Player Matchup

Anubis
Anubis
Gerry6
Anubis
Level 11
God Stats
0W - 3L
1,247 SR
Queue Stats
4W - 7L
1,144 Elo+
Party 2
Cthulhu
Cthulhu
Koponya03
Cthulhu
Level 14
God Stats
1W - 4L
1,247 SR
Queue Stats
4W - 7L
1,144 Elo+
Party 2
Neith
Neith
Saandoor
Neith
Level 15
God Stats
0W - 2L
1,252 SR
Queue Stats
8W - 10L
1,358 Elo+
Party 2
Team Averages
Level 13
1,249 SR
1,215 Elo+

VS

Team Averages
Level 59
1,599 SR
1,393 Elo+
Hercules
Hercules
DAWIVX
Hercules
Level 69
God Stats
2W - 0L
1,783 SR
Queue Stats
15W - 18L
1,387 Elo+
Party 1
Chang'e
Chang'e
Krosum
Chang'e
Level 80
God Stats
2W - 3L
1,604 SR
Queue Stats
52W - 63L
1,425 Elo+
Party 1
Danzaburou
Danzaburou
fortknoxfox
Danzaburou
Level 29
God Stats
4W - 1L
1,412 SR
Queue Stats
6W - 6L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Gerry6
Anubis
13
1 / 8 / 2
9,495
593
8,219
14,177
6,701
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
Koponya03
Cthulhu
12
2 / 4 / 2
10,057
629
14,456
22,040
17,386
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
Saandoor
Neith
12
1 / 9 / 3
9,554
597
10,089
14,766
4,770
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DAWIVX
Hercules
16
6 / 0 / 14
11,299
706
12,343
24,738
19,866
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
Krosum
Chang'e
15
7 / 1 / 13
11,471
717
15,881
12,527
4,204
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
fortknoxfox
Danzaburou
15
8 / 3 / 12
12,365
773
16,761
13,136
4,174
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
60
4
Kills
21
21
Deaths
4
7
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Hercules
DAWIVX
Hercules
6
0
14
13
L
Anubis
Gerry6
Anubis
1
8
2
0.25
L
Cthulhu
Koponya03
Cthulhu
2
4
2
0.75
W
Chang'e
Krosum
Chang'e
7
1
13
13.5
L
Neith
Saandoor
Neith
1
9
3
0.28
W
Danzaburou
fortknoxfox
Danzaburou
8
3
12
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,764
Damage
44,985
50,983
Taken
50,401
28,857
Mitigated
28,244
9,753
Healing
24,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
DAWIVX
Hercules
12,343
2,054
0
10,861
24,738
19,866
192
9,616
15,122
0
32,940
L
Anubis
Gerry6
Anubis
8,219
77
219
2,611
14,177
6,701
0
6,080
8,097
35,903
0
L
Cthulhu
Koponya03
Cthulhu
14,456
423
225
5,516
22,040
17,386
0
5,094
16,946
31,292
0
W
Chang'e
Krosum
Chang'e
15,881
1,214
4,534
5,183
12,527
4,204
1,092
6,819
5,708
39,280
0
L
Neith
Saandoor
Neith
10,089
4,120
0
1,182
14,766
4,770
0
4,797
9,969
0
23,069
W
Danzaburou
fortknoxfox
Danzaburou
16,761
12,422
0
3,916
13,136
4,174
1,905
7,565
5,571
0
53,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,106
Gold Earned
35,135
135
Minions Killed
159
1
Camps Cleared
7
736,702
Distance Traveled
834,432
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,299
706
36
2
3
287,766
1
L
Anubis
9,495
593
61
4
1
229,814
1
L
Cthulhu
10,057
629
39
2
0
291,625
5
W
Chang'e
11,471
717
58
4
1
280,691
2
L
Neith
9,554
597
35
2
0
215,263
1
W
Danzaburou
12,365
773
65
4
3
265,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role