819
37,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,547
Gold Earned
33,285
513
Minions Killed
256
0
Camps Cleared
0
1,661,919
Distance Traveled
1,100,927
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,569
348
12
1
0
181,250
2
L
Geb
7,573
473
89
6
0
278,582
4
W
Thanatos
9,372
586
90
6
0
346,621
0
L
Artemis
5,988
374
33
2
0
171,300
5
W
Amaterasu
9,106
569
83
5
0
343,474
0
W
Zeus
9,553
597
126
8
0
307,394
7
W
Set
11,186
699
151
9
0
337,077
4
W
Cthulhu
9,330
583
63
4
0
327,353
2
L
Odin
7,419
464
58
4
0
219,666
0
L
Raijin
6,736
421
64
4
0
250,129
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role