Player Matchup

Cernunnos
Cernunnos
CaptainNanou
Cernunnos
Level 48
God Stats
3W - 5L
1,474 SR
Queue Stats
134W - 146L
1,426 Elo+
Solo
Scylla
Scylla
El-kriss-du59
Scylla
Level 3
God Stats
0W - 3L
1,095 SR
Queue Stats
0W - 3L
999 Elo+
Party 1
Ares
Ares
Matheokff
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
999 Elo+
Party 1
Team Averages
Level 19
1,356 SR
1,142 Elo+

VS

Team Averages
Level 51
1,372 SR
1,247 Elo+
Achilles
Achilles
DeussTana
Achilles
Level 108
God Stats
3W - 12L
1,169 SR
Queue Stats
598W - 900L
1,346 Elo+
Solo
Chaac
Chaac
Randomgaz87
Chaac
Level 18
God Stats
5W - 6L
1,447 SR
Queue Stats
40W - 49L
1,334 Elo+
Solo
Merlin
Merlin
SSJ_Roberto
Merlin
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,063 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CaptainNanou
Cernunnos
13
7 / 3 / 0
9,147
762
15,263
13,934
4,656
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
0 / 11 / 4
7,276
606
1,184
11,331
3,269
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
10
0 / 6 / 3
7,449
621
2,408
12,515
9,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DeussTana
Achilles
12
10 / 4 / 5
9,590
799
9,792
16,340
12,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
8 / 0 / 8
10,014
835
12,178
10,401
11,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Merlin
12
2 / 3 / 9
8,320
693
6,905
4,885
1,322
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
42
7
Kills
20
20
Deaths
7
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
CaptainNanou
Cernunnos
7
3
0
2.33
W
Achilles
DeussTana
Achilles
10
4
5
3.13
L
0
11
4
0.18
L
Ares
0
6
3
0.25
W
8
0
8
12
W
Merlin
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,855
Damage
28,875
37,780
Taken
31,626
17,779
Mitigated
24,616
5,627
Healing
7,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
CaptainNanou
Cernunnos
15,263
7,979
0
4,651
13,934
4,656
0
1,924
10,839
0
40,253
W
Achilles
DeussTana
Achilles
9,792
3,550
261
2,869
16,340
12,154
0
1,975
14,365
0
15,541
L
1,184
806
0
378
11,331
3,269
48
3,585
7,102
10,998
0
L
Ares
2,408
657
0
598
12,515
9,854
71
4,279
7,597
18,516
0
W
12,178
2,238
0
4,312
10,401
11,140
261
1,025
9,376
1,148
28,571
W
Merlin
6,905
595
0
250
4,885
1,322
320
674
4,211
21,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,872
Gold Earned
27,924
116
Minions Killed
88
6
Camps Cleared
3
534,502
Distance Traveled
668,961
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,147
762
67
6
0
174,591
0
W
Achilles
9,590
799
5
0
1
208,810
0
L
Scylla
7,276
606
24
2
1
180,670
0
L
Ares
7,449
621
25
2
5
179,241
2
W
Chaac
10,014
835
48
4
1
251,171
0
W
Merlin
8,320
693
35
3
1
208,980
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role