Player Matchup

Merlin
Merlin
AlbiDoubledoor
Merlin
Level 44
God Stats
14W - 14L
1,608 SR
Queue Stats
142W - 117L
1,547 Elo+
Solo
Thanatos
Thanatos
Azbek2005
Thanatos
Level 43
God Stats
14W - 20L
1,423 SR
Queue Stats
35W - 48L
1,445 Elo+
Solo
Bellona
Bellona
LiaLoveVic
Bellona
Level 66
God Stats
2W - 5L
1,300 SR
Queue Stats
24W - 36L
1,337 Elo+
Party 3
Fafnir
Fafnir
LiaLoveViktor
Fafnir
Level 22
God Stats
3W - 6L
1,575 SR
Queue Stats
8W - 10L
1,337 Elo+
Party 3
Neith
Neith
lipisey
Neith
Level 35
God Stats
50W - 50L
1,493 SR
Queue Stats
417W - 472L
1,350 Elo+
Solo
Team Averages
Level 42
1,480 SR
1,403 Elo+

VS

Team Averages
Level 41
1,600 SR
1,526 Elo+
Medusa
Medusa
 
Medusa
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
Luna4ara
Yemoja
Level 28
God Stats
19W - 8L
1,933 SR
Queue Stats
84W - 113L
1,409 Elo+
Party 1
Athena
Athena
NorwegianChad
Athena
Level 52
God Stats
2W - 3L
1,561 SR
Queue Stats
44W - 36L
1,604 Elo+
Party 2
Apollo
Apollo
Sergesage
Apollo
Level 47
God Stats
4W - 2L
1,688 SR
Queue Stats
193W - 216L
1,429 Elo+
Party 1
Freya
Freya
Spuihalel
Freya
Level 48
God Stats
1W - 0L
1,318 SR
Queue Stats
61W - 30L
1,687 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 4
7,660
451
8,186
9,864
3,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Azbek2005
Thanatos
15
7 / 5 / 3
9,606
565
9,922
14,618
5,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
LiaLoveVic
Bellona
12
1 / 4 / 1
7,098
418
2,825
10,669
10,110
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 9 / 1
6,195
364
1,327
12,062
9,459
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
lipisey
Neith
13
3 / 7 / 1
7,745
456
8,212
14,237
4,039
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
19
11 / 2 / 3
12,026
707
17,230
9,464
3,606
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yemoja
Luna4ara
Yemoja
12
0 / 1 / 5
8,481
499
1,713
9,607
7,780
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
9 / 5 / 5
10,653
627
10,434
20,950
9,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
Sergesage
Apollo
16
5 / 2 / 6
9,922
584
10,277
9,642
4,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Freya
Spuihalel
Freya
18
6 / 2 / 4
11,889
699
9,169
14,124
5,958
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
54
11
Kills
31
31
Deaths
12
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
11
2
3
6.25
L
0
6
4
0.33
L
Thanatos
Azbek2005
Thanatos
7
5
3
1.7
L
Bellona
LiaLoveVic
Bellona
1
4
1
0.38
L
0
9
1
0.06
W
Yemoja
Luna4ara
Yemoja
0
1
5
2.5
W
9
5
5
2.3
W
Apollo
Sergesage
Apollo
5
2
6
4
W
Freya
Spuihalel
Freya
6
2
4
4
L
Neith
lipisey
Neith
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,472
Damage
48,823
61,450
Taken
63,787
32,300
Mitigated
31,628
15,772
Healing
22,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
17,230
5,444
0
586
9,464
3,606
2,547
253
9,211
0
85,958
L
8,186
417
0
520
9,864
3,307
114
7,388
2,476
47,268
0
L
Thanatos
Azbek2005
Thanatos
9,922
3,239
0
8,124
14,618
5,385
0
4,157
10,461
0
50,668
L
Bellona
LiaLoveVic
Bellona
2,825
956
0
1,171
10,669
10,110
0
1,635
9,034
0
34,285
L
1,327
283
0
1,417
12,062
9,459
0
4,098
7,964
11,051
0
W
Yemoja
Luna4ara
Yemoja
1,713
356
3,354
1,900
9,607
7,780
861
715
8,892
15,732
0
W
10,434
3,140
0
6,630
20,950
9,880
85
1,858
19,092
67,643
0
W
Apollo
Sergesage
Apollo
10,277
4,809
0
2,706
9,642
4,404
2,329
1,375
8,267
0
78,455
W
Freya
Spuihalel
Freya
9,169
3,618
0
7,485
14,124
5,958
814
5,312
8,812
82,475
0
L
Neith
lipisey
Neith
8,212
3,669
0
4,540
14,237
4,039
0
4,038
10,199
0
41,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,304
Gold Earned
52,971
332
Minions Killed
583
0
Camps Cleared
0
1,465,543
Distance Traveled
1,756,102
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,026
707
144
8
0
343,844
5
L
Merlin
7,660
451
76
4
0
299,997
5
L
Thanatos
9,606
565
85
5
0
319,925
2
L
Bellona
7,098
418
88
5
0
317,490
0
L
Fafnir
6,195
364
21
1
0
236,243
1
W
Yemoja
8,481
499
32
2
0
339,016
7
W
Athena
10,653
627
108
6
0
367,709
2
W
Apollo
9,922
584
132
8
0
351,615
0
W
Freya
11,889
699
167
10
0
353,918
2
L
Neith
7,745
456
62
4
0
291,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role