Player Matchup

Tiamat
Tiamat
Masters
 
Tiamat
Masters
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cabrakan
Cabrakan
Masters
WhyAreYouFeeding
Cabrakan
Masters
Level 158
God Stats
15W - 10L
1,805 SR
Queue Stats
462W - 220L
2,124 MMR
Party 1
Achilles
Achilles
Masters
deimoswTB
Achilles
Masters
Level 160
God Stats
78W - 34L
1,898 SR
Queue Stats
694W - 252L
2,448 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 158
1,734 SR
2,024 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 128
1,729 SR
2,546 MMR
Ne Zha
Ne Zha
Masters
Botrossbot
Ne Zha
Masters
Level 63
God Stats
7W - 3L
1,761 SR
Queue Stats
292W - 82L
2,829 MMR
Solo
Ganesha
Ganesha
Masters
TillyGB
Ganesha
Masters
Level 160
God Stats
1W - 1L
1,683 SR
Queue Stats
57W - 28L
2,324 MMR
Party 2
Scylla
Scylla
Masters
TwitchPinkyyEU
Scylla
Masters
Level 160
God Stats
19W - 11L
1,744 SR
Queue Stats
145W - 71L
2,485 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
0 / 2 / 2
8,445
563
10,892
9,387
5,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 5 / 0
8,197
546
5,835
16,235
20,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Achilles
deimoswTB
Achilles
12
1 / 4 / 1
8,285
552
11,183
20,990
20,162
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
GebOdinPersephoneArtioSol

VS

Bans
ThothGilgameshChronosCu ChulainnBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Botrossbot
Ne Zha
15
7 / 0 / 4
10,547
703
20,458
15,074
11,452
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ganesha
TillyGB
Ganesha
14
0 / 1 / 11
10,525
702
6,337
13,638
16,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
4 / 1 / 6
10,093
673
14,522
7,971
3,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
2
Kills
11
11
Deaths
2
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
2
2
0.5
W
Ne Zha
Botrossbot
Ne Zha
7
0
4
9
W
Ganesha
TillyGB
Ganesha
0
1
11
5.5
W
4
1
6
7
L
1
5
0
0.2
L
Achilles
deimoswTB
Achilles
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,910
Damage
41,317
46,612
Taken
36,683
46,561
Mitigated
30,848
11,058
Healing
17,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
10,892
907
0
4,862
9,387
5,855
0
3,418
5,877
45,661
0
W
Ne Zha
Botrossbot
Ne Zha
20,458
9,226
982
9,083
15,074
11,452
2,131
5,588
8,612
0
52,891
W
Ganesha
TillyGB
Ganesha
6,337
665
151
3,851
13,638
16,277
190
6,168
6,353
20,901
0
W
14,522
2,007
610
2,662
7,971
3,119
1,139
3,106
4,519
54,125
0
L
5,835
515
366
2,343
16,235
20,544
0
8,259
7,541
14,575
0
L
Achilles
deimoswTB
Achilles
11,183
3,015
0
3,487
20,990
20,162
0
8,435
12,187
0
24,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,927
Gold Earned
31,165
157
Minions Killed
200
5
Camps Cleared
8
826,018
Distance Traveled
870,395
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,445
563
97
6
3
276,937
5
W
Ne Zha
10,547
703
63
4
5
297,727
5
W
Ganesha
10,525
702
1
0
0
288,544
4
W
Scylla
10,093
673
136
9
3
284,124
4
L
Cabrakan
8,197
546
18
1
1
259,072
3
L
Achilles
8,285
552
42
3
1
290,009
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role