Player Matchup

Horus
Horus
Its Sweepz
Horus
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
195W - 192L
1,410 Elo+
Solo
Chronos
Chronos
Ozymandias22
Chronos
Level 92
God Stats
0W - 1L
1,502 SR
Queue Stats
57W - 42L
1,452 Elo+
Solo
Medusa
Medusa
PODEROSO DANI
Medusa
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,118 Elo+
Solo
Rama
Rama
buerostro99
Rama
Level 141
God Stats
0W - 1L
1,564 SR
Queue Stats
21W - 13L
1,512 Elo+
Solo
Geb
Geb
ohbiggritz
Geb
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,485 Elo+
Solo
Team Averages
Level 73
1,513 SR
1,395 Elo+

VS

Team Averages
Level 95
1,486 SR
1,445 Elo+
Nox
Nox
Defennder
Nox
Level 28
God Stats
2W - 0L
1,699 SR
Queue Stats
128W - 166L
1,424 Elo+
Solo
Pele
Pele
Huba Hun
Pele
Level 159
God Stats
7W - 7L
1,662 SR
Queue Stats
650W - 668L
1,505 Elo+
Solo
Terra
Terra
ProJust Jack
Terra
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 13L
1,461 Elo+
Party 1
Cabrakan
Cabrakan
RastaLukee
Cabrakan
Level 99
God Stats
1W - 4L
1,068 SR
Queue Stats
74W - 100L
1,404 Elo+
Party 1
Fafnir
Fafnir
anakinskywalxer
Fafnir
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 74L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
15
4 / 6 / 9
9,719
810
6,427
17,446
10,242
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Chronos
Ozymandias22
Chronos
16
3 / 2 / 10
9,067
756
10,992
8,401
3,525
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 3 / 7
9,068
756
16,269
9,335
3,732
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
4 / 4 / 11
10,291
858
22,985
14,005
6,280
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
4 / 6 / 7
9,564
797
14,174
17,390
22,821
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 15
10,162
847
19,599
14,170
7,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
17
6 / 6 / 11
10,890
908
16,643
17,230
8,225
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 3 / 13
9,779
815
2,072
13,046
13,090
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cabrakan
RastaLukee
Cabrakan
16
3 / 3 / 16
9,766
814
11,803
25,439
31,064
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
3 / 1 / 18
9,868
822
7,482
23,674
26,071
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
94
16
Kills
21
21
Deaths
16
44
Assists
73
Player
Kills
Deaths
Assists
KDA
W
6
3
15
4.5
W
Pele
6
6
11
1.92
L
Horus
4
6
9
1.42
L
Chronos
Ozymandias22
Chronos
3
2
10
4
L
1
3
7
1.5
W
3
3
13
3.17
W
Cabrakan
RastaLukee
Cabrakan
3
3
16
3.67
W
3
1
18
12
L
4
4
11
2.38
L
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,847
Damage
57,599
66,577
Taken
93,559
46,600
Mitigated
85,813
22,473
Healing
49,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,599
2,012
2,471
3,244
14,170
7,363
1,064
3,223
10,947
41,455
0
W
Pele
16,643
2,952
1,836
5,025
17,230
8,225
921
6,084
11,146
0
39,113
L
Horus
6,427
1,997
4,015
5,524
17,446
10,242
0
11,751
5,695
0
11,247
L
Chronos
Ozymandias22
Chronos
10,992
4,061
0
1,493
8,401
3,525
892
6,250
2,151
16,767
0
L
16,269
5,161
1,032
1,757
9,335
3,732
913
5,531
3,804
0
32,872
W
2,072
386
7,887
2,005
13,046
13,090
1,437
2,624
10,422
5,707
0
W
Cabrakan
RastaLukee
Cabrakan
11,803
774
2,402
7,958
25,439
31,064
387
6,641
18,798
21,056
0
W
7,482
2,070
4,753
11,752
23,674
26,071
860
6,594
17,080
14,663
0
L
22,985
17,360
1,610
3,892
14,005
6,280
1,325
7,611
6,394
0
51,783
L
14,174
1,294
1,719
1,431
17,390
22,821
220
9,813
7,577
18,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,709
Gold Earned
50,465
136
Minions Killed
118
0
Camps Cleared
0
1,055,997
Distance Traveled
1,107,563
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,162
847
37
3
0
213,982
0
W
Pele
10,890
908
50
4
0
200,045
0
L
Horus
9,719
810
7
1
0
213,747
0
L
Chronos
9,067
756
24
2
0
210,243
0
L
Medusa
9,068
756
41
3
0
214,805
0
W
Terra
9,779
815
5
0
0
228,639
0
W
Cabrakan
9,766
814
16
1
0
209,691
0
W
Fafnir
9,868
822
10
1
0
255,206
1
L
Rama
10,291
858
58
5
0
181,723
1
L
Geb
9,564
797
6
1
0
235,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role