Player Matchup

Hades
Hades
Broberon_Senpai
Hades
Level 66
God Stats
1W - 0L
1,746 SR
Queue Stats
83W - 86L
1,454 Elo+
Party 1
Cerberus
Cerberus
Crewofants
Cerberus
Level 4
God Stats
1W - 4L
1,500 SR
Queue Stats
2W - 5L
1,368 Elo+
Solo
Da Ji
Da Ji
Hyvrez
Da Ji
Level 25
God Stats
4W - 7L
1,606 SR
Queue Stats
144W - 131L
1,507 Elo+
Party 1
Chaac
Chaac
S_Y_N_T_I
Chaac
Level 29
God Stats
3W - 0L
1,733 SR
Queue Stats
99W - 86L
1,396 Elo+
Solo
Izanami
Izanami
plctor
Izanami
Level 10
God Stats
20W - 16L
1,910 SR
Queue Stats
252W - 312L
1,611 Elo+
Party 1
Team Averages
Level 27
1,699 SR
1,467 Elo+

VS

Team Averages
Level 11
1,500 SR
1,497 Elo+
Thanatos
Thanatos
Deyass10
Thanatos
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,644 Elo+
Solo
Odin
Odin
Emilio-HCC
Odin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,551 Elo+
Solo
Ra
Ra
Overdosey
Ra
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,233 Elo+
Solo
Kukulkan
Kukulkan
Romitika
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,624 Elo+
Solo
Artemis
Artemis
trueman0_o
Artemis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 34L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 8
9,078
534
4,114
7,731
3,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Crewofants
Cerberus
10
2 / 4 / 5
7,060
415
3,550
9,640
5,190
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Da Ji
Hyvrez
Da Ji
16
12 / 2 / 4
10,451
615
11,781
11,775
4,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Chaac
S_Y_N_T_I
Chaac
14
1 / 2 / 5
8,712
512
8,200
10,129
7,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
plctor
Izanami
15
3 / 2 / 1
9,744
573
5,081
8,698
2,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Deyass10
Thanatos
14
4 / 3 / 0
8,228
484
3,696
13,146
5,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
3 / 5 / 2
8,175
481
4,265
12,701
9,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

11
1 / 9 / 1
7,253
427
9,421
10,839
2,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
Romitika
Kukulkan
13
2 / 5 / 1
7,815
460
7,942
7,773
2,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
trueman0_o
Artemis
1
0 / 0 / 0
4,815
283
0
0
0
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
22
Kills
10
10
Deaths
22
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
0
8
8
W
Cerberus
Crewofants
Cerberus
2
4
5
1.13
L
Thanatos
Deyass10
Thanatos
4
3
0
1.33
L
3
5
2
0.8
W
Da Ji
Hyvrez
Da Ji
12
2
4
7
L
1
9
1
0.17
L
Kukulkan
Romitika
Kukulkan
2
5
1
0.5
W
Chaac
S_Y_N_T_I
Chaac
1
2
5
1.75
W
Izanami
plctor
Izanami
3
2
1
1.75
L
Artemis
trueman0_o
Artemis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,726
Damage
25,324
47,973
Taken
44,459
23,373
Mitigated
20,137
14,387
Healing
13,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,114
420
154
3,792
7,731
3,419
202
3,343
4,091
24,647
0
W
Cerberus
Crewofants
Cerberus
3,550
214
0
1,770
9,640
5,190
542
3,902
5,386
12,553
0
L
Thanatos
Deyass10
Thanatos
3,696
1,765
0
9,414
13,146
5,405
0
1,256
11,504
0
52,488
L
4,265
992
0
575
12,701
9,680
0
3,719
8,619
0
24,253
W
Da Ji
Hyvrez
Da Ji
11,781
3,486
0
2,999
11,775
4,465
773
2,242
9,127
0
62,567
L
9,421
1,649
149
3,126
10,839
2,866
0
1,073
9,272
41,840
0
L
Kukulkan
Romitika
Kukulkan
7,942
1,234
0
0
7,773
2,186
0
1,163
6,346
40,075
0
W
Chaac
S_Y_N_T_I
Chaac
8,200
892
0
3,944
10,129
7,409
991
3,685
5,858
0
47,349
W
Izanami
plctor
Izanami
5,081
4,183
0
1,728
8,698
2,890
1,619
3,003
5,503
0
69,745
L
Artemis
trueman0_o
Artemis
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,045
Gold Earned
36,286
395
Minions Killed
316
0
Camps Cleared
0
1,748,271
Distance Traveled
1,311,883
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,078
534
62
4
0
351,547
6
W
Cerberus
7,060
415
22
1
0
299,443
0
L
Thanatos
8,228
484
82
5
0
340,510
0
L
Odin
8,175
481
60
4
0
337,678
4
W
Da Ji
10,451
615
94
6
0
397,787
4
L
Ra
7,253
427
72
4
0
311,393
1
L
Kukulkan
7,815
460
102
6
0
311,218
1
W
Chaac
8,712
512
90
5
0
356,736
3
W
Izanami
9,744
573
127
7
0
342,758
1
L
Artemis
4,815
283
0
0
0
11,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role